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Post by Neo on Sept 22, 2014 15:48:17 GMT -6
Morgan could be connected to my character, I guess. Magnus is fairly important. Or maybe she could be connected to someone in the House.
Regardless, she obviously isn't going to be normal, and she's gonna know that. Being chosen by a Keyblade isn't exactly an everyday occurrence.
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Post by HHDeception on Sept 22, 2014 15:51:09 GMT -6
Empty House is based in Traverse Town District Five.
Objections?
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Post by Golurkcanfly on Sept 22, 2014 15:58:39 GMT -6
None.
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Post by Deleted on Sept 22, 2014 16:02:28 GMT -6
There's not really much to go with for different in KH. It's either human, heartless, or Nobody. Though, I guess she can be... The secret daughter of Ansem the wise?! That wouldn't be much more special than his assistants. I applaud your lies. Maybe your idea is good. Then I can get beat up by Sephrene. Hey, maybe she should be related to Morgan!
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Post by Deleted on Sept 22, 2014 16:05:11 GMT -6
So we're waiting on Goluk, GX, and Empire.
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Post by empireoffire on Sept 22, 2014 16:06:32 GMT -6
Not in the particular setting I'm using, no. Except maybe Faerie, but that's REALLY bullcrapping. You think if I speedrun the game to refresh my memory of the game while finally doing Kevin/Carlie's path, I can make it in time for the RP?
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Post by GX1997 on Sept 22, 2014 16:17:02 GMT -6
Do we still need another apprentice? I need the answer in like, ten minutes or I'm forgetting the idea and moving on with my plotting.
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Post by Golurkcanfly on Sept 22, 2014 16:18:33 GMT -6
Well, she could just be his Ward like Ienzo.
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Post by HHDeception on Sept 22, 2014 16:19:26 GMT -6
We don't have a quota to fill, and it's not like we have an excess. So far we have two named apprentices, Magus and Moran. That's all I think.
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Post by Golurkcanfly on Sept 22, 2014 16:20:41 GMT -6
Moran was an apprentice too?
When did I miss this?
Wait, I remember.
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Post by GX1997 on Sept 22, 2014 16:22:56 GMT -6
So, the better question is, should I add my main character as an apprentice? What do you guys think?
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Post by AlmosDug on Sept 22, 2014 16:24:14 GMT -6
Go for it. Gives them an excuse to be knowledgeable and involved.
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Post by Deleted on Sept 22, 2014 16:24:25 GMT -6
Must RP...
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Post by HHDeception on Sept 22, 2014 16:25:10 GMT -6
If you want to go on ahead. I'd say yes.
Although it should be noted that these are ex-apprentices since Ansem stopped his experiments 2 years ago.
I'll write up the official character sheet for Moran soon.
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Post by empireoffire on Sept 22, 2014 16:28:32 GMT -6
I NEED A NAME!!1!
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Post by AlmosDug on Sept 22, 2014 16:29:40 GMT -6
Why not Zoidberg? Or, more seriously, how about Elias or Seneca?
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Post by Golurkcanfly on Sept 22, 2014 16:30:37 GMT -6
What about the 7-year gap? Would she just spend that in other worlds?
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Post by empireoffire on Sept 22, 2014 16:31:14 GMT -6
Okay wait, I think I got lost at some point. Do our characters need to start of in our Square-Enix world of choice, or can they start off living in Traverse Town or something before going to spend most of their time in the Square world?
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Post by HHDeception on Sept 22, 2014 16:32:17 GMT -6
Okay wait, I think I got lost at some point. Do our characters need to start of in our Square-Enix world of choice, or can they start off living in Traverse Town or something before going to spend most of their time in the Square world? That is totally up to you. Doug's character originates from FFIII world, while most of the rest of us came from KH worlds.
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Post by GX1997 on Sept 22, 2014 16:32:17 GMT -6
Name: Blair Hightower
Gender: Female
Age: 22
Homeworld: Radiant Garden
Appearance: Medium length, wavy, purple hair, that is always messy. She has hazel eyes that used to be filled with joy, but now show only emptiness. Blair wears an Empty House uniform every day, no matter what.
Bio: As a young girl, Blair discovered she had remarkable natural aptitude for all things magic. Curious, as well as mischievous, she experimented with new spells daily. At the height of her ignorance and recklessness, she happened across a strange, star shaped charm, and soon learned that she couldn't control it, as she was transported to other worlds by the Star Shard. Unable to go home at that time, Blair became a strong, independent woman with an adventurous spirit, who could take care of herself. A few years later, after learning how to control the Star Shard, she returned to Radiant Garden, where she used her knowledge of magic and other worlds to start working as an apprentice of Ansem the Wise, working on various experiments on numerous subjects, until he suddenly halted his research. She then returned to the world she had spent many years on, and eventually reunited with an old friend, and found happiness and purpose exploring that world. But in a tragic accident less than a year ago, Blair lost her heart. As soon as she began a new, different life as a Nobody, and before she could even consider what she was going to do, the Empty House found her, and gave her a new direction in life.
Weapon(s): Eclipse, a black and grey, high tech lance, and Cataclysm, a crystalline Keyblade that is primarily red, with darker red and black accents swirling through the crystals on the inside, with a plain, dark grey hilt.
Weapon Affinity: Take staff, give up shield.
Keyblade Experience: Expert
Magic Affinity: Earth
Magic Experience: Expert
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Name: Idris Eirian
Gender: Male
Age: 20
Homeworld: World A
Appearance: Extremely light blonde, almost silver hair, long and always carefully styled. Many question how he's able to see despite the fact that his hair is always in his silvery-blue eyes. Slender, very good looking, though he is often mistaken for a woman due to his slight build and delicate facial features. Eirian wears traditional robes that resemble those of a sage normally, and a suit of light armor when adventuring or visiting other worlds. If he stays in a certain world long enough, he may change his attire to something from that world in order to fit in better.
Bio: A former sage-in-training under the great sages of Cresent Lake, Eirian is a young Lufenian with a colorful past. He originally trained in swordfighting to defend his village, and became fairly good at it, though he is still far from an expert. Always longing to explore the outside world, Eirian started to teach himself the language of the humans. When the great sage Lukahn arrived in the village, Eirian did his best to translate. Lukahn had been led by something, likely a vision, and was looking to talk to one of their people, who happened to be Eirian's mother. During the long process of the interview, Eirian became quite fluent in the human language. Even though he did not understand the true significance of Lukahn's visit and the questions he asked, young Eirian was fascinated by the man's wisdom. Before Lukahn departed, Eirian begged Lukahn to take him back to Cresent Lake with him, to be trained as a sage, and begged his mother for her permission to leave. Ever persistent and stubborn, he would not relent until he was allowed to go. After training as a sage for some time, Eirian was finally able to have visions of events that would come, but his visions were not of anything happening in their world. Fascinated by what he saw, but unable to see anything useful for prophecy, he was encouraged to meditate even more deeply. Eventually he recieved his first vision of what was to happen in their world: strange creatures crawling out of darkness, and invading their world from the ruins of the Chaos Shrine. Against the sages' advice, he left in a hurry to reach the Shrine. By the time he reached the area, Heartless had already attacked the city of Cornelia, and more were emerging from disturbances on a hill that overlooked Castle Cornelia. After reaching the hill, he fought off the Heartless, and when at last he thought he had succeded, he fell through another disturbance, and into an entirely new world. He has been travelling to other worlds ever since that day, seeking the places he had seen in his visions.
Weapon(s): Ragnarok, an ancient greatsword forged by master craftsmen, etched with the words of the gods. Those who know it's true potential can draw out the fiery power hidden inside the blade, though few can control it.
Weapon Affinity: Take sword, give up staff.
Magic Affinity: Fire
Magic Experience: Novice
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