|
Post by Neo on Dec 26, 2014 16:17:03 GMT -6
Bump! I'm about to update now.
Btw, I still can't decide who I want to ship Kri-Kri with... Argh! Usually, by this point, I already have an idea of who I want the MC to be with. Although, in UB, I thought Trail would end up with Lyn, and that turned out to be completely wrong. But I digress.
Here's a little juicy tidbit for ya. EH!Ena is the ancestor of a certain Black Dragon King from the Tellius Saga, but only if she marries one of two candidates. Otherwise, Goldoa's ancestry is never mentioned. Azura is the ancestor of two extremely important bloodlines: one of which is the Crimean Bloodline. However, this only holds true if she marries one of three candidates. Otherwise, Crimea is never even mentioned in the Canaan Saga.
What consequence does this have, you ask? Why does it matter who founds the Bloodlines of the major houses of Tellius(Especially since it's not 'official' canon)?
Fufufufufu....
|
|
|
Post by AlmosDug on Dec 26, 2014 16:42:23 GMT -6
Fufufufu... I generally avoid shipping my own characters, and leave it up to the voters. At least when it comes to CYOAs and stuff like this where the audience is involved. When reading through a CYOA late I found myself annoyed with the romantic choices made. Felt like I had no control, like the pairing was forced upon me, and that just doesn't seem right when you're supposed to be choosing the adventure. But maybe that's just me.
|
|
|
Post by Neo on Dec 26, 2014 17:04:11 GMT -6
Fufufufu... I generally avoid shipping my own characters, and leave it up to the voters. At least when it comes to CYOAs and stuff like this where the audience is involved. When reading through a CYOA late I found myself annoyed with the romantic choices made. Felt like I had no control, like the pairing was forced upon me, and that just doesn't seem right when you're supposed to be choosing the adventure. But maybe that's just me. Nope, it's not just you. It's why there are never any canon pairings in any of my CYOAs(With a couple exceptions, for characters that are already married when they join, but that's rare). I love my characters so much that I can't help but ship them. However, that never transfers over into my writing, and for the most part, I always remain impartial. I think the only time I broke that rule was for Idoun, and I actively shipped her. Not ashamed to admit it either. For the Bloodlines though, that's a completely different matter, and it has to deal with the Main CYOA. But I'm not going to say which characters give which bloodlines, cause I don't want to influence anyone's choices so much.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 26, 2014 18:07:10 GMT -6
Fufufufu... I generally avoid shipping my own characters, and leave it up to the voters. At least when it comes to CYOAs and stuff like this where the audience is involved. When reading through a CYOA late I found myself annoyed with the romantic choices made. Felt like I had no control, like the pairing was forced upon me, and that just doesn't seem right when you're supposed to be choosing the adventure. But maybe that's just me. Nope, it's not just you. It's why there are never any canon pairings in any of my CYOAs(With a couple exceptions, for characters that are already married when they join, but that's rare). I love my characters so much that I can't help but ship them. However, that never transfers over into my writing, and for the most part, I always remain impartial. I think the only time I broke that rule was for Idoun, and I actively shipped her. Not ashamed to admit it either. For the Bloodlines though, that's a completely different matter, and it has to deal with the Main CYOA. But I'm not going to say which characters give which bloodlines, cause I don't want to influence anyone's choices so much. Doug has the complete right of it. I find it hard as well, but I've managed to avoid shipping. Of course, I do have my head canon to go with, but it never affects anything. CYOA are fun like that. The only way I would consider a CYOA pairing canon is if it actually happened in the CYOA, and not a secondary source like a RP or something. Also, interesting things you added there, Neo. Time to get to reading and voting.
|
|
|
Post by AlmosDug on Dec 26, 2014 18:11:16 GMT -6
Nope, it's not just you. It's why there are never any canon pairings in any of my CYOAs(With a couple exceptions, for characters that are already married when they join, but that's rare). I love my characters so much that I can't help but ship them. However, that never transfers over into my writing, and for the most part, I always remain impartial. I think the only time I broke that rule was for Idoun, and I actively shipped her. Not ashamed to admit it either. For the Bloodlines though, that's a completely different matter, and it has to deal with the Main CYOA. But I'm not going to say which characters give which bloodlines, cause I don't want to influence anyone's choices so much. Doug has the complete right of it. I find it hard as well, but I've managed to avoid shipping. Of course, I do have my head canon to go with, but it never affects anything. CYOA are fun like that. The only way I would consider a CYOA pairing canon is if it actually happened in the CYOA, and not a secondary source like a RP or something. Also, interesting things you added there, Neo. Time to get to reading and voting. It's certainly fine when it doesn't affect reader choice. But still, I can't see myself shipping my own characters without pushing the ships.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 26, 2014 18:16:15 GMT -6
Doug has the complete right of it. I find it hard as well, but I've managed to avoid shipping. Of course, I do have my head canon to go with, but it never affects anything. CYOA are fun like that. The only way I would consider a CYOA pairing canon is if it actually happened in the CYOA, and not a secondary source like a RP or something. Also, interesting things you added there, Neo. Time to get to reading and voting. It's certainly fine when it doesn't affect reader choice. But still, I can't see myself shipping my own characters without pushing the ships. Yeah, there's always the urges. It kind of sucks when you think about it. You have to emotionally detach yourself from the characters when writing a scene. I can understand where you're coming from. Letting the voters choose the pairings is a good thing, as it allows you to sit back and not focus as much on them. It helps if you just view the readers as a entity putting the characters together rather than yourself.
|
|
|
Post by Neo on Dec 26, 2014 18:26:05 GMT -6
That's not how I, and most professional authors I know do it. Most authors love their characters dearly. Trying to detach yourself from your own characters will only serve to cause you WB. It won't help you write a scene, it will hinder you. You need to focus on your characters, because if you do not, they will never fully expand and evolve.
Will I feel horrible if Key ends up with some random Soldier girl? Probably. Will I cry if Leah dies in UB? You bet. I will sob like a baby for weeks. But trying to distance yourself from your characters, even if you only do so in pairings, will cause a noticeable rift between you, as the author, and the story you're writing. This isn't just my opinion either, it's something agreed on even by the Masters.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 26, 2014 18:35:32 GMT -6
That's not how I, and most professional authors I know do it. Most authors love their characters dearly. Trying to detach yourself from your own characters will only serve to cause you WB. It won't help you write a scene, it will hinder you. You need to focus on your characters, because if you do not, they will never fully expand and evolve. Will I feel horrible if Key ends up with some random Soldier girl? Probably. Will I cry if Leah dies in UB? You bet. I will sob like a baby for weeks. But trying to distance yourself from your characters, even if you only do so in pairings, will cause a noticeable rift between you, as the author, and the story you're writing. This isn't just my opinion either, it's something agreed on even by the Masters. I'll concede that I am wrong then. If I don't I'll have the same problem as Doug, but I suppose it's a feeling one must live with. It's something about creating characters and fleshing them out, that you love them in a way. Also, why do you call Kryian Key, when it could be Kri or Kry? I probably misspelled his name...
|
|
|
Post by Neo on Dec 26, 2014 18:40:22 GMT -6
That's not how I, and most professional authors I know do it. Most authors love their characters dearly. Trying to detach yourself from your own characters will only serve to cause you WB. It won't help you write a scene, it will hinder you. You need to focus on your characters, because if you do not, they will never fully expand and evolve. Will I feel horrible if Key ends up with some random Soldier girl? Probably. Will I cry if Leah dies in UB? You bet. I will sob like a baby for weeks. But trying to distance yourself from your characters, even if you only do so in pairings, will cause a noticeable rift between you, as the author, and the story you're writing. This isn't just my opinion either, it's something agreed on even by the Masters. I'll concede that I am wrong then. If I don't I'll have the same problem as Doug, but I suppose it's a feeling one must live with. It's something about creating characters and fleshing them out, that you love them in a way. Also, why do you call Kryian Key, when it could be Kri or Kry? I probably misspelled his name... No, you spelled his name correctly. Ena calls him Key, for reasons she hasn't explained yet.
|
|
|
Post by AlmosDug on Dec 26, 2014 18:49:56 GMT -6
That's not how I, and most professional authors I know do it. Most authors love their characters dearly. Trying to detach yourself from your own characters will only serve to cause you WB. It won't help you write a scene, it will hinder you. You need to focus on your characters, because if you do not, they will never fully expand and evolve. Will I feel horrible if Key ends up with some random Soldier girl? Probably. Will I cry if Leah dies in UB? You bet. I will sob like a baby for weeks. But trying to distance yourself from your characters, even if you only do so in pairings, will cause a noticeable rift between you, as the author, and the story you're writing. This isn't just my opinion either, it's something agreed on even by the Masters. It should be mentioned that I said nothing about how I feel about the characters. Just that I avoid shipping them. I see them like I do close friends. I love them, enjoy their presence in my mind, but I'm gonna look at their pairings as their business. Let it happen, go with the flow and all that. When the characters feel natural, taking their actions on paths of their own, I find it to be a beautiful thing. But when I have a will as to what I want to happen, it seems to twist things a little, makes the writing feel forced, like I'm controlling it too much.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 26, 2014 18:53:39 GMT -6
That's not how I, and most professional authors I know do it. Most authors love their characters dearly. Trying to detach yourself from your own characters will only serve to cause you WB. It won't help you write a scene, it will hinder you. You need to focus on your characters, because if you do not, they will never fully expand and evolve. Will I feel horrible if Key ends up with some random Soldier girl? Probably. Will I cry if Leah dies in UB? You bet. I will sob like a baby for weeks. But trying to distance yourself from your characters, even if you only do so in pairings, will cause a noticeable rift between you, as the author, and the story you're writing. This isn't just my opinion either, it's something agreed on even by the Masters. It should be mentioned that I said nothing about how I feel about the characters. Just that I avoid shipping them. I see them like I do close friends. I love them, enjoy their presence in my mind, but I'm gonna look at their pairings as their business. Let it happen, go with the flow and all that. When the characters feel natural, taking their actions on paths of their own, I find it to be a beautiful thing. But when I have a will as to what I want to happen, it seems to twist things a little, makes the writing feel forced, like I'm controlling it too much. ... There was that one time I viewed Serlen as a brother in my mind. I thought I was going insane tbh, but I guess viewing your characters as friends, close friends, and what I just mentioned is common, as you do know everything about them.
|
|
|
Post by Neo on Dec 26, 2014 19:04:46 GMT -6
That's not how I, and most professional authors I know do it. Most authors love their characters dearly. Trying to detach yourself from your own characters will only serve to cause you WB. It won't help you write a scene, it will hinder you. You need to focus on your characters, because if you do not, they will never fully expand and evolve. Will I feel horrible if Key ends up with some random Soldier girl? Probably. Will I cry if Leah dies in UB? You bet. I will sob like a baby for weeks. But trying to distance yourself from your characters, even if you only do so in pairings, will cause a noticeable rift between you, as the author, and the story you're writing. This isn't just my opinion either, it's something agreed on even by the Masters. It should be mentioned that I said nothing about how I feel about the characters. Just that I avoid shipping them. I see them like I do close friends. I love them, enjoy their presence in my mind, but I'm gonna look at their pairings as their business. Let it happen, go with the flow and all that. When the characters feel natural, taking their actions on paths of their own, I find it to be a beautiful thing. But when I have a will as to what I want to happen, it seems to twist things a little, makes the writing feel forced, like I'm controlling it too much. I was actually replying to Fen-Fen. I just hate quote pyramids. Also, I know exactly what you mean. I really need to find the time to catch up on your CYOA.
|
|
|
Post by Neo on Dec 26, 2014 19:09:43 GMT -6
It should be mentioned that I said nothing about how I feel about the characters. Just that I avoid shipping them. I see them like I do close friends. I love them, enjoy their presence in my mind, but I'm gonna look at their pairings as their business. Let it happen, go with the flow and all that. When the characters feel natural, taking their actions on paths of their own, I find it to be a beautiful thing. But when I have a will as to what I want to happen, it seems to twist things a little, makes the writing feel forced, like I'm controlling it too much. ... There was that one time I viewed Serlen as a brother in my mind. I thought I was going insane tbh, but I guess viewing your characters as friends, close friends, and what I just mentioned is common, as you do know everything about them. I take it a step further. Most of my characters are an extension of myself in real life. They represent certain parts of my core being, and I took that part of myself and molded it into a brand new person. I am Trail. I am Leah. I am Kryian. So for me, my characters are even closer than family.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 26, 2014 19:13:09 GMT -6
... There was that one time I viewed Serlen as a brother in my mind. I thought I was going insane tbh, but I guess viewing your characters as friends, close friends, and what I just mentioned is common, as you do know everything about them. I take it a step further. Most of my characters are an extension of myself in real life. They represent certain parts of my core being, and I took that part of myself and molded it into a brand new person. I am Trail. I am Leah. I am Kryian. So for me, my characters are even closer than family. Don't let it go beyond that though. Lord forbid you run around swinging a sword or stick at someone. "DIE HAWK LAGUZ!" Fortunately, you're a dragon, so conditions like that are reduced to 1. I suppose that's a good outlook though. Personally, I view all of my characters and developing ones for future projects as friends that live in a far away world, but still face the same trials and tribulations as us. Writing is probably one of the things I love most and enjoy doing without being forced to.
|
|
|
Post by AlmosDug on Dec 26, 2014 19:23:56 GMT -6
I was actually replying to Fen-Fen. I just hate quote pyramids. Also, I know exactly what you mean. I really need to find the time to catch up on your CYOA. I figured. I just had to put that out there. And you still need to catch up on AmalCassel's. I can't see my characters as part of my being, even though that probably is what they are. I don't see myself as being so diverse, and I focus on criticizing myself to motivate myself into improving. Those characters, some of them don't need to improve in anyway. Sometimes I need to disagree with them. But meh.
|
|
|
Post by Neo on Dec 29, 2014 19:48:30 GMT -6
Guess what time it is... It's... New mechanic time!
Party Events and Unique Choices/Options
First off, Party Events, or Skits for short. Skits happen either in the World Map, or in certain Cities and Towns, if you have the required characters with you at the time. Some are merely comedic relief, while others are plot related. Simple enough, no? These scenes are special, and may unlock certain rewards down the line. The scenes aren't automatic however; there is a RNG chance of triggering them, which increases or decreases depending on the Skit.
To use as an example, I will give you two Skit locations for free. Consider them already unlocked.
A History of Laguz Location: Fortuna or World Map Party Required: Kryian, Ena, and 1 other Laguz. Trigger Chance: 40% Skit Type: Plot
The Dragon and the Princess Location: Fort Ganimede, Oarbrook, or World Map Party Required: Kryian, Ena, Azura, and Malphas Trigger Chance: 40% Skit Type: Comedic
Now, on to Unique Choices. These are special options during event polls, which you can only get with certain characters or classes in your immediate Party. For example, if you have a Tactician(Like Ena) or respective promotion with you, then you will get an extra option during a strategic or battle poll that's labelled 'Tactician'. This option would not be present without a Tactician in your party. However, special options like this do not necessarily have better odds at succeeding. Keep that in mind.
Other unique choices are as follows:
Persuasion(Must have a Monk, Diplomat, Politician, Emperor/Empress, King/Queen, Thief, or Trickster in the Party. The chance of success is based of the Base Skill of the unit attempting to Persuade)
Intimidate(Must have a character with over 40 base Str in the Party. The chances of a successful intimidation rise by 0.5% for every 1 point of Str gained after 40. The initial chance at success is 20%.)
Bribe(Must have a Merchant, Tycoon, Robber Baron, Emperor/Empress, King/Queen, Royal Laguz[Who currently rules their respective nation], Anna or Jake in the Party. The amount of gold needed for this option depends on the difficulty of the action you are attempting to do. However, this choice always results in success. If Anna is the one attempting to bribe someone, then it will cost you 10% less gold)
Enlist(Must have General Azura, General Kryian, or General Geoffrey in the Party. This option allows you to hire a new NPC or PC, for a price. The price is dependant on the character. Generic units can be hired at any City Hall, Barracks, or Guild to fight for 1 battle, 5 battles, or permanently. It is more expensive to hire units permanently. You can also enlist Mercenaries this way, but they will only stay for 1 battle and are much cheaper. All generic units are NPCs. PCs are always permanent when enlisted, but they are rarer, and much more expensive)
Forge(Must have a Blacksmith, Farrier, or Titan in the Party. Can be used to forge new weapons and items at any Armory)
There are a few more unique choices, but I will list those later, as you come across them.
|
|
|
Post by Neo on Dec 29, 2014 19:56:47 GMT -6
Also, the NPCs you enlist will not fight in every battle; they will only fight in 'Open Maps' or 'Story Battles'. If you are about to fight a battle where NPCs can be deployed, then there will be an option to deploy them before battle, as well as a list of your current NPCs.
|
|
|
Post by Neo on Dec 29, 2014 20:12:16 GMT -6
Oh, and I forgot to list Affection and Gambit choices didn't I? Silly me. Affection choices are self explanatory; they raise the Affection between two characters by 5 to 20, depending on what the choice involves.
Gambit choices are similar to RNG choices. They offer great odds at success, sometimes even automatic success, or they throw you into traps and even deadlier situations. Sometimes, there are hints in the story to which you'll get, trap or success, but this option is usually all about luck. Are you feeling lucky today?
|
|
|
Post by Neo on Dec 31, 2014 12:35:48 GMT -6
So yeah! This battle isn't as hopeless as you might think. The bosses won't even reach you in 7 turns, as they don't start moving until turn 5. The only real threats are the Wight and the Entombed with Miracle/Counter... The barricade has 50 HP, and once broken, it will act as a pseudo fort. While it won't heal you, it will still give +2 Defense and +20 Avoid to the unit standing on it. With that boost and Ena pair up, Kryian's Avoid is past 70. Not much will be able to hit him. I'm not so cruel as to force you guys into a battle you can't win... At least not this early on in the story. But you could still easily get screwed by Anna here, so ready your sacrifices. All it will take is a couple unlucky hits in this battle to give you guys your first death. Now, on a brighter note, it's time for a quick Soundtrack update. The March of the Dammed(Theme of the Abominations): www.youtube.com/watch?v=n0WtXthIexU
|
|
|
Post by Neo on Jan 5, 2015 20:18:52 GMT -6
Yay! We won! New mechanic time!
Secret Titles
Titles are basically the Achievements/Trophies of this CYOA. Each Title is worth a certain amount of points, or TP. You can exchange your TP for prizes at Dark Anna's travelling caravan.
|
|