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Post by Golurkcanfly on Aug 12, 2014 13:06:53 GMT -6
+20?
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Post by Osranger on Aug 12, 2014 13:09:41 GMT -6
What would "Help I'm actually a Kobold who was polymorphed into a human so I couldn't rejoin my people" be? I'm guessing +15. If you say it in Draconic, yes.
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Post by Osranger on Aug 12, 2014 13:11:02 GMT -6
Impossible things are usually +20. For this game, they are +30, while outlandish things are +20.
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Post by Golurkcanfly on Aug 12, 2014 13:11:38 GMT -6
If only I had a Potion of Glibness...
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Post by Osranger on Aug 12, 2014 13:26:38 GMT -6
You could try it. The kobold has a charisma penalty. You get the circumstance bonus of speaking draconic (brings it from 20 to 15) and you have a +3 charisma modifier and 4 bluff against two untrained sense motives.
7+your roll against 14+ their rolls.
You'll win the tie. You already lost the element of surprise, but everyone is still concealed. They don't know who made that noise.
And they are too far away to attack you if you fail.
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Post by Golurkcanfly on Aug 12, 2014 13:32:43 GMT -6
So the DC is whatever their roll is + 14?
Kobolds worship Tiamat, correct? The DC of saying he is a worshipper of Tiamat would be 10(?) unless they had a successful Knowledge Check in order to determine that he wasn't of the correct Alignment, I assume. Is that correct?
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Post by Osranger on Aug 12, 2014 13:53:45 GMT -6
Well, that depends on how devout these kobolds are. For these guys, it would be 15, since it puts them in danger, and these kobolds aren't particularly devout.
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Post by Golurkcanfly on Aug 12, 2014 13:57:53 GMT -6
Okay, I'll go for the polymorphed one. Roll and tell me the results so I can write accordingly.
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Post by The Big Cheese on Aug 12, 2014 14:04:43 GMT -6
Wait, for Bluff, +30 to the already +20 or just +30? I don't think Cheese will be taking enough levels in Bard to get Glibness, so the only way we could break the game is with Potions of Glibness. I might only take levels in Bard/Dragon's Disciple, or I might take just enough in Wilder for a strong Empathic Wounds. Either way, by a certain point I'll have plenty of Bard levels...
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Post by Golurkcanfly on Aug 12, 2014 14:08:50 GMT -6
Okay, because then we can aggravate Os with Glibness to the ends of time. Granted, it would be better if it could be cast on Anthor since Bluff is one of my top priorities and Charisma will be his primary stat for upgrades.
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Post by Osranger on Aug 12, 2014 14:14:59 GMT -6
Two words: ear plugs
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Post by Osranger on Aug 12, 2014 14:15:32 GMT -6
Two more words: also Telepaths
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Post by Golurkcanfly on Aug 12, 2014 14:20:25 GMT -6
There are spells for those.
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Post by Osranger on Aug 12, 2014 14:41:52 GMT -6
I never said there weren't.
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Post by Osranger on Aug 12, 2014 14:44:28 GMT -6
Btw, you rolled a 16 on your bluff check. I'll write the Kobolds' reactions though. It involves a listen check on your part, so I'll roll that as. Well.
Btw, <Draconic>this shows you are speaking in draconic.<draconic> Non-draconic speakers won't understand you.
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Post by Golurkcanfly on Aug 12, 2014 15:17:12 GMT -6
Okay.
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Post by yellowclover on Aug 12, 2014 15:30:20 GMT -6
Crois speaks draconic.
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Post by Golurkcanfly on Aug 12, 2014 15:33:21 GMT -6
Anthor has higher Charisma and a better chance of success, along with a high Intelligence score that would allow for better lies. A character with a lower Intelligence score would be breaking character by creating a complex lie.
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Post by The Big Cheese on Aug 12, 2014 15:37:59 GMT -6
So did Gildis find a tree that he can climb, and if so did he do it silently?
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Post by Osranger on Aug 12, 2014 17:02:39 GMT -6
Sorry. No map yet. no nearest tree, or line of sight. I need to get to that. But you'll have a circumstance bonus of Anthor distracting the kobolds, so hang tight.
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