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Post by SummerCrow on Dec 19, 2016 15:13:08 GMT -6
I absolutely can't do the 24th, but I should be able to do any other night.
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Post by Neo on Dec 19, 2016 17:15:11 GMT -6
I feel like Crow has already asked this before, but...
How much for a really good quality normal sword(Excellent-Masterwork quality) and a good pair of comfy noise canceling headphones?
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Post by Neo on Dec 19, 2016 17:22:33 GMT -6
Also, I assume gold coins and credits are equal to the same value and there isn't some stupid exchange rate?
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Post by SpringForest on Dec 19, 2016 17:22:55 GMT -6
About 800 credits for a really nice handmade master forge sword. Some comfy headphones? I doubt you'd pay much for those. 300 or 400 Credits maybe?
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Post by SpringForest on Dec 19, 2016 17:23:38 GMT -6
Also, I assume gold coins and credits are equal to the same value and there isn't some stupid exchange rate? All the currency you come across will be the same value because I'm too lazy to make a real economy.
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Post by Neo on Dec 19, 2016 17:26:28 GMT -6
Okay. Thanks, Mystic.
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Post by SummerCrow on Dec 19, 2016 18:54:46 GMT -6
Oh... OH! I just found out GMs can make their macros visible to players! I have GM authority in RIFTS! I can make macros for people that don't know how!
I like making macros. I like coding. But I'm not good/experienced enough for, say, API or CSS. But making macros is a thing I can do. So if anyone needs a macro...
I'd also make some of mine visible so people could look at the code - I assume people who can see it can look at the code, even if they can't edit it - except every time I open the macro to edit it it breaks completely and has to be completely remade because of how Roll20 encodes special characters. Like... if you pour through the logs from my testing earlier you'd see sometimes Celica was attacking with an Energy Pistol which did damage equal to 1d6+Energy Rifle.
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Post by Neo on Dec 19, 2016 20:18:46 GMT -6
Erm... How do you feel about possibly making dozens of Macros?
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Post by HHDeception on Dec 19, 2016 20:18:46 GMT -6
Can you make a macro that automatically draws a fishie?
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Post by SummerCrow on Dec 19, 2016 20:26:46 GMT -6
Erm... How do you feel about possibly making dozens of Macros? De...pends... on what they'd need to do? If nothing else I could probably make an example one that you could copy to do yourself? Can you make a macro that automatically draws a fishie? No. That would require API programming, which is beyond me.
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Post by Neo on Dec 19, 2016 20:36:45 GMT -6
I'm controlling a spoiler character who automatically knows/learns ALL spells for his level.
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Post by SummerCrow on Dec 19, 2016 21:09:18 GMT -6
Yeah, I... kinda figured it would be almost exactly that. I can make part of it, enough that you'd see how to finish making it. What level?
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Post by Neo on Dec 19, 2016 21:17:17 GMT -6
Yeah, I... kinda figured it would be almost exactly that. I can make part of it, enough that you'd see how to finish making it. What level? Not sure what level yet, but 3-4 is probably a safe bet.
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Post by SummerCrow on Dec 19, 2016 21:24:25 GMT -6
If I combine what I learned making Celica's psychic macro and her attack macros, I can probably make a very ROBUST macro for it.
I love the word robust. I don't get to use it nearly enough.
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Post by SpringForest on Dec 19, 2016 21:55:34 GMT -6
If I combine what I learned making Celica's psychic macro and her attack macros, I can probably make a very ROBUST macro for it. I love the word robust. I don't get to use it nearly enough. You should do what I do and use the word without understanding it. "Ah, I see your cat is quite ROBUST. That is the ROBUSTIEST ROBUST that ever ROBUSTED the ROBUST ROBUST. Yes, quite ROBUST."
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Post by GX1997 on Dec 19, 2016 23:02:21 GMT -6
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Post by SummerCrow on Dec 20, 2016 0:02:25 GMT -6
Spellbook Macro v0.1.1 is up and visible to all players. Needs stress-testing and spellcheck by anyone who has a few minutes to spare.
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Post by Neo on Dec 20, 2016 0:20:11 GMT -6
Yay. Thanks, Crow. Also, I hate to cause you more work... But "all" spells also includes the various Elemental spells in the Book of Magic. Sorry. Didn't think to mention that before.
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Post by SummerCrow on Dec 20, 2016 0:57:05 GMT -6
If I combine what I learned making Celica's psychic macro and her attack macros, I can probably make a very ROBUST macro for it. I love the word robust. I don't get to use it nearly enough. You should do what I do and use the word without understanding it. "Ah, I see your cat is quite ROBUST. That is the ROBUSTIEST ROBUST that ever ROBUSTED the ROBUST ROBUST. Yes, quite ROBUST." In this case, Mystic, it means "IT JUST WORKS. AS INTENDED." Doesn't require opening your character sheet to pull more information. Though some spells I just said "screw it, look on page X because I ain't typing a 10-bullet-point list." Which is also kind of a way to increase ROBUSTNESS because I can't use commas (even using HTML) because of how the coding works and a 13-line entry would look ridiculous. Also in the case of ROBUSTNESS is should either calculate stuff like X minutes per level automatically if you have a character with a level selected or give the formula if you don't. But because Roll20 doesn't allow if-then statements in macros (sob), I have to pick one or the other... And I guess the other is easier if Mystic's also going to use it, one if he's not. Is Mystic going to use it? Yay. Thanks, Crow. Also, I hate to cause you more work... But "all" spells also includes the various Elemental spells in the Book of Magic. Sorry. Didn't think to mention that before. The who spells in the what of where now?
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Post by Neo on Dec 20, 2016 1:43:30 GMT -6
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