Post by SpringForest on Jul 24, 2017 16:42:40 GMT -6
Welcome to the discussion thread! Feel free to discuss whatever necessary here.
Link to Sign Ups: cyoa-verse.boards.net/thread/377/austur-reboot-spinoff-sign-ups
Locations
The Valley: A lush and peaceful valley hidden by the mountains surrounding it. Clean fresh water runs through the rivers that come from the mountains and the area is mainly forest and plains. A few small villages can be found here. It has been cut off from the rest of the world for quite some time.
Okirak: One of the small villages in The Valley. It's run by the Great Sage, who is guarded by his Guardian. Every year, there's a festival held. During this festival, the new Great Sage and his Guardian are to meet during a ceremony and undergo a trial before the title is passed down. This village is known for having a large population of Okir, people with wolf ears and tails that are capable of sensing magic, but not using it.
Okir Woods: A forest close to Okirak Village. It's got a common traveling path through it, but is known to have many wolves. Travelers should be careful to always bring some sort of protection with them just in case!
Karsage: Another small village in The Valley.
Kariko: Another small village in The Valley.
Fusan: A spread out farming village at the edge of The Valley. Fields of crops and animals can be seen here. Everyone is welcome, regardless of who they are here. Recently broke out into a civil war between the rich land owners and the farmers.
Valley's Edge: The only access point outside of The Valley in the mountains. It's very cold and constantly snows here, but there are various ruins that can be found here.
Alibab: A desert nation.
Bali: The capital of Alibab. A desert town with a few sizable water sources. Full of white stone buildings of varying quality from the ornate palace at the center of town to ramshackle shacks on the outskirts.
Alistel: A small town within Alibab. The town is mostly run by a mercenary gang called The Family. It's mostly lawless, filled with the unsavory type, lacking in luxurious commodities, and has a drug problem. It is, however, policed and protected by The Family, picking up the slack where local government was too corrupt or negligent. Alistel has been recently accepting refugees from Destria due to the recent earthquake.
Destria: A town within Alibab that was destroyed by a powerful and unexpected earthquake. Many refugees can be found from there, searching for shelter.
Lucin: A hidden village in Alibab where freed slaves live peacefully under the leadership of an eccentric man named Elijah.
Other
Midnight Cathedral: A location somewhere.
Newtonia: An industrial port town known for its magitech and large businesses. Reliquum Magitech is set up here, the most well known magitech producer in the world.
Shiryu: A location somewhere.
Cletia: A location somewhere.
Mystic Root Island: An island located in uncharted waters that are too rough for even Elemental Magick users to navigate. A massive sea serpent lives in the surrounding waters. Even though it isn't malicious, it's so massive, that it causes the waves to become incredibly rough. It is filled with a myriad of flaura, fauna, and pseudohumans. There's no government, but there's some semblance of a hierarchy.
Nivian Lake: A lake located in a valley behind thick forest and wide mountains. The shimmering surface gives off an aurora-like light. Despite being a large body of water, most of the wildlife avoids it.
Kalandria: The capital of an ancient civilization. They had advanced technology and reached an age of rapid growth and development before the fall of humanity, 3,000 years ago. Now all that remains of the capital are ancient ruins. Similar ruins, likely belonging to the same ancient civilization, can be found throughout the land.
Link to Sign Ups: cyoa-verse.boards.net/thread/377/austur-reboot-spinoff-sign-ups
Locations
The Valley: A lush and peaceful valley hidden by the mountains surrounding it. Clean fresh water runs through the rivers that come from the mountains and the area is mainly forest and plains. A few small villages can be found here. It has been cut off from the rest of the world for quite some time.
Okirak: One of the small villages in The Valley. It's run by the Great Sage, who is guarded by his Guardian. Every year, there's a festival held. During this festival, the new Great Sage and his Guardian are to meet during a ceremony and undergo a trial before the title is passed down. This village is known for having a large population of Okir, people with wolf ears and tails that are capable of sensing magic, but not using it.
Okir Woods: A forest close to Okirak Village. It's got a common traveling path through it, but is known to have many wolves. Travelers should be careful to always bring some sort of protection with them just in case!
Karsage: Another small village in The Valley.
Kariko: Another small village in The Valley.
Fusan: A spread out farming village at the edge of The Valley. Fields of crops and animals can be seen here. Everyone is welcome, regardless of who they are here. Recently broke out into a civil war between the rich land owners and the farmers.
Valley's Edge: The only access point outside of The Valley in the mountains. It's very cold and constantly snows here, but there are various ruins that can be found here.
Alibab: A desert nation.
Bali: The capital of Alibab. A desert town with a few sizable water sources. Full of white stone buildings of varying quality from the ornate palace at the center of town to ramshackle shacks on the outskirts.
Alistel: A small town within Alibab. The town is mostly run by a mercenary gang called The Family. It's mostly lawless, filled with the unsavory type, lacking in luxurious commodities, and has a drug problem. It is, however, policed and protected by The Family, picking up the slack where local government was too corrupt or negligent. Alistel has been recently accepting refugees from Destria due to the recent earthquake.
Destria: A town within Alibab that was destroyed by a powerful and unexpected earthquake. Many refugees can be found from there, searching for shelter.
Lucin: A hidden village in Alibab where freed slaves live peacefully under the leadership of an eccentric man named Elijah.
Other
Midnight Cathedral: A location somewhere.
Newtonia: An industrial port town known for its magitech and large businesses. Reliquum Magitech is set up here, the most well known magitech producer in the world.
Shiryu: A location somewhere.
Cletia: A location somewhere.
Mystic Root Island: An island located in uncharted waters that are too rough for even Elemental Magick users to navigate. A massive sea serpent lives in the surrounding waters. Even though it isn't malicious, it's so massive, that it causes the waves to become incredibly rough. It is filled with a myriad of flaura, fauna, and pseudohumans. There's no government, but there's some semblance of a hierarchy.
Nivian Lake: A lake located in a valley behind thick forest and wide mountains. The shimmering surface gives off an aurora-like light. Despite being a large body of water, most of the wildlife avoids it.
Kalandria: The capital of an ancient civilization. They had advanced technology and reached an age of rapid growth and development before the fall of humanity, 3,000 years ago. Now all that remains of the capital are ancient ruins. Similar ruins, likely belonging to the same ancient civilization, can be found throughout the land.