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Post by Golurkcanfly on Jun 8, 2016 15:11:26 GMT -6
What should everyone's point total be?
I think I forgot to edit my character sheet for one or two sessions.
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Post by HHDeception on Jun 8, 2016 15:12:24 GMT -6
315 I think.
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Post by Golurkcanfly on Jun 8, 2016 15:13:41 GMT -6
Thats not counting the ship points, so I think that would make it 321 for 2 ship points 3 times.
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Post by Golurkcanfly on Jun 8, 2016 15:17:08 GMT -6
I just went ahead and added 9 points to my previous total.
So, that's another 2 points for the ship.
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Post by Neo on Jun 8, 2016 16:09:40 GMT -6
If you didn't give any points to the ship, you should have 321. I'm going to add those 21 points to my dragon, and respec my 8 points in Heightened Awareness like Birdy said I could.
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Post by Neo on Jun 8, 2016 16:40:44 GMT -6
Yay! I've finished upgrading my dragon! She went from an unusually squishy dragon to a dragon with 100 HP and 40 Armor, with a seriously OP attack. Her Mega Flare can strike from 10km away and deal around 70 damage to everyone in a 30 foot radius, while also doing continuous damage and reducing everyone's armor by like 12. And next, I'm going to start putting points into Extra Actions, so she can fire off multiple Mega Flares a turn, and then just boosting her stats. Also planning to max out her armor and upgrade her Massive Damage. Finally, I'll probably put points into Defense Combat Mastery, and Damage Absorption, and probably Superspeed, so that towards the middle-end of the campaign, she'll be practically invincible in dragon form. Crow, do you want me to send you my current dragon sheet?
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Post by GX1997 on Jun 8, 2016 20:44:06 GMT -6
Alternate forms gain point along with the main form. Crow told me that yesterday, which really helps. Also, consider selling off abilities the dragon form doesn't need that normal Rena has. Wait, really? Then I should have a backlog of like 20 points to spend for my dragon. Holy crap that helps a lot. That changes everything actually. I can finally make my dragon not-so-squishy! Yay! What do you mean by "selling off"? And how does it work? Aside for a couple abilities, Rena(human) and Rena(dragon) have a very different set of abilities. So long as Crow doesn't object, you can remove abilities from the alternate form that the base has but don't line up with the alternate's purpose, and use the points they costed towards stuff that does match your character's direction. You can also do the reverse and "buy out" defects you don't want on the alternate form by removing the defect, making it cost you something, hence the "buying" part. For example, my character's alternate form's speech is unintelligible, so that form obviously doesn't need the Interrogation skill. So I "sold" it and put that two points towards another level of armor.
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Post by Neo on Jun 8, 2016 20:54:16 GMT -6
Wait, really? Then I should have a backlog of like 20 points to spend for my dragon. Holy crap that helps a lot. That changes everything actually. I can finally make my dragon not-so-squishy! Yay! What do you mean by "selling off"? And how does it work? Aside for a couple abilities, Rena(human) and Rena(dragon) have a very different set of abilities. So long as Crow doesn't object, you can remove abilities from the alternate form that the base has but don't line up with the alternate's purpose, and use the points they costed towards stuff that does match your character's direction. You can also do the reverse and "buy out" defects you don't want on the alternate form by removing the defect, making it cost you something, hence the "buying" part. For example, my character's alternate form's speech is unintelligible, so that form obviously doesn't need the Interrogation skill. So I "sold" it and put that two points towards another level of armor. Oh, okay. I know what you mean now. Yeah, I already know and did all that. Dragon!Rena and Human!Rena have quite a few differences.
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Post by SummerCrow on Jun 8, 2016 21:12:01 GMT -6
Crow, do you want me to send you my current dragon sheet? I'm planning to glance over character sheets again eventually, probably after the next upgrade. Make sure all my notes about how best to kill every- Make sure I remember what everyone's best at.
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Post by The Big Cheese on Jun 8, 2016 21:21:18 GMT -6
With 19 points to spend, I'll put 12 on Tough for +30 HP, 6 on two ranks of Ranged Defense and 1 on improving my Explosives.
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Post by GX1997 on Jun 8, 2016 21:25:03 GMT -6
Crow, you only gave me ten points beyond the base 300. That means my character is still behind everyone else by up to 11 points.
Also, fixed my character sheet so it calculates correctly, yay!
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Post by empireoffire on Jun 8, 2016 21:25:13 GMT -6
With 19 points to spend, I'll put 12 on Tough for +30 HP, 6 on two ranks of Ranged Defense and 1 on improving my Explosives. You're learning~.
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Post by Golurkcanfly on Jun 8, 2016 21:26:51 GMT -6
Get some armor before increasing your health.
Armor goes a very long way, especially in mobs.
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Post by The Big Cheese on Jun 9, 2016 9:58:51 GMT -6
Get some armor before increasing your health. Armor goes a very long way, especially in mobs. Armour can be looted, HP and thresholds cannot~
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Post by Golurkcanfly on Jun 9, 2016 10:00:36 GMT -6
Sharing armor is how you get infections.
Especially if the previous wearer was a zombie.
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Post by HHDeception on Jun 9, 2016 10:06:20 GMT -6
Add points to special defense against infection then.
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Post by HHDeception on Jun 9, 2016 15:44:05 GMT -6
I was looking up the details of items and decided to move the "radio" over to Blade Kitty (which means spending more points on it) so it could get extended range. But I have points left over. Actually duh never mind, I'll just make it an innate Blade Kitty ability.
Question: Is there a "taunt" skill? If not, is there a way to help me critically miss "intimidate" more often?
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Post by SummerCrow on Jun 9, 2016 16:04:36 GMT -6
...What?
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Post by HHDeception on Jun 9, 2016 16:20:20 GMT -6
Is there a skill that I can apply such that if an enemy saw our party and was going to shoot someone, I could bias their decision towards shooting Blade Kitty?
If not, is there a defect I could take such that I could hamper Blade Kitty's ability to use the intimidation skill to the point that the opposite effect happens when it tries, and the enemy is more interested in attacking Kitty than before, as opposed to being warded off? (Like what happened with the rats)
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Post by SummerCrow on Jun 9, 2016 16:55:24 GMT -6
...No, I don't think there's a skill that alters target priority.
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