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Post by yellowclover on Jul 8, 2014 9:25:10 GMT -6
You can have Iris cast only one spell.
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Post by yellowclover on Jul 8, 2014 13:22:42 GMT -6
We have a four way tie with 9 hours to go, if tie is not resolved RNG will decide.
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Post by kjmccloud on Jul 8, 2014 15:32:07 GMT -6
Guess I'll stick with A then...
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Post by Deleted on Jul 8, 2014 15:54:20 GMT -6
Guess I'll stick with A then...
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Post by Deleted on Jul 8, 2014 21:24:07 GMT -6
I vote for A
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Post by yellowclover on Jul 8, 2014 23:05:23 GMT -6
Alright A wins. This was not the scene I had hoped to write.
Ag+2 Mg-1 Time+0:05 Iris mp-10 Corva mp-10
Rest in peace elder wave raptor.
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Post by yellowclover on Jul 8, 2014 23:20:22 GMT -6
You can't take the time to hesitate here, with his speed and power that raptor could seriously injure any of your group mates possibly even kill them, now is the time to strike while he is still dazed. You quickly tell Iris to boost Corva's magic so she can finish the raptor. With that conveyed Iris raises her staff as it begins to shine with pink light which the envelopes Corva. Corva gets the picture and as the pink light fades you see her closing the distance between herself and the raptor her hands enshrouded in a black aura. Just before the raptor could react the aura around Corva's hands extends out enveloping the raptor in darkness. You can see him desperately struggling through the murky shadows but slowly he begins to slow and finally he collapses as the last trace of life flickers out. Shortly after Corva lowers her hands and the shadows dissipate leaving the raptors corpse behind. You feel sorry for him but you couldn't risk your comrades for a mere beast.
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Post by yellowclover on Jul 8, 2014 23:38:04 GMT -6
Well there are three monster corpse lying around you and the longer you stay here around them the more likely more monsters will come to scavenge the dead ones. How should you proceed?
A) have the group focus there efforts on the raptor it is your main quarry after all. B) have the group focus on the conch you might be able to salvage something useful like the harpoons it fires. C) have the group focus on the fish since both the conch and the raptor were trying to eat it its probably tasty. D) divide the work. ( choose who does what) E) pull back and hide in ambush for scavengers as they come. 1) keep watch for approaching threats. 2) faze through raptor corpse. 3) faze through conch corpse. 4) faze through fish corpse. 5) search for hidden spoils. 6) search for someone to help work.
Note: RNG determines how long you have until scavengers converge, and what scavengers emerge. If you choose to divide efforts each character will prioritize different spoils and take longer to gather them than they would if they all worked together.
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Post by Deleted on Jul 9, 2014 5:04:57 GMT -6
C1
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Post by Deleted on Jul 9, 2014 11:43:14 GMT -6
A4
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Post by kjmccloud on Jul 9, 2014 16:39:07 GMT -6
This. Something about that fish intrigues me...
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Post by yellowclover on Jul 9, 2014 22:53:08 GMT -6
24 hour bump. Will be going on vacation tomorrow afternoon so I will close the poll earlier than normal tomorrow, and may or may not post the story post.
Please have patience.
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Post by yellowclover on Jul 10, 2014 20:47:31 GMT -6
A4 wins 2 to 1.
Time+0:05 Items obtained: 24 wave raptor flight feathers, 6 wave raptor tail feathers, 10 dozen wave raptor down feathers, elder ice crop, 6 pounds raptor meat. Your sp+3 Monster encounter: tier one foul gull.
Will be going on vacation so early update now long wait for next.
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Post by yellowclover on Jul 10, 2014 21:09:53 GMT -6
You point out the urgency involved in gathering the spoils from the fallen raptor before scavengers arrive. Your group though figures that out on their own as they quickly set out to the task of butchering their quarry. They appear to be working with a fair degree of sync quietly delegating there individual tasks with little problems. You then turn your attention to the other corpses you decide to try something. You head over to the ravaged fish, a large black tuna like fish with sharp scales and spines along it's body, or whats left of it's body. You then try to faze through the fish. As you do you feel a surge of power as the world turns red around you. When the red fades you find yourself above the fish and all the fishes blood gone, but before you can think further on the matter your attention is drawn to your companions dodging a dirty grey bird.
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Post by yellowclover on Jul 10, 2014 21:15:59 GMT -6
Decision time.
A) attack the bird with magic. B) attack the bird with weapons. C) charm the bird. D) flee from the bird.
1) head to town. 2) loot the fish. 3) loot the conch. 4) loot the gull. (If its felled.) 5) continue exploration.
Choice will occur letter then number.
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Post by Deleted on Jul 11, 2014 10:23:39 GMT -6
C2
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Post by Deleted on Jul 11, 2014 10:42:39 GMT -6
C3
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Post by kjmccloud on Jul 11, 2014 17:30:04 GMT -6
C2
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Post by yellowclover on Jul 13, 2014 13:48:08 GMT -6
I'm back 9 hours till update.
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Post by yellowclover on Jul 13, 2014 23:02:22 GMT -6
C2 wins. Good news no one gets hurt. Bad news you get nothing this time around. Could be worse I suppose.
Time+0:05 Foul gull fled.
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