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Post by Golurkcanfly on Jul 24, 2014 8:25:46 GMT -6
Dual-Wield is a Ranger skill.
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Post by Deleted on Jul 24, 2014 8:31:21 GMT -6
Dual-Wield is a Ranger skill. I'm reading the stuff now. He, or she doesn't have to dual wield. If we join this, do we have to have dice, or is that the DM's job? I'm giving the site a read through and trying to absorb as much knowledge as I can.
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Post by Golurkcanfly on Jul 24, 2014 8:34:27 GMT -6
I wonder if there's a sort of online tutorial that serves as a simple DM so that people can learn how to play more easily. Oh, off-topic, but badass new HW trailer that features Darunia, Ruto, Shiek, and all the bosses so far: m.youtube.com/watch?v=zNiCRBn0KYMIt doesn't cover Lana's new weapon though, but it does show of some new attacks and Musous.
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Post by Golurkcanfly on Jul 24, 2014 9:11:55 GMT -6
I can't believe that I missed the fact that sorcerers cast from Charisma and not Intelligence.
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Post by Osranger on Jul 24, 2014 10:02:45 GMT -6
Everyone can dual wield, and they can dual wield well if they take the proper upgrades. Ranger comes with dual wielding, but it can be easily obtained by fighters as well.
the site Emporer is on has a dice tool, for all of the dice we could need. Who is in charge of rolling should be decided upon before the game starts. Everyone can roll their own dice and record their results, which promotes involvement, or the DM can do everything and ease organization for them. It should just be decided upon before the game starts.
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Post by Golurkcanfly on Jul 24, 2014 10:04:34 GMT -6
Okay.
I can't find a page on Ability allotment. Does the DM decide on a stat cap or something?
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Post by Golurkcanfly on Jul 24, 2014 10:15:19 GMT -6
I'm also unable to find a page on hit dice.
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Post by Deleted on Jul 24, 2014 10:20:11 GMT -6
I'm thinking of Grey Elf, but not sure of fighter is apart of it. I'm guessing Ranger is a class for elves?
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Post by yellowclover on Jul 24, 2014 10:24:41 GMT -6
I'm thinking of joining but can some one explain how multi classing works in an example. The site linked above worded its multi class section in a way that was confusing for me.
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Post by Golurkcanfly on Jul 24, 2014 10:25:35 GMT -6
No race has Ranger as a favored class (discluding half-elves and humans who both have no experience penalty for any class).
Elves are generally Wizards.
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Post by Deleted on Jul 24, 2014 10:32:36 GMT -6
It also said they can wield bows and rapiers, etc. I'm going for a half elf though, not full.
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Post by Golurkcanfly on Jul 24, 2014 10:38:03 GMT -6
I'm going for human. Those bonus feats.
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Post by Deleted on Jul 24, 2014 10:45:10 GMT -6
Is that all to the site, or de we need to look up more? I've read through the stats like str, charisma, etc, and am now reading through alignment. That low light vision sounds a tad OP. Can see through torched areas? Yes please.
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Post by Golurkcanfly on Jul 24, 2014 10:52:29 GMT -6
That's assuming that a lot of dungeons are low-lit, which is not usually the case. Plus, some spells simulate that effect.
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Post by Osranger on Jul 24, 2014 11:25:08 GMT -6
Favored classes are only for multiclassing purposes. Hit dice are found in the class description. For example, a wizard's hit dice is d4. Every time a wizard gains a level, he gains 1-4 hit points + his constitution modifier. He can gain no less than 1 per level, even if he has a negative modifier. His hit points at level 1 are the max hit points he can gain per level. For the wizard, this is 4+his modifier.
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Post by Deleted on Jul 24, 2014 11:26:28 GMT -6
True, have you ever heard of the mobile RPG Inotia?
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Post by Osranger on Jul 24, 2014 11:30:20 GMT -6
Some dungeons are brightly lot, and some dungeons like caves aren't lit at all. Dwarves probably get the better eyes with dark vision. As for other stuff, if you can find a PDF of the Player Handbook, it might be more structured toward beginners, but it has mostly the same info as the site except without some of the extra material the site has from other sources such as psionics and the monster list, but those can be found as PDFs as well.
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Post by Osranger on Jul 24, 2014 11:32:58 GMT -6
True, have you ever heard of the mobile RPG Inotia? No, I just looked up Inotia 4. I'm pretty wary of gane's requiring in-app purchases. How is it?
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Post by Golurkcanfly on Jul 24, 2014 11:35:31 GMT -6
I knew the hit dice for each class, but I just didn't know how the hit dice was used in hit point calculation until after I asked. Are you guys going for a base health for characters (in order to prevent squishy 1HP fighters) or just assume that the initial roll for calculating health at character creation is the max (if I create a Barbarian, he starts with twelve health not counting Constitution modifiers).
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Post by Deleted on Jul 24, 2014 11:39:16 GMT -6
True, have you ever heard of the mobile RPG Inotia? No, I just looked up Inotia 4. I'm pretty wary of gane's requiring in-app purchases. How is it? Perhaps you should start with three. Ignore the in game purchases, especially four, which is Nintendo hard. Inotia 3 has a decent story, but it may not suit your taste. I rally ignore the adds that pop up, because inotia 3 is easy without them. Four is a grindfest though.
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