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Post by AlmosDug on Sept 17, 2014 16:12:41 GMT -6
You can wear those holy symbols as masks? o_0 Nice.
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Post by The Big Cheese on Sept 17, 2014 16:36:30 GMT -6
Is profile time, yes?
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Post by HHDeception on Sept 17, 2014 16:37:59 GMT -6
"Rao is the Flan god of Peace, Reason, and Serenity. His holy symbol is a heart-shaped mask with a calm expression, or a simple white heart crafted of metal or wood."
From wikipedia. So I have one of each. White metal shield, and the mask
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Post by Golurkcanfly on Sept 17, 2014 17:30:01 GMT -6
Cheese, I'll edit in the rest of the stuff you need.
Name: Nergui of Belgunot Gender: Female Race: Half-Orc Class + Level: Paladin 1 Background: Knight (Variant) Alignment: Lawful Neutral
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HP: 12 STR: 17 DEX: 10 CON: 15 INT: 8 WIS: 10 CHA: 14
Proficiency Bonus: +2 Save Proficiencies: Wis/Cha Skill Proficiencies: Intimidate, Athletics, Insight, History, Persuasion
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AC: 18 Initiative: +0 Speed: 30ft
Attacks:
Greatsword: 2d6 Slashing, Heavy Javelin: 1d6 Thrown, Range (30/120)
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Special Abilities: Darkvision 60ft, Menacing, Relentless Endurance, Savage Attacks, Divine Sense, Lay on Hands
Spells/Cantrips: None
Spells Slots: 1st: 0 2nd: 0 3rd: 0 4th: 0 5th: 0
Spell Save DC: 12
Spell Attack Bonus: 4
Feats: None
Known Languages: Common, Orcish, Elven
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Gear and Inventory: Greatsword -equipped- Shield -equipped- Javelin x5 Explorer's Pack Chainmail -equipped- Fine Clothes Holy Symbol Token of Affection Scroll of Pedigree
Money: 25gp Carried Weight: 147lbs.
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Personality Traits: Belligerent Under Fire, Generous Donor Bonds: Loved by Women Ideals: Defender of the Downtrodden Flaws: Deeply Conflicted
Appearance: 6'2, 214lbs. She has long dark hair and hazel eyes, under a considerably small brow for one of orcish ancestry. Her skin is a grayish hue although with a very healthy tone. She has a tall and broad stature, that at a distance may be hard to diffetentiate from masculine and feminine and her arms are liberally coated in battle scars of which she has enormous pride.
Backstory: Born of an uncanny affair between the patriarch of the human clan Belgunot and an unknown Orcish mistress, Nergui was raised within the confines of human society until a time at which she could be sent to the clergy's care. Finding her behaviour too unruly to reside amongst the nuns, Nergui's father and stepmother searched tirelessly for a place their daughter could live away from those who would scorn her. That place, as fate would have it, found them when one day a knight resting in their estate took a liking to Nergui and brought her in as a squire. She exceled in her training, learning discipline far sooner than any would expect of one with orcish blood and upon reaching adulthood struck out as a knight on her own. Although the nobility of her community gradually came to accept her truly benign nature as fact, Nergui still often suffers from discrimination and vows to end prejudice if not by rational argumentation then by righteous punishment. Any Allies/Organizations: Other Important Details:
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Post by AlmosDug on Sept 17, 2014 17:32:16 GMT -6
...Should I add in that stuff about spells for mine, too?
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Post by Golurkcanfly on Sept 17, 2014 17:35:45 GMT -6
No, since you don't get any spells unless you take the Arcane Trickster path.
Paladins just don't get any spells until 2nd level.
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Post by AlmosDug on Sept 17, 2014 17:39:45 GMT -6
M'kay. I'm still really interested in learning about that path, though. Are there many monsters that use spells? Are we likely to run into enemy mages?
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Post by Golurkcanfly on Sept 17, 2014 17:47:03 GMT -6
Potentially. Most monsters near the beginning will be melee based.
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Post by AlmosDug on Sept 17, 2014 17:52:54 GMT -6
That makes sense. *Cries about inability to figure out what path to take*
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Post by HHDeception on Sept 17, 2014 17:57:58 GMT -6
HP: 12 STR: 9 +1 DEX: 11 +1 CON: 13 +1 INT: 13 +1 WIS: 15 +1 CHA: 12 +1
Humans apparently get +1 in everything. Did I do this right?
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Post by Golurkcanfly on Sept 17, 2014 18:09:16 GMT -6
You'd only start with 10 HP, but that's right.
I've heard that the Assassin Path is pretty good.
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Post by AlmosDug on Sept 17, 2014 18:18:15 GMT -6
...Heard? And of course it would be.
Golurk, what's TN mean on your character's alignment? I get N might be neutral, but T?
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Post by AlmosDug on Sept 17, 2014 18:19:27 GMT -6
Ooooh, true neutral.
Think I might change to neutral evil. Aranno doesn't exactly care about freedom or order, just amusement. At any cost. This seems to reflect that best.
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Post by Golurkcanfly on Sept 17, 2014 18:21:49 GMT -6
Well, read, but the word read implies that it's from an article or publication, but it was from a forum, so I used heard as to clarify that it was an informal source.
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Post by The Big Cheese on Sept 17, 2014 19:23:21 GMT -6
I was hoping Golurk would ask how Nergui uses a greatsword and a shield at the same time so I could make a strap-on joke. Oh well.
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Post by Golurkcanfly on Sept 17, 2014 19:24:53 GMT -6
She can't.
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Post by The Big Cheese on Sept 17, 2014 19:27:30 GMT -6
Obviously. But it's kinda ambiguous with the way we're using "equipped."
Oh, and I forgot to put that the Javelins are equipped after changing from Greatclub. Mind adding that?
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Post by Golurkcanfly on Sept 17, 2014 19:33:56 GMT -6
I'll go ahead and do that.
Equipped just means that it's on your person, and can thus be targeted or drawn from a sheathe. So, it may not necessarily be in hand. You're also supposed to fill out the contents of the explorer's pack.
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Post by The Big Cheese on Sept 17, 2014 19:38:53 GMT -6
But I'm laaaaazy... I have their combined weight. But yeah, sure. I'll just edit my top post to reflect the changes you made and have the explorer's kit divided.
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Post by Golurkcanfly on Sept 17, 2014 19:42:02 GMT -6
Okay.
It takes longer to find the combined weight than it does to write down the materials.
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