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Post by Golurkcanfly on Jan 23, 2015 18:51:04 GMT -6
Except that people owned very few things, so whatever was taken would be noted
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Post by Deleted on Jan 23, 2015 19:44:57 GMT -6
Except that people owned very few things, so whatever was taken would be noted So, what about Nagimura? We could pretend the Nagi-Kun doesn't exist in his bio.,, *Whistles*
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Post by Golurkcanfly on Jan 23, 2015 19:53:59 GMT -6
Okay.
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Post by Golurkcanfly on Jan 28, 2015 14:27:50 GMT -6
So, this is still a thing. We're waiting on GX though.
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Post by GX1997 on Jan 28, 2015 15:54:05 GMT -6
I'll be signing up very soon. As in today.
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Post by Golurkcanfly on Jan 28, 2015 16:28:48 GMT -6
Okay *hugs*
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Post by Deleted on Jan 28, 2015 18:33:43 GMT -6
I'm out. Drwaing a blank here and with Drgons I'll only be tangled more if I do this too. So bye.
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Post by Golurkcanfly on Jan 28, 2015 18:36:36 GMT -6
Okay
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Post by Deleted on Jan 28, 2015 18:39:39 GMT -6
Okay Sorry. I jsut can't think of a good character or what to do. Plus, I have other plans and my laziness wouldn't help me accomplsih something, especially if I was only half-heartedly interested.
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Post by AlmosDug on Jan 28, 2015 18:51:35 GMT -6
I should refresh myself on what this is.
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Post by The Big Cheese on Feb 6, 2015 2:58:35 GMT -6
So I just came up with a random idea that I figured might fit in with the low fantasy idea. I'm not certain I'll have time to invest in this (so I've only read half of the first page and some of the exchanges on TEWiaD) but as a just in case character idea, would you guys be interested in a sort of pseudo wizard/druid character who engineers potions, parasites and bacteria with buff/debuff and curse-like effects on their host, which can do things like berserk by expanding muscular growth but deteriorating their rational functions, blind by shutting down eyesight and buff by making the recipient less receptive to pain/more alert to their surroindings/etc.? Or would that be dumb?
It would be sort of a risk/reward thing with any effect, where maybe a parasite has more dramatic but slower acting effects, potions are more subdued and short term and bacteria can cause wide spread plague that acts fast and in high numbers, but may get out of hand or have unintended consequences.
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