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Post by Neo on Apr 26, 2014 21:11:11 GMT -6
ITT, we have absolute chaos. Lol, I probably should have seen that coming, eh? What else can you expect from a party hosted by yours truly? So far, everyone's favorite character from Disgaea is winning by one. Let the voting continue!
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Post by Osranger on Apr 26, 2014 21:22:57 GMT -6
And J'zargo has Ebonflesh and Close Wounds. [br Still has extreme speed. Priority still beats ebonflesh. Also hurricane.
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Post by Golurkcanfly on Apr 26, 2014 21:30:14 GMT -6
Dragonite uses Extreemespeed.
Either J'zargo's revive activates or not and he then uses Ebonflesh.
Draginite uses Extremespeed.
If it didn't activate last turn, the revive does this turn as J'zargo uses a wave of Frostbite, crippling and slowing Dragonite. If it did activate last turn, he continues stalling with Close Wounds till Dragonite runs out of PP.
Also, Humans have a Stat spread of that of Mew. Factoring in that along with J'zargo's abilities, J'zargo would win 95% of the time.
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Post by yellowclover on Apr 26, 2014 21:56:05 GMT -6
Prinie is ignored in chaos. Prinie starts to piroet. Time to face palm.
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Post by grayjack on Apr 26, 2014 22:00:31 GMT -6
ITT, we have absolute chaos. Lol, I probably should have seen that coming, eh? What else can you expect from a party hosted by yours truly? So far, everyone's favorite character from Disgaea is winning by one. Let the voting continue! Favorite Disgaea character? I'm more partial towards the Red Mage, even though that's a class and not a specific character.
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Post by Osranger on Apr 26, 2014 22:23:37 GMT -6
Dragonite uses Extreemespeed. Either J'zargo's revive activates or not and he then uses Ebonflesh. Draginite uses Extremespeed. If it didn't activate last turn, the revive does this turn as J'zargo uses a wave of Frostbite, crippling and slowing Dragonite. If it did activate last turn, he continues stalling with Close Wounds till Dragonite runs out of PP. Also, Humans have a Stat spread of that of Mew. Factoring in that along with J'zargo's abilities, J'zargo would win 95% of the time. Oh really? I doubt that. Even if he were to have the stat spread of mew (I'd like to remind you that a spearow with less than half of that attack can carry a 80 pound human across the region multiple times over while suffering no fatigue) J'zargo needs to break multiscale before he can kill Deagonite, as it seems that Dragonite needs to break revive. That shouldn't be a problem. Tyrannitar's thrash can destroy mountains. Dragonite has the same attack stat. By that reasoning, Dragonite's outrage must also have the capability of destroying mountains with his more physically powerful outrage, even if he does not have the physical durability tyrannitar canonically has. As a dragon, Dragonite has an attack for most situations. If I were to specifically defeat your J'zargo, extreme speed, haze, which removes stat buffs, sky drop, because fall damage in skyrim is deadly and I haven't seen a character survive a jump off of a mountain, (and if he featherfalls, he's wide open) and dragon tail, which has heavy knock down and knock back. --- Besides, I looked it up. J'zargo specializes in destruction. He doesn't even know ebonflesh. Or have the revive perk. If that's the case, Dragonite could just use storm call and fly away to roost away all damage until he died. Or you know, Draco Meteor.
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Post by Golurkcanfly on Apr 26, 2014 22:45:46 GMT -6
Dragonite can't learn Storm Call, since it possesses no Thu'um, as it is not one of the Dov or creation of Nir. Plus, J'zargo can learn The armor spells, which includes Ebonflesh, and Frostbite breaks multiscale since it's continuous damage, same with Blizzard. Plus, in game data for the human characters in PokeStar studios show that they have 100 base in each stat. Considering that Khajiit are faster and stronger than humans, J'zargo would have a 600+ BST. Dragonite would not easily be able to take him out without dying in the process.
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Post by yellowclover on Apr 26, 2014 23:20:25 GMT -6
Prinie holds up sign reading, "CYOA Wheels Within Wheels is in need of more reader/voters. Please come in
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Post by Neo on Apr 26, 2014 23:34:52 GMT -6
Actually Os, I can easily survive a jump off a mountain in Skyrim. I've even jumped off the Throat of the World, landed almost right next to Whiterun, and survived. So it can be done, if you know how to do it.
The Heavy Armor perk Cushioned, Legendary Dragonplate armor with the Knight and Health enchantments, max Become Ethereal shout, horses, max Slow Time shout, Combat glitch via Secret of the Warrior and DB, and the Alchemy Exploit. It definitely can be done.
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Post by Osranger on Apr 27, 2014 0:04:22 GMT -6
Dragonite can't learn Storm Call, since it possesses no Thu'um, as it is not one of the Dov or creation of Nir. Plus, J'zargo can learn The armor spells, which includes Ebonflesh, and Frostbite breaks multiscale since it's continuous damage, same with Blizzard. Plus, in game data for the human characters in PokeStar studios show that they have 100 base in each stat. Considering that Khajiit are faster and stronger than humans, J'zargo would have a 600+ BST. Dragonite would not easily be able to take him out without dying in the process. Stronger, but only in unarmed attacks. Now are you going to pick or choose which skyrim and pokemon mechanics you want to use? Cause Storm call is essentially rain dance + thunder translated into skyrim mechanics. Because if that's the case, J'zargo stops leveling at 80, while Dragonite goes to 100. You seemed to have forgotten about haze, which removes ebonflesh. Blizzard is ground based. Dragonite is perfectly capable of playing as a ranged, flying character. Have fun with that. I have only been using moves that can translate well into skyrim mechanics. Draco meteor? Hurricane? Outrage? Even dragon tail. They would all destroy J'zargo in skyrim. Not to mention how Dragonite is 20 levels higher than him. You seem to believe we are having a pokemon battle? This is a dragon encounter. If this was a pokemon battle, blizzard wouldn't do continuous damage, and without stab, Dragonite can just boost and sweep with outrage, since jzargo can only use one move at a time. It would need a turn in order to max revive, even if that is a perk. Also remember that pokemon are virtually indestructible in a pokemon game. J'zargo would be as terrifying as fighting mew, except more predictable and kill able. If it was in a neutral playing field, sky drop would wreck J'zargo, and Dragonite can use thunder wave, which causes paralysis. Now that is either ten seconds during which J'zargo cannot move, or he has loses the ability to move occasionally, and is slowed. Haze dispels all stat buffs and debuffs, wasting your ebonflesh, and while Dragonite can pull off his moves seamlessly, J'zargo needs his magic to recharge. Draco meteor off of stab would murder J'zargo cold, or an outrage would. An EV trained, adamant perfect level 100 Dragonite could just dragon claw him. J'zargo essentially has four tricks up his sleeve. One is ebonflesh (doesn't stand up to haze) Second is revive (which keeps him from dying instantly and allows him to get off ebonflesh.) Third is blizzard (which doesn't work on a flying Dragonite) Fourth is icicle spear (which isn't strong enough to be threatening ( easily solved by roost) That essentially means that Dragonite has two more moves to work with. The first would be Draco meteor. The second would be dragon pulse. Of specifically tailored to counter your J'zargo, Dragonite would win. If specifically tailored to fight Dragonite, J'zargo would lose. Dragonite has the mobility advantage as well as the powerful ranged attacks to effectively use it. If effortlessly rips away your best defense while restoring its offense.
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Post by grayjack on Apr 27, 2014 0:28:20 GMT -6
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Post by Osranger on Apr 27, 2014 0:46:29 GMT -6
Actually Os, I can easily survive a jump off a mountain in Skyrim. I've even jumped off the Throat of the World, landed almost right next to Whiterun, and survived. So it can be done, if you know how to do it. The Heavy Armor perk Cushioned, Legendary Dragonplate armor with the Knight and Health enchantments, max Become Ethereal shout, horses, max Slow Time shout, Combat glitch via Secret of the Warrior and DB, and the Alchemy Exploit. It definitely can be done. Where do the horses come into play in all of this? Glitches don't count in my book. And last time I checked, J'zarro was a squishy mage. With none of that. That does sound awesome though. Was it awesome? Anyway, I'm done arguing about who would kill who. It really depends on the combination of skyrim and pokemon aspects to be included.
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Post by Golurkcanfly on Apr 27, 2014 6:37:03 GMT -6
*coughcough*wards*coughcough*
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Post by Osranger on Apr 27, 2014 7:44:07 GMT -6
*coughcough*wards*coughcough* I know exactly how wards work. Word of advice. They take several seconds to be used and drain magic away every second they are used and only block a certain amount of damage, but then you're staggered. Wards suck. You are better off investing in alteration.
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Post by Golurkcanfly on Apr 27, 2014 8:18:29 GMT -6
Wards block Magic (Special Attacks) and can refill your mana if used correctly.
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Post by Neo on Apr 27, 2014 10:24:46 GMT -6
Actually Os, I can easily survive a jump off a mountain in Skyrim. I've even jumped off the Throat of the World, landed almost right next to Whiterun, and survived. So it can be done, if you know how to do it. The Heavy Armor perk Cushioned, Legendary Dragonplate armor with the Knight and Health enchantments, max Become Ethereal shout, horses, max Slow Time shout, Combat glitch via Secret of the Warrior and DB, and the Alchemy Exploit. It definitely can be done. Where do the horses come into play in all of this? Glitches don't count in my book. And last time I checked, J'zarro was a squishy mage. With none of that. That does sound awesome though. Was it awesome? Anyway, I'm done arguing about who would kill who. It really depends on the combination of skyrim and pokemon aspects to be included. If you jump off a mountain on a horse, the horse will die, but you will not. You can also use horses to scale mountains as well. And yes, it was awesome. And it's not really a glitch. If you don't want to use the Alchemy Exploit, but you still want to go skydiving off High Wrothgar, then here is what you do: First, get to level 40+ and get your smithing and enchanting to 100. You also need your heavy armor skill level 70+ for this to work. You will also need the Fortify Health and Fortify Heavy Armor enchantments, as well as the heavy armor perk cushion and matching set perk. I also recommend having the max juggernaut perk.You will need the shouts Become Ethereal and Slow Time, both maxed out, and for this to work best, you will need either Frost or Shadowmere. For this to work, you will also need the Dragonborn DLC. Now, the steps. Make an entire set of Dragonplate heavy armor, and enchant as many pieces as possible with Fortify Heavy Armor and Fortify Health. Enchant anything else with Fortify Stamina, or if you can't, then anything else. Then, go to Solstheim and complete the quest Unearthed, if you haven't already. The quest is kinda long, so while you're waiting, try to fulfil the other requirements. Go get Frost/Shadowmere, if you haven't yet and max out your shouts if you haven't yet. Otherwise, just find an open road and wait a couple days until the Courier comes. A good way to judge your progress on the quest is how many Letters from Ralys you have. Once you have four letters, you're at the end of the quest. Now, defeat the boss and read the Black Book. Hopefully you have quite a bit of health by now. While it's a straight shot to the objective, you have to run directly through a field of miasma so thick it can even kill an Alchemy Exploited character with 20000+ health. Your best bet is to use max Whirlwind Sprint from the get go, and then haul ass, ignoring the enemies along the way. Once you reach the end, heal up and choose the Secret of the Warrior. Although the description says it only negates damage from combat, I've found this is technically untrue. It reduces ALL physical damage, be it from a sword or a fall. Now, the method: Ride Frost/Shadowmere to High Wrothgar. Save. Ideally, you want to lure an enemy close to High Wrothgar's gates. Quickly dismount and let the enemy attack you, then quickly activate the Secret of the Warrior power. If done correctly, you should take no damage. Kill the enemy, and quickly mount Frost/Shadowmere. Dash off the nearest cliff, and you should hit an edge halfway down the mountain. Your horse will die, but you will be unscathed. Your Secret of the Warrior power should still be active. Use Slow Time(max), as this will also slow down your power, and jump. You should hit another edge and slide. When you've stopped, heal up and wait for your shout gauge to refill. Now, if done correctly, you should be on a high cliff, overlooking Whiterun and a hidden Stormcloak camp far below. Use Become Ethereal(Max) and jump the rest of the way. Or, if you want to risk it, you could use Become Ethereal only, but you better time your jumps carefully. Also, bump. I would like some more votes. But if no one is budging from their current vote...
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Post by Golurkcanfly on Apr 27, 2014 10:34:39 GMT -6
I'm changing my vote to M'aiq the Liar.
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Post by Osranger on Apr 27, 2014 11:00:51 GMT -6
I'm changing my vote to M'aiq the Liar. I second this.
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Post by Neo on Apr 27, 2014 13:04:45 GMT -6
Well then, it seems we have a winner! M'aiq the Liar it is! And since GX1997 was the original voter, she officially wins! Congrats, GX! You now get to decide everything about good old M'aiq. You can decide his class and skills, his stats, the dungeon where you can find him, and the rewards for defeating him. You can even create a Sidequest for him if you wish. If you need any information at all to help you, please don't hesitate to PM me. Now, on to the next! Which is... The Create your own Sidequest PollHow mysteriously ironic! Again, the rules are simple. Create your own Sidequest, using any characters and setting in UB you want. Create the background, the bosses, the rewards, the characters involved, the Time Gears required(if any), the dungeon or dungeons involved, and more. The only limitations are as follows: 1. You cannot have a reward that is not within the bounds of the story. For example, a Sidequest involving Idoun is perfectly fine, but you cannot recruit her as a PC for a reward, because she joins as part of the story in Ch 26. So basically, you can't recruit everyone and anyone as a reward. If you are unsure if your reward is allowed or not, feel free to either ask me here or PM me. This rule also includes plot items and story equipment as well. 2. You can set the Sidequest anywhere in UB, but that Sidequest will only be accessible when the story permits. For example, you can't make a Sidequest set in the Forgotten Continent, and then expect Trail and Co to go before Chapter 19. So that Sidequest would become available after Chapter 19. All of the Mainland can be used, as can Jotunheim. Sidequests set in the Na'am Archipelago will not become available until Chapter 14. You can also set a Sidequest in another world or different dimension, but those will not become available until the Void Gate is unlocked, in Chapter 16. If you have any other questions, please ask. Now, let the second poll begin!
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Post by ajshell1 on Apr 27, 2014 13:58:36 GMT -6
As if we didn't have enough sidequests already...
Seriously. We've been doing sidequests since the third thread. I'm okay with the idea with a new sidequest, but please try and make it not too long.
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