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Post by Osranger on Jul 24, 2014 23:55:11 GMT -6
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Post by yellowclover on Jul 25, 2014 0:22:38 GMT -6
Does that site list any race that has druid as it's favored class?
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Post by Osranger on Jul 25, 2014 1:07:34 GMT -6
Human. Half elf. I'm not sure what else.
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Post by Osranger on Jul 25, 2014 1:28:42 GMT -6
So, for character creation. How are we assigning attributes? Point buy, or traditional?
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Post by Golurkcanfly on Jul 25, 2014 5:22:13 GMT -6
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Post by Golurkcanfly on Jul 25, 2014 5:31:37 GMT -6
Nevermind. I know the Point-Buy system, but Norte traditional one.
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Post by Golurkcanfly on Jul 25, 2014 5:33:57 GMT -6
Actually, after looking at the traditional system, let's use point-buy. How many points?
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Post by Deleted on Jul 25, 2014 6:21:38 GMT -6
Wait so we have to by stay points?!
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Post by Golurkcanfly on Jul 25, 2014 6:35:25 GMT -6
Wait so we have to by stay points?! Sort of. The DM grants each player a number of points that you can expend when making your character. Higher stats cost more points. You can also lower a stat to lower your points used. This allows for min-maxing and makes sure you don't screwed over by rolling poor stats.
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Post by Deleted on Jul 25, 2014 6:49:00 GMT -6
I'm sorry, but phone keyboard is misspelling/auto correcting things the wrong way I get what you're talking about though, played a few games like that. I believe the best example of the taking one point away to spend it on another aspects was either sims 2, or Sims 2 castaway, but this is obviously more complex than that.
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Post by Golurkcanfly on Jul 25, 2014 6:53:49 GMT -6
In the stat-buy system, one ability point is not equal to one spending point.
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Post by Deleted on Jul 25, 2014 7:10:11 GMT -6
Hence why I said it was more complex.
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Post by Golurkcanfly on Jul 25, 2014 7:12:27 GMT -6
Anyways, I'm thinking of specializing my Sorcerer in Divination and Conjuration instead of Divination and Evocation. If only Sorcerers could specialize in a school since I don't plan on using Enchantment or Necromancy all too much.
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Post by Deleted on Jul 25, 2014 7:16:48 GMT -6
I don't even know what scouts specialize in... Evasion, stealth, DoT?
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Post by Golurkcanfly on Jul 25, 2014 7:18:36 GMT -6
Scouts are more focused on speed and skirmish tactics. Rogues are more stealth-focused, but they're not very good with bows since you can flank with a bow nor can you perform a Sneak Attack from more than thirty feet away.
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Post by Deleted on Jul 25, 2014 7:26:09 GMT -6
Ah, Hit and Run tactics then? Suits elves well then as a class.
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Post by Golurkcanfly on Jul 25, 2014 7:31:18 GMT -6
These elves are different. Think High Elves, not Wood Elves. They're fairly arrogant sometimes, and often see themselves as more refined. There is your occasional Wood Elf or Wild Elf here and there though.
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Post by Deleted on Jul 25, 2014 7:33:50 GMT -6
Ah, so grey elf scouts are more direct then?
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Post by Osranger on Jul 25, 2014 8:04:16 GMT -6
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Post by Osranger on Jul 25, 2014 8:07:32 GMT -6
Ah, so grey elf scouts are more direct then? Not exactly. While rogues count on flanking opponents and catching them by surprise, and getting bonus damage from sneak attacks. The scout ability allows it bonus damage, and eventually bonus armor class and other things as long as it moves at least 2 spaces during its turn.
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