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Post by SummerCrow on Dec 12, 2016 19:04:29 GMT -6
Oh, crap. I need to figure out how mechs recover.
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Post by Golurkcanfly on Dec 12, 2016 20:16:25 GMT -6
They repair. It should be like page 305 or something.
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Post by Deleted on Dec 12, 2016 22:23:40 GMT -6
Is Rifts going to have Eggy in it?
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Post by SummerCrow on Dec 13, 2016 14:13:47 GMT -6
I still need a few last little things. It mentions that even non-mages have PPE, and that they can donate that PPE to mages. But I can't find how to determine PPE. Unless you use the chart-thing under Blood Sacrifices...? And did anyone ever figure out how to calculate jump/leap?
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Post by Neo on Dec 13, 2016 16:48:52 GMT -6
No idea where to look for non-Mage PPE. And no, still haven't found out how to calculate jump/leap.
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Post by SummerCrow on Dec 13, 2016 19:29:21 GMT -6
And, uh... GX? That came across as way more critical than I meant it to. Sorry.
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Post by Deleted on Dec 13, 2016 20:16:31 GMT -6
You know what we could use in this RP Sonic the Hedgehog
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Post by SummerCrow on Dec 13, 2016 20:20:12 GMT -6
God, no. Homing Attack is BS. It obviously does MDC damage considering the bosses he takes out. And his SDC recovery system is absolutely broken.
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Post by SpringForest on Dec 13, 2016 20:28:39 GMT -6
I've been taking this extra time to continue working on the plot and getting ahead. But I don't think I want to get too far ahead. Because if you guys make certain decisions, it could make this a very different game.
I've also been working on Rune Weapons. It just makes me sad that you can't have them all. Unless...YOU CAN. But you probably can't. There's probably a limit somewhere. Oh, and that alignment restriction. Currently taking a mental note to design special Rune Weapons for everyone.
Oh, and bad guys. It's a little difficult since I don't know how much damage everyone's attacks do, but its easier since I know how much damage everyone can take. I do need to read up on healing some more though. Just to make sure I understand it. Because it looks like healing is really...REALLY slow unless you have someone that knows what they're doing. I also need to see how PPE restores. Or if it does.
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Post by Golurkcanfly on Dec 13, 2016 20:34:11 GMT -6
All the Hand to Hand stuff I typed up in my character sheet disappeared.
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Post by SummerCrow on Dec 13, 2016 20:39:55 GMT -6
I also need to see how PPE restores. Or if it does. Lots of ways! Siphoning from living creatures with PPE. Can siphon 70% of PPE offered by willing targets within 20ft (20m?) Stealing from living creatures. Can only siphon 1%. And mages are immune. Blood sacrifice! Kill something with intent to steal its PPE, get 2x their max PPE in recovery. Siphon from a ley line! I don't remember the numbers. I think there's also a Meditation spell that increases restoration over time.
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Post by SpringForest on Dec 13, 2016 20:44:00 GMT -6
I also need to see how PPE restores. Or if it does. Lots of ways! Siphoning from living creatures with PPE. Can siphon 70% of PPE offered by willing targets within 20ft (20m?) Stealing from living creatures. Can only siphon 1%. And mages are immune. Blood sacrifice! Kill something with intent to steal its PPE, get 2x their max PPE in recovery. Siphon from a ley line! I don't remember the numbers. I think there's also a Meditation spell that increases restoration over time. Oh, good to know! I'll make sure to use the Blood Sacrifice.
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Post by SummerCrow on Dec 13, 2016 20:52:35 GMT -6
But the PPE gained that way bleeds off within... what is it...? 2 hours/level? Or was in minutes...? I don't remember, you'll have to look at the specifics. Also the size of the animal (/person) determines how much is gained. And the animal has to be at least a cat, I think? And a good-aligned person won't do it.
I know someone who's probably an expert.
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Post by Neo on Dec 13, 2016 20:52:44 GMT -6
Pretty sure PPE also has a natural recovery rate per OCC/RCC just like ISP. And if it's treated the same way ISP is, then if your class doesn't list a natural recovery rate, it's automatically 6 PPE recovered per hour.
There's also a Psionic power to restore PPE by spending ISP, which can be used in conjunction with Meditation to recover ISP. PPE gained from rituals/blood sacrifices/Ley Lines is temporary, not permanent.
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Post by Neo on Dec 13, 2016 20:57:12 GMT -6
All the Hand to Hand stuff I typed up in my character sheet disappeared. Anything written in the Style Details box doesn't save. Problem with the sheet.
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Post by Golurkcanfly on Dec 13, 2016 21:00:21 GMT -6
;_;
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Post by SummerCrow on Dec 14, 2016 13:04:44 GMT -6
Since Neo has Healing Touch, I gave Celica Psychic Diagnosis/Surgery instead. So she gives people a 67% chance to recover from death/coma or... something like that, the math's complicated. [[3d6dh<67]] needing 2 successes% chance of recovering. So I also dropped her First Aid and... something skills and gave her some physical skills so now she's bigger, faster, and stronger, too. She may or may not have become Evil Coop.
I'm already predicting what people's roles in the big RPG family will be. I can tell you Shira will be Socks. The evil pet cat-beast that's just sweet and cute enough that you don't hate her completely. Knowing Golurk Don'll probably be Grandpa. Maybe the dad. Can't say about the others yet.
Celica's going to be that one aunt that doesn't come visit as often ever since that time she got too drunk and ended up ramming her car through the front door to prove to the kids that it would, in fact, survive the impact.
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Post by Golurkcanfly on Dec 14, 2016 13:08:01 GMT -6
Can we do some solo or small group practices just for mechanics in case we, for some surprise reason, can't attend the practice session?
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Post by Golurkcanfly on Dec 14, 2016 13:13:44 GMT -6
Also, Don probably won't be the G-pa. Kurt was Mom, and Spyd was already the senile G-pa/dumb cousin. Don will probably be Dad this time.
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Post by SpringForest on Dec 14, 2016 13:14:03 GMT -6
Can we do some solo or small group practices just for mechanics in case we, for some surprise reason, can't attend the practice session? Of course. Just give me a time and I can set up your solo practice battle.
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