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Post by The Big Cheese on Oct 28, 2017 19:00:59 GMT -6
I'm flexible.
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Post by SummerCrow on Oct 28, 2017 19:18:40 GMT -6
I'm not flexible, but I can do about any time.
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Post by HHDeception on Oct 28, 2017 20:33:40 GMT -6
I'm letting the session time dictate my schedule tomorrow, so any time.
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Post by GX1997 on Oct 28, 2017 23:16:40 GMT -6
8:30 EST tomorrow night.
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Post by SummerCrow on Oct 29, 2017 11:54:12 GMT -6
What classes are everyone? I want to read over them all and be at least vaguely familiar. Except cavalier. Cavalier's complicated and I'm lazy but Cheese has played PF before, right?
And did anyone need me to take another glance at that character sheet stuff before session?
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Post by HHDeception on Oct 29, 2017 12:28:45 GMT -6
Bloodrager, and...how do I send you a character sheet? Just copy everything down?
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Post by Golurkcanfly on Oct 29, 2017 12:38:52 GMT -6
You can ask the GM to send character sheets.
Cavalier is simple. Just a fighter with a horse and some teamwork feats that they can share, really, along with a challenge that lets them tank a bit. That and their Order, which gives them bonus abilities.
There's Oracle, Bloodrager, and Unchained Rogue for the others, I believe. (I still can't play due to a chaotic schedule).
Oracle is a Sorcerer with a curse/revelation instead of a bloodline and they use the Cleric spell list. Bloodrager is a Barbarian except less tanky but can cast spells (while raging as well), but with the Primalist archetype (I believe) it just becomes a Barbarian but better since it can trade out Bloodline powers for Rage Powers). Unchained Rogue is Rogue but actually good since it gets DEX to damage, unique skill abilities, and a more adaptable sneak attack (with rider effects as well).
I was going Zen Archer Monk (Monk with a bow instead of fists and can turn enemies into pincushions with no effort), but again, can't play because chaotic schedule.
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Post by HHDeception on Oct 29, 2017 13:06:57 GMT -6
I heard somewhere that Primalist is banned, but I mean, I'll take it if you let me.
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Post by SummerCrow on Oct 29, 2017 13:29:19 GMT -6
Bloodrager, and...how do I send you a character sheet? Just copy everything down? I didn't mean literally look at it. You don't need to tell me what they do, Lurk. I either know or will know soon enough. I need to look up the specific mechanics, not "it's like X but Y."
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Post by Golurkcanfly on Oct 29, 2017 13:46:24 GMT -6
Primalist is banned in PFS, which is official play. PFS usually bands things if they make other options obsolete, if it's a particularly evil option (like Undead Scourge), or if it relies on really long term stuff that doesn't come into society play (crafting).
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Post by SummerCrow on Oct 29, 2017 18:54:36 GMT -6
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Post by SummerCrow on Oct 29, 2017 21:46:29 GMT -6
Jeff! From Sleepy Hollow. Town that specializes in wheat production. Small, unimportant town on the south of the capital island. Jeff worked at a slightly-larger town called _____ where the local towns sell their wares before most get shipped up north along some trade route to the capital.
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Post by Neo on Oct 29, 2017 22:26:33 GMT -6
Rin stuff!
Rinea Mikoto Ayari, Kitsune High Priestess and leader of the Kitsune Fire Tribe. She governs the Kitsune port city of Asakawa, serving as both Chieftain and religous leader. She's a white fox with two tails, and wears a white kimono, all of which are signs that she's essentially Kitsune royalty. The Kitsune are very religous people, and believe heavily in living in balance with nature.
Rin is shy and sheltered, but well read and well versed in politics and diplomacy. She's happily married to a human Paladin named Zeke.
Neo stuff! What Neo wants out of the campaign.
Neo wants lots of juicy political intrigue- check.
Neo wants more joinable factions, like a Thieves Guild, Warrior Guild, Paladin Order, etc.
And Neo wants some sort of questline involving Nari, the white Nine-Tailed Fox and leader of the Kitsune(Even though all High Priestesses are technically the same, Nari is the eldest, most respected, and the leader of the largest tribe, and in Kitsune society, the more tails you have the more you're respected). I.E Nari is practically worshipped as Inari.
Edit: Themes! Neo wants an important/semi-important villain to have Molag Bal's theme from Skyrim-Vigilant.
Think that's everything for me. Guuuuuyyyyys, don't forget to post the stuff we talked about during practice session.
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Post by HHDeception on Oct 29, 2017 23:22:08 GMT -6
Cea: Stranded from the cult where she was born and raised after a Kraken ate them all. Island hopped escaping from fishermen and pirates until she landed in the port town of Kapu-Jhinno(?) on the Island of Ressai. Found employment with a guy called Starbuck, working as a bouncer at his Tavern. She often had to settle the brawls between her patrons and that of their rival Tim's Tavern across the street.
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Post by Neo on Oct 29, 2017 23:30:26 GMT -6
Cea: Stranded from the cult where she was born and raised after a Kraken ate them all. Island hopped escaping from fishermen and pirates until she landed in the port town of Kapu-Jhinno(?) on the Island of Ressai. Found employment with a guy called Starbuck, working as a bouncer at his Tavern. She often had to settle the brawls between her patrons and that of their rival Tim's Tavern across the street. GX says she likes that a latte.
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Post by SpringForest on Oct 30, 2017 5:34:21 GMT -6
Vike - Crit Master
Vike was born and raised on Abyssinian Island. His father was one of the catfolk tribe chieftains and the farming village was known for its sheep. As such, it was simply dubbed Mewe Village. (It's sheep related AND has cat sounds in it. I hope this makes Cheese proud.) Sadly, a couple years ago, there was a huge fire that destroyed the plains where Vike's village was. It was a big event for both those living on Abyssinian Island and Inari Island as the smoke and effects on trade were obvious. Vike was the only one to have survived that he knows of. Since then, he has spent the past two years roaming around the nearby islands, away from his home.
Things Mystic Wants
Well made bosses. Instead of sitting down and smashing a brick wall it would be nice to have something that makes each boss special. At the same time, I wouldn't want fights to be too gimmicky, but a little something each boss wouldn't hurt.
Players joining different factions. I think it could lead to interesting things and could be nice if done right. Although I don't know how you'd do it without making a mess, so don't bend over backwards to try. It would just be interesting to see Vike coming across a thieves guild member and being able to get help sneaking in somewhere/getting information or Rinea coming across a Priestess Book Club member and learning a cool spell from a sidequest. I just think it would be cool to have everyone with their own unique connection to groups like that.
Sidequest to restore Mewe Village? After thinking about it, Vike would be the only remaining catfolk left viable for the council position his father held since the rest of his tribe was wiped out. Unless his **** rival survived by some cruel twist of fate. That means if Vike ever returned, he could actually have some interesting political connections and choices along with having to help rebuild and watch over the reconstruction of Mewe Village. Which could lead to sidequests Vike would literally give the party to help (probably only for things like a monster nest being where his home once was). It would also be fun to try and get people to live there seeing as he'd need to get new villagers. But outside of that, Vike would probably just manage it from afar while he continues to travel. Just a suggestion though. If it's too much, don't bother with it. I'd rather just not do it than overwhelm you.
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Post by SummerCrow on Oct 30, 2017 13:40:15 GMT -6
Oh, yeah. Jeff has a cousin that works in... erm... Paradise Bay. Sure, that works. The largest port town on the southern half of the island. She sends the family a bit of money from time to time.
As for stuff Crow wants... Less "every encounter should be hard" or anything, more... occasionally really cool/unique monsters with weird/annoying abilities and whatnot. Like... rust monsters, oozes, that sort of thing.
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Post by GX1997 on Oct 30, 2017 13:58:38 GMT -6
Oh, yeah. Jeff has a cousin that works in... erm... Paradise Bay. Sure, that works. The largest port town on the southern half of the island. She sends the family a bit of money from time to time. As for stuff Crow wants... Less "every encounter should be hard" or anything, more... occasionally really cool/unique monsters with weird/annoying abilities and whatnot. Like... rust monsters, oozes, that sort of thing. With six PF specific bestiaries, there's no excuse if I let creature variety slip. Just give me a nudge if it feels too much like things are repeating.
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Post by Golurkcanfly on Oct 30, 2017 14:55:02 GMT -6
Crow, why would you ever suggest Rust Monsters?
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Post by HHDeception on Oct 30, 2017 16:41:58 GMT -6
Crow, why would you ever suggest Rust Monsters? Because it's not a real party until armour starts melting off.
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