Post by Osranger on May 27, 2014 0:35:25 GMT -6
I had to nerf protagonist a little bit. Mostly because he is so frickin overpowered. On purpose of course, but still...
----
You don't move from your spot, silently waiting for your captor's next move.
"Do you hear me, boy?" He asks in a gruff tone, irritated by your lack of response. You don't answer again, allowing him to become more irritated with you. You hope that once he is inside, you will be able to deal with him, or slip past him somehow, but quickly you see that it wouldn't be the case. He opens the small cart door, and shoulders his way inside, completely blocking the doorway from view. For the first time, you realize that you probably wouldn't be able to slip past him., and your confidence wanes as he pulls an iron lance through with him. The lance would not be suitable for such a small environment, but with nothing to use to fight him, a lance might be enough.
"Now, are you going to make me come over there?"
You open your mouth to speak, but before you do, you, you catch Lindy staring at something beyond the captor into the darkness beyond. At first, you see nothing. Then suddenly you see a flash of silver and the next moment, a shining blade bursts from your captor's chest. The man stares down at the blade in horror before slumping to the ground, dead. Your supposed savior steps in and pulls the longsword out of the corpse. The blade immediately catches your eye. The blade glows white as the full moon and the hilt is a dark midnight blue offset with specs of silver set in it like stars. The cross guard is straight and practical, but intricate silver designs have been worked into the metal.
If this man chooses to harm you, you probably would have less of a chance to fight past him than the other guy. Not knowing what is going to happen, you judge the distance between you and the lance, and whether or not you could get to it before getting skewered if the need arises, but your thoughts are interrupted by Lindy.
"Mattie!" She exclaims as she runs up and hugs him tightly. You take the chance to slip the lance from the dead man's grasp and rise to your feet, testing its balance in your hands. The movements come naturally to you, and you get the feeling that you are familiar with these kinds of weapons. Well there's one thing you know about yourself. You like lances. What are the odds that your name is Lance? Probably low. The chance that you are some kind of fighter? Probably very high.
You look up your two living cart-mates and see Lindy telling something to Mattie (probably short for something else. Matthew is a likely candidate). The man lets out a boyish laugh and you are forced to take a better look at him. He is tall, and broad shouldered, but his face is belongs to that of a teenager, no older than eighteen, twenty at the most. Long, shoulder length black hair falls over his slate gray eyes and frame a face defined by strong features and a lopsided grin.
Lindy pulls away and turns toward you. "This is my friend, Matthew. Matthew, this is...right. You don't know." The boy named Matthew raises an eyebrow, skeptically but doesn't ask any other questions.
Instead, he glances at the lance in your hand and asks, "Do you know if you can use that thing?"
You nod in response and shift your lance from hand to hand, growing more confident with it the more you handle it.
"Good," he says, turning to Lindy. "This is for you." He hands her a small wooden staff, carved with runic symbols, topped by a crystal of raw quartz.
"Thanks."
He steps out of the cart, keeping Lindy behind him protectively. You stay where you are, watching them briefly as they step away, when you are struck with the obvious question: What are you going to do now?
Matthew pauses and turns back toward you. ""The other guards are dead. I drew some of the other bandits away ealrier, so there are more in the area, but if you have any skill with that lance of yours, then you should be fine. The nearest city is two miles north toward the mountain range. If you need a fresh start, a trading city such as Sarcorn is a good place to start."
"Or you could come with us," Lindy adds quickly, "if you want."
What will you do? Are you going to go with Lindy and Matthew, or will you go north to this city, Sarcorn, since you have no other place to go. Or you could stay by the cart and wait for one of the bandits to return. If you could get one alone for a minute, alive, you might be able to learn something about who you are.
A) go with Lindy and Matthew
B) go north to Sarcorn
C) stay by the cart
----
You don't move from your spot, silently waiting for your captor's next move.
"Do you hear me, boy?" He asks in a gruff tone, irritated by your lack of response. You don't answer again, allowing him to become more irritated with you. You hope that once he is inside, you will be able to deal with him, or slip past him somehow, but quickly you see that it wouldn't be the case. He opens the small cart door, and shoulders his way inside, completely blocking the doorway from view. For the first time, you realize that you probably wouldn't be able to slip past him., and your confidence wanes as he pulls an iron lance through with him. The lance would not be suitable for such a small environment, but with nothing to use to fight him, a lance might be enough.
"Now, are you going to make me come over there?"
You open your mouth to speak, but before you do, you, you catch Lindy staring at something beyond the captor into the darkness beyond. At first, you see nothing. Then suddenly you see a flash of silver and the next moment, a shining blade bursts from your captor's chest. The man stares down at the blade in horror before slumping to the ground, dead. Your supposed savior steps in and pulls the longsword out of the corpse. The blade immediately catches your eye. The blade glows white as the full moon and the hilt is a dark midnight blue offset with specs of silver set in it like stars. The cross guard is straight and practical, but intricate silver designs have been worked into the metal.
If this man chooses to harm you, you probably would have less of a chance to fight past him than the other guy. Not knowing what is going to happen, you judge the distance between you and the lance, and whether or not you could get to it before getting skewered if the need arises, but your thoughts are interrupted by Lindy.
"Mattie!" She exclaims as she runs up and hugs him tightly. You take the chance to slip the lance from the dead man's grasp and rise to your feet, testing its balance in your hands. The movements come naturally to you, and you get the feeling that you are familiar with these kinds of weapons. Well there's one thing you know about yourself. You like lances. What are the odds that your name is Lance? Probably low. The chance that you are some kind of fighter? Probably very high.
You look up your two living cart-mates and see Lindy telling something to Mattie (probably short for something else. Matthew is a likely candidate). The man lets out a boyish laugh and you are forced to take a better look at him. He is tall, and broad shouldered, but his face is belongs to that of a teenager, no older than eighteen, twenty at the most. Long, shoulder length black hair falls over his slate gray eyes and frame a face defined by strong features and a lopsided grin.
Lindy pulls away and turns toward you. "This is my friend, Matthew. Matthew, this is...right. You don't know." The boy named Matthew raises an eyebrow, skeptically but doesn't ask any other questions.
Instead, he glances at the lance in your hand and asks, "Do you know if you can use that thing?"
You nod in response and shift your lance from hand to hand, growing more confident with it the more you handle it.
"Good," he says, turning to Lindy. "This is for you." He hands her a small wooden staff, carved with runic symbols, topped by a crystal of raw quartz.
"Thanks."
He steps out of the cart, keeping Lindy behind him protectively. You stay where you are, watching them briefly as they step away, when you are struck with the obvious question: What are you going to do now?
Matthew pauses and turns back toward you. ""The other guards are dead. I drew some of the other bandits away ealrier, so there are more in the area, but if you have any skill with that lance of yours, then you should be fine. The nearest city is two miles north toward the mountain range. If you need a fresh start, a trading city such as Sarcorn is a good place to start."
"Or you could come with us," Lindy adds quickly, "if you want."
What will you do? Are you going to go with Lindy and Matthew, or will you go north to this city, Sarcorn, since you have no other place to go. Or you could stay by the cart and wait for one of the bandits to return. If you could get one alone for a minute, alive, you might be able to learn something about who you are.
A) go with Lindy and Matthew
B) go north to Sarcorn
C) stay by the cart