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Post by Deleted on Aug 25, 2014 12:28:25 GMT -6
That's all I
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Post by Deleted on Aug 25, 2014 12:31:00 GMT -6
That's all I had planned for Serlen though. I'll just go for badass normal. They do most of the work anyway. Are "gun" blades allowed? I had this idea that I wanted to try out. Like I really want to try it out. It isn't OP, but just wondering. I'm making. A new character now...
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Post by Deleted on Aug 25, 2014 12:42:27 GMT -6
King don't worry Baron's only average or below average so its not like on some Neo their like everybody else. Yeah there's a 7 year time skip but that just means the Neo teir characters get that much stronger. Hell Vincents a god and Golurk can make a rock into a nuclear bomb and this is the beginning what's going to happen in 7 years. Hell if Baron does train to his abilities and maybe learns another trick or two congrats instead of being a D- your now a Solid D congrats now step aside while the big boys play go have fun with some random quest and stay out of our way. Its not even about being a god or anything it just feeling like I can actually participate in the actual main plot and not feeling like an afterthought. Its kind of hard to feel like part of the main story when you got people that are basically walking deities and the rest of us our handicapped. Which is a shame b/c I actually wanted to try some combats but at this point Baron would probably be better off as a side character which kinda of sucks b/c he is actually my most favorite character to write for but not if he gets curb stomped by anyone of the main players and at best he's going to be average at best sigh .
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Post by Deleted on Aug 25, 2014 12:51:15 GMT -6
Actually, I'm starting to not care anymore. I realized one crucial fact. I don't need a walking god to have a good story. I don't need time magick to have a powerful character. It is all on the ideas, desires, and the character a character has. I'm done with my days of trying to keep up. While your over there with your OP character, I'll be saving the people.
Time to create my final two... And possibly my greatest yet. Inspired completely by two others...
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Post by empireoffire on Aug 25, 2014 14:52:32 GMT -6
Looks good, however, the princess of Cleatia is Elia, and GX and I have planned for her to become a fugitive, since she's going to run away. You could have him accompany her after that. Be warned, she is a Type-1. Is this still a thing? I want to know if I can use a "so there's this bounty for this person captured alive" thing or something in the event I decide I want to meet up with ya'll.
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Post by GX1997 on Aug 25, 2014 15:13:43 GMT -6
Looks good, however, the princess of Cleatia is Elia, and GX and I have planned for her to become a fugitive, since she's going to run away. You could have him accompany her after that. Be warned, she is a Type-1. Is this still a thing? I want to know if I can use a "so there's this bounty for this person captured alive" thing or something in the event I decide I want to meet up with ya'll. Yes, but there's an exceptionally powerful lich that will be trying to train her, and is going to protect her, so be careful. Your only hope to actually capture her is to bring a Type-3 along too, and make sure it's a well planned ambush.
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Post by empireoffire on Aug 25, 2014 15:15:19 GMT -6
Is this still a thing? I want to know if I can use a "so there's this bounty for this person captured alive" thing or something in the event I decide I want to meet up with ya'll. Yes, but there's an exceptionally powerful lich that will be trying to train her, and is going to protect her, so be careful. Your only hope to actually capture her is to bring a Type-3 along too, and make sure it's a well planned ambush. The guy hates people being kidnapped and forced to do stuff they don't want to do. Once he gets the story there's like no chance he'll do anything about it besides maybe fake a death.
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Post by GX1997 on Aug 25, 2014 15:59:44 GMT -6
Emperor, there is one question I have. If her father is a Cleatian Knight, and she's a Type-1, why wasn't she trained by the Empire itself? It's inconceivable that the Empire wouldn't have pressured her father to have her trained by the Empire, for the Empire. The military would not have been happy that she wasn't professionally trained, and honestly they wouldn't have given the father a choice of where she received her training.
Now, if she wasn't born in the middle of the Empire, and wasn't born to a Cleatian Knight, you might be able to get away with it. But the Empire would still keep tabs on where she is at all times, and would still constanly pester her. The only way to not have that be a problem is for a Type-1 to be born outside of the Empire, and even then they usually know who they are and where they live...
Plus, two Type-1 characters for one person is excessive. There aren't supposed to be more than twenty in the world at one time, and if someone controls multiple Type-1 mages, someone is going to lose their chance to control one. And Cleatia is now nearing it maximum likely Type-1 population.
And...you probably haven't paid enough attention to know why any of this matters anyway.
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Post by Deleted on Aug 25, 2014 16:06:32 GMT -6
Two? Look, i can edit the background but I don't comprehend the two at a time. There are no other type of Magick I can think of. Pick Elemental and we run into the same problem. Time Magick isn't my thing. Death magick defeats the purpose of her title. Life is...well life. I could go Pure Magick if you want?
I can edit quickly so please be quick in your decision.
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Post by GX1997 on Aug 25, 2014 16:10:18 GMT -6
I'm not being picky, but it's not fair to everyone if someone is hogging control of several of the very, very few Type-1s. Does it fit the character? Maybe, but I don't know. What I do know is that you apparently have no idea why I'm saying what I'm saying.
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Post by Deleted on Aug 25, 2014 16:13:09 GMT -6
Never said you were being picky. Switching to Pure Magick regardless.
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Post by GX1997 on Aug 25, 2014 16:16:03 GMT -6
But you did imply it. The only reason I raised an issue was because it could lead to either conflicting the lore later on, or someone being cheated and getting the short end of the stick. One Type-1 is enough for one person.
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Post by Deleted on Aug 25, 2014 16:18:50 GMT -6
Moving on, I plan on posting soon as these two. Five characters are enough for me.
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Post by Neo on Aug 25, 2014 16:40:58 GMT -6
Yes, but there's an exceptionally powerful lich that will be trying to train her, and is going to protect her, so be careful. Your only hope to actually capture her is to bring a Type-3 along too, and make sure it's a well planned ambush. The guy hates people being kidnapped and forced to do stuff they don't want to do. Once he gets the story there's like no chance he'll do anything about it besides maybe fake a death. I seriously doubt you'd find her anyway, since most of Elia's time training will probably be spent in a hidden city barely anyone believes exists. Though, if you want your character to get his arse handed to him, I guess he could chance upon Elia and her guardian when they're on the road.
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Post by empireoffire on Aug 25, 2014 16:43:48 GMT -6
The guy hates people being kidnapped and forced to do stuff they don't want to do. Once he gets the story there's like no chance he'll do anything about it besides maybe fake a death. I seriously doubt you'd find her anyway, since most of Elia's time training will probably be spent in a hidden city barely anyone believes exists. Though, if you want your character to get his arse handed to him, I guess he could chance upon Elia and her guardian when they're on the road. I'll flip a coin and see what to do from there.
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Post by Golurkcanfly on Aug 25, 2014 18:25:46 GMT -6
Arcturus will be pursuing Elia (not romantically. He's tracking her down for Cleatia since he's trying to help maintain his grandfather's health) for a while, so just make sure you know that.
Your character seems fine anyways. Tech level is just different since people don't really need it due to magic. If magic didn't exist, people would either be dead or more advanced than they are today.
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Post by Neo on Aug 25, 2014 18:39:36 GMT -6
So... Epic three way battle between Arc, Empire's character, and the Shiryuan God of Death? Should be fun.
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Post by empireoffire on Aug 25, 2014 18:43:41 GMT -6
So... Epic three way battle between Arc, Empire's character, and the Shiryuan God of Death? Should be fun. Oh boy! I can't wait to be insta-killed!
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Post by GX1997 on Aug 25, 2014 18:51:21 GMT -6
So... Epic three way battle between Arc, Empire's character, and the Shiryuan God of Death? Should be fun. Oh boy! I can't wait to be insta-killed! Don't worry, Elia will try to stop the fight. Vincent won't dare cross Elia, since she can easily kill him. Arcturus would likely cower in fear if Elia was furious with him, since he's afraid of women when they get angry. And Empire's character would get the benefit of the doubt since she doesn't know anything about him, so she wouldn't try to kill him.
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Post by Deleted on Aug 26, 2014 6:52:39 GMT -6
Fenrir & Adelle
Name: Fenrir
Gender: Male
Age: 19
Magick Type: Pure Magick
Notable Details: The son of two adventurers. Fenrir's father is a genius when it comes to technology and a frequent explorer that leads excavation teams to find artifacts around the continent. His mother however is the true adventurer and was a active youth in one of the guilds that kept the peace around the continent. Fenrir has keep the brilliant brain of the family alive, creating a complex weapon called a Granblade.
Simply from an idea of combining the two weapons. It lacks the gun part however and is complex in its making. Powered by Pure Magick. Fenrir grew up in Farenthar, a town in Cleatia and full of these adventurer guilds. His parents were friends to a particular knight, Zephyros, a knight of the empire. He brought his daughter Adelle frequently to Farenthar to meet with them.
Fenrir and Adelle became quick friends. They often combined their brains and combat skill together to form their own fighting style. Paired partners at combat. Fenrir has decided to follow in his mother and fathers steps, hoping to build advanced technology and becoming a famed adventurer one day.
Appearance: Fenrir has a deep shade of short purple hair that he held back by a black headband. A short sleeved black shirt with an equally matching jacket with shoulder guards. Armor plated black pants and boots. His Grandblade is kept on his back. 6'0 and a fair complexion.
Weapon: Grandblade. A complex weapon with the hilt of a blade but with a few additions of gears on them. It appears to be a wide regular blade but not great sword standard. When the user channels pure magick into it, the gears turn and make a booming rumbling noise that surprises and scares many. The gears turn back and forth at a quick pace. Rather than cut, they strike at the nerves of live creatures inflicting pain. The blade can also withdraw into the hilt before shooting out quickly. This requires a 10 second wait between each strike due to the gears withdrawing the blade.
The blade can also vibrate emitting a shrieking sound. Useless without Pure Magick.
Hometown: Farenthar, a far off town near the northern border of Cleatia. Home to all manner of adventures. -----
Name: Adelle Lowell
Gender: Female
Age: 18
Magick Type: Pure Magick
Notable Details: The daughter of knight Zephyros, a valiant knight in the Empire. Adelle spent most of her youth in Farenthar training under the Empire's regime. She spent most of her time training between the Empire and her father. Enjoying to read, Adelle is usually found in a library or something similar. When not reading, Adelle can be found writing short stories.
She is a lover of all sorts of candy and a supreme chef. Nothing would mark her profession as a knight of it wasn't for the fact she is horrible at arriving somewhere. An excellent navigator though. She has worked hard to get to the "Paladin" profession.
Weapon: Mace and Shield
Appearance: Adelle has crimson colored hair that is cut at jaw length. Her black and white armor is decorated with crosses that mark her prestigious title. A golden shield stays on her right arm while her mace remains on her left hip. 5'7 with your average trained body.
Hometown: Shaldra but identifies with Farenthar more.
Fenrir & Adelle
Name: Fenrir
Gender: Male
Age: 19
Magick Type: Pure Magick
Notable Details: The son of two adventurers. Fenrir's father is a genius when it comes to technology and a frequent explorer that leads excavation teams to find artifacts around the continent. His mother however is the true adventurer and was a active youth in one of the guilds that kept the peace around the continent. Fenrir has keep the brilliant brain of the family alive, creating a complex weapon called a Granblade.
Simply from an idea of combining the two weapons. It lacks the gun part however and is complex in its making. Powered by Pure Magick. Fenrir grew up in Farenthar, a town in Cleatia and full of these adventurer guilds. His parents were friends to a particular knight, Zephyros, a knight of the empire. He brought his daughter Adelle frequently to Farenthar to meet with them.
Fenrir and Adelle became quick friends. They often combined their brains and combat skill together to form their own fighting style. Paired partners at combat. Fenrir has decided to follow in his mother and fathers steps, hoping to build advanced technology and becoming a famed adventurer one day.
Appearance: Fenrir has a deep shade of short purple hair that he held back by a black headband. A short sleeved black shirt with an equally matching jacket with shoulder guards. Armor plated black pants and boots. His Grandblade is kept on his back. 6'0 and a fair complexion.
Weapon: Grandblade. A complex weapon with the hilt of a blade but with a few additions of gears on them. It appears to be a wide regular blade but not great sword standard. When the user channels pure magick into it, the gears turn and make a booming rumbling noise that surprises and scares many. The gears turn back and forth at a quick pace. Rather than cut, they strike at the nerves of live creatures inflicting pain. The blade can also withdraw into the hilt before shooting out quickly. This requires a 10 second wait between each strike due to the gears withdrawing the blade.
The blade can also vibrate emitting a shrieking sound. Useless without Pure Magick.
Hometown: Farenthar, a far off town near the northern border of Cleatia. Home to all manner of adventures. -----
Name: Adelle Lowell
Gender: Female
Age: 18
Magick Type: Pure Magick
Notable Details: The daughter of knight Zephyros, a valiant knight in the Empire. Adelle spent most of her youth in Farenthar training under the Empire's regime. She spent most of her time training between the Empire and her father. Enjoying to read, Adelle is usually found in a library or something similar. When not reading, Adelle can be found writing short stories.
She is a lover of all sorts of candy and a supreme chef. Nothing would mark her profession as a knight of it wasn't for the fact she is horrible at arriving somewhere. An excellent navigator though. She has worked hard to get to the "Paladin" profession.
Weapon: Mace and Shield
Appearance: Adelle has crimson colored hair that is cut at jaw length. Her black and white armor is decorated with crosses that mark her prestigious title. A golden shield stays on her right arm while her mace remains on her left hip. 5'7 with your average trained body.
Hometown: Shaldra but identifies with Farenthar more.
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