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Post by SpringForest on Jun 5, 2017 19:59:47 GMT -6
That's eligible for a reroll, I believe.
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Post by HHDeception on Jun 5, 2017 20:01:41 GMT -6
If it's "how many points you are away from 10 in everything" then I have 18...
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Post by Golurkcanfly on Jun 5, 2017 20:06:44 GMT -6
I checked when he rolled. It comes out to 17.
Though normally I wouldn't give him a reroll, the rest of the party has gotten some sweetdiculous rolls, so I'd give him a freebie if he wants.
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Post by GX1997 on Jun 5, 2017 20:07:42 GMT -6
I checked when he rolled. It comes out to 17. Though normally I wouldn't give him a reroll, the rest of the party has gotten some sweetdiculous rolls, so I'd give him a freebie if he wants. Yeah. What were Crow's numbers again?
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Post by HHDeception on Jun 5, 2017 20:08:24 GMT -6
I tried again.
9, 14, 13, 14, 7, 6
Crow, take your rolls back, I don't want them.
Edit: Third try - 12, 15, 12, 8, 10, 15. I like my first ones more tbh. How many times should I do this?
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Post by SpringForest on Jun 5, 2017 20:17:42 GMT -6
Just...take the first rolls at this point, honestly. That's what I'd advise.
So let's see...what have we got now? Fox oracle, sexy cat girl cavalier, sexy cat man rogue mage, tentacle Leroy, and frog cultist? This is the weirdest party I've ever seen. And I've seen the RIFTS party.
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Post by Golurkcanfly on Jun 5, 2017 20:22:14 GMT -6
Goat Occultist.
Like a Wizard but with several different spellbooks that aren't spellbooks at all and is normally good at contacting outsiders but is instead good with ghosts because of an archetype.
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Post by Golurkcanfly on Jun 6, 2017 12:07:45 GMT -6
I'm mostly done with my character sheet, but it seems we're not using the official Roll20 Pathfinder character sheet. How come?
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Post by Neo on Jun 6, 2017 12:16:36 GMT -6
I'm mostly done with my character sheet, but it seems we're not using the official Roll20 Pathfinder character sheet. How come? Do you like... Not read any of the posts here? Like... Ever? The original character sheet was too complicated and annoying to deal with, so we switched to a simpler one.
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Post by Golurkcanfly on Jun 6, 2017 12:33:43 GMT -6
Pathfinder is complicated though.
The new sheet is kinda crappy when it comes to spells and special abilities, especially because there aren't places to record components, range, targets, etc. and you can't access Roll20s spell compendium.
Also, I did read, but it wasn't relevant at the time I read it because I had seen neither character sheet at the time.
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Post by Neo on Jun 6, 2017 12:59:05 GMT -6
Pathfinder is complicated though. The new sheet is kinda crappy when it comes to spells and special abilities, especially because there aren't places to record components, range, targets, etc. and you can't access Roll20s spell compendium. Also, I did read, but it wasn't relevant at the time I read it because I had seen neither character sheet at the time. Well, deal with it. Because you're outvoted. We're keeping the simple sheet.
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Post by Golurkcanfly on Jun 6, 2017 13:02:42 GMT -6
It's simplified but at the cost of usability and poor formatting.
Is it possible to send me a copy of the more complex sheet so I can use that for myself?
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Post by HHDeception on Jun 6, 2017 13:11:07 GMT -6
Do I have a character sheet on roll20 yet?
Also, it just struck me that a merfolk that uses a net + trident would be really cool. But reading into it, it looks like nets are a pretty terrible weapon.
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Post by HHDeception on Jun 6, 2017 13:45:30 GMT -6
How does levelling up and classes work? From what I'm gathering, when you level up, you pick a class to level up in?
So could I for example, start as a Bloodrager, but then level up a few times as a Gladiator and pick up net+trident style, then go back to levelling up bloodrager? Or is this a terrible idea?
Another question for skills and feats. Skills are a general list and you gain them each level up at a certain rate+Int. Feats are things specific to classes that you pick up as you level into it. Is this right?
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Post by Golurkcanfly on Jun 6, 2017 13:59:21 GMT -6
In 3.5e, multiclassing and prestige classing were the primary ways to gain power.
In Pathfinder, base classes have been adjusted substantially and prestige classes nerfed so that staying with a base class is usually the more powerful option.
For many classes, single class is the way to go. This is usually the case for spellcasters and other classes with mechanics that increase in power as you level up, such as Rogue's Sneak Attack.
For classes like Fighter, multiclassing can be quite beneficial.
However, be warned that while the endgame of a single class vs a multiclass may be fairly even, multiclass and prestige class characters usually lag behind in progression, especially at major power hikes such as the transition from 2nd to 3rd level spells or from 6th to 7th level spells.
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Post by Golurkcanfly on Jun 6, 2017 14:03:22 GMT -6
As for Feats, Feats are options you select every odd level and when your class gives bonus feats. Feats come in many varieties, but most are either small boosts to certain things (such as skills), options for characters to do (such as crafting or demoralizing), or eliminate penalties (such as Improved Disarm).
Feats come in all shapes and sizes, and there are even feat chains such as the style feats or feat trees such as Point Blank Shot giving access to a bajillion other feats.
Skills are things characters roll for in order to do and can accomplish a variety of tasks. Skill ranks and class skills add a bonus to those skill checks, and certain skills can only be used if you have ranks in those skills.
It's basically like skills in BESM except the point:rank ratio is always 1:1.
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Post by HHDeception on Jun 6, 2017 16:42:21 GMT -6
Ah thanks.
So are some skills and feats permanently locked off because I rolled low int and wis and can't meet pre-reqs?
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Post by Golurkcanfly on Jun 6, 2017 16:48:50 GMT -6
Skill point assignments are permanent and do are feats (unless we are using the optional retraining thing).
Though increases to your INT modifier will increase your skill points proportionally to your class levels.
You might want to look at a guide or two to figure out what sort of feats you should be looking at.
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Post by HHDeception on Jun 6, 2017 17:05:17 GMT -6
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Post by Golurkcanfly on Jun 6, 2017 17:15:26 GMT -6
Every four levels you get to increase one stat point by 1. Alternatively, you can wear magic items that increase INT, permanently increase your INT with magic items, or, if we can find an appropriate effect, permanently increase your INT through a spell that temporarily increases it for more than 24 hours.
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