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Post by Neo on Jun 5, 2014 23:25:04 GMT -6
Some more lore.
The 100 Day War: The name given to the hundred day invasion of the Falmer. On the first of Frostfall, in the 960th year of the 4th era, the former Snow Elves rekindled a millennia old war. Falmer poured out from underground caves all over Skyrim, thousands at a time, completely catching the Nine Holds by surprise. Before any real resistance could be formed, the Falmer captured various large forts around Skyrim, and began mounting a massive campaign to conquer Skyrim. Because of how widespread the Falmer were, and how many there were, it was almost impossible for the Holds to combine forces, and this left each Hold to practically fend for themselves. The first couple of months were bloody and horrible, and for a while, it looked like the Nords would lose. Then, everything changed, when General Darus Stormcaller, leader of Whiterun's forces, led a massive assault to take the two Falmer Forts, Fort Greymoor and Fort Sungard. He was successful, but in the end, he gave his life doing so. The remaining Falmer in the Whiterun area fled, freeing the mighty army of an enraged Taryn Stormcaller to aid the other holds. Enraged and grieving over the loss of her husband, Jarl Taryn destroyed Falmer by the thousands, calling forth the wrath of the gods themselves. It is said she was so terrifying, her men compared her to a Daedric Prince, in hushed tones. The Companions finally broke their long standing law not to intervene in the wars of Skyrim, and every Companion down to the last man followed their Harbinger into battle. The College of Winterhold even joined the war, and it was said, you could see the Archmage wading through Falmer corpses. Even the Thalmor set aside old grievances, at least for a while, and joined the fight against the Falmer.
In the fourth month of bitter fighting and desperate struggles, the last of the Falmer strongholds was retaken, and the war ended. Most of the Falmer were killed, and the few remaining fled back underground. Monuments were erected in every hold, honoring the fallen, and a new order of Sentinels was formed, to stand guard over Skyrim's darkest reaches, and patrol it's depths.
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Post by Deleted on Jun 6, 2014 6:35:45 GMT -6
Poor Falmer, will they ever generate back into good snow elves and not mutations?
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Post by Golurkcanfly on Jun 6, 2014 6:55:42 GMT -6
Eventually.
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Post by Deleted on Jun 6, 2014 7:00:53 GMT -6
Thankful for all of this lore. It's giving me new ideas. How long ago was the 100 day war? A few years ago?
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Post by Golurkcanfly on Jun 6, 2014 7:16:51 GMT -6
40~ years ago at this point.
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Post by Deleted on Jun 6, 2014 7:29:49 GMT -6
Holy smokes is that a long time. I'm estimating only Varren was around during that time.
Poor Siegemund wasn't even thought of yet.
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Post by Neo on Jun 6, 2014 10:53:40 GMT -6
As for PCs, yes only Varren would have been alive, but he was still in Summerset at that point. A few of the Jarls from that time are still alive, and even still in power. Namely Taryn, Nelod, and Preya, and a couple others. The 100 Day War is kinda like the Great War was in the game. While it happened a while before the main plot, there are still plenty of survivors who remember it. Preya and Wolfgar are both nearing the end of their reign, and that is why they're frantically searching for their missing daughter. And Taryn, while quite old at this point(nearing 80), she is still strong and hearty, and has another good decade or two in her reign. Many believe Taryn uses sorcery to prolong her life, and slow her aging(she looks half her age), but only I know the truth. And I bet none of y'all could ever guess it. Also, the Circle. Here are the members of the Circle, as of right now. Brynhilde the Giantslayer, Nord, Female Gro-Shay 'Uub the Boulder, Orc, Male Erik Flameheart, Nord, Male Cassius Cane, Imperial, Male Bela Dovanski, Imperial, Female And of course, the Harbinger. Also, just a brief mention. Along with what Golurk stated earlier, the Dragonborn freeing Madanach from Cidna Mines is also canon.
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Post by Golurkcanfly on Jun 6, 2014 11:30:30 GMT -6
Okay.
Do you have any canon regarding the King in Rags' death? If not, I could cover his death in the CYOA.
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Post by Deleted on Jun 6, 2014 11:30:38 GMT -6
That's good to know although, Lorelei and avenicci are coming to Whiterun? You have something in mind Golur and GX?
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Post by GX1997 on Jun 6, 2014 11:59:10 GMT -6
That's good to know although, Lorelei and avenicci are coming to Whiterun? You have something in mind Golur and GX? They'll be at the Temple of Kynareth for a few days, but we have no plans for immediately after that.
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Post by Deleted on Jun 6, 2014 12:03:29 GMT -6
Interesting, didn't know there was a temple. Although, maybe a cross meeting between the three?
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Post by Neo on Jun 6, 2014 12:11:24 GMT -6
Okay. Do you have any canon regarding the King in Rags' death? If not, I could cover his death in the CYOA. No, I don't have any canon regarding his death yet. Only that he escaped, and had two daughters. You can go ahead and create the canon for your CYOA.
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Post by GX1997 on Jun 6, 2014 12:22:37 GMT -6
Interesting, didn't know there was a temple. Although, maybe a cross meeting between the three? Yes, the temple is in the wind district, next to the Gildergreen. www.uesp.net/wiki/Skyrim:WhiterunThere's a map on this page. The round space next to the temple is where the Gildergreen is. The Gildergreen is sacred to the followers of Kynareth. And I'm okay with them meeting, if you want.
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Post by Deleted on Jun 6, 2014 12:23:26 GMT -6
Alright, was thinking of it being Siegemunds first mission with the companions
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Post by Neo on Jun 6, 2014 15:06:24 GMT -6
So, remember way back when, when I said I would post my scouting finds here? Well, here's my first report.
Note: For those of you who don't know, Scouting is when you're playing Skyrim, Oblivion, or Morrowind, and you're traveling the land looking for new locations, dungeons, and info. The following scouting report is from my Lv 68 Khajiit alchemy exploited file.
Location: Ilinalta's Deep, a sunken tower, directly across from the Lady Stone, and Lakeview Manor
My finds: First off, I recommend bringing a lot of torches, or some power to see in the dark. Night Eye and Magelight work fine. As soon as you enter, you're greeted by a broken arch, a crucified skeleton, and lots of water. This dungeon is an Argonian's paradise, as there's few dry spots throughout the whole thing. If you're not playing as an overgrown lizard, and you're not running an Exploited file, then I suggest bringing some Waterbreathing potions, or the Waterbreathing spell. As far as I can tell, it looks to be a Necromancer's hideout, mainly populated by levelled Necromancers and Skeletons. A little ways in, you'll get attacked by a group of Necromancer Adepts. Near here is an Alchemy Lab, and the Enchanting Skill Book, A Tragedy in Black. Across from the skill book is a Apprentice Locked door, containing magicka potions and a levelled treasure chest, containing gold, Soul Gems, and more magicka potions. Back on the main path, there is a copy of Aetherium Wars near the opposite doorway, if you would like to start the Aetherium Forge quest. Continuing on through the small corridor, you'll soon get attacked by some skeletons and an Arch Necromancer, from across a moat with a raised bridge. Kill the skeletons, but be careful with the Arch Necromancer, as she'll be tough for lower level characters. She mainly uses Ice Spear, but may switch to Wall of Frost or use Chain Lightning when you get too close. Swim across the moat and go up the stairs, kill the Bandit Plunderer, and kill the Arch Necromancer. She drops a nice Staff of Chain Lightning on defeat. Loot the Boss Levelled treasure chest next to her, and pull the lever. This will lower the bridge for easy access. Continue down the corridor, until you come to another Apprentice Locked door. Inside you'll find some more potions, and some barrels. Continue back down the main path, and you'll find a door with a doorbar. Raise the doorbar and go through, and you'll find yourself on the second level of the very first area in the dungeon. It seems the whole place is one big circle.
Whelp, that's the end of the dungeon, and my first official Scouting Report. Unsure if you need Dawnguard installed or not for the place to show up, but that seems likely, as I've never seen it before, plus the copy of Aetherium Wars. Aesthetic wise, it's probably one of my favorite dungeons. It looks very similar to the Water Temple from LoZ.
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Post by GX1997 on Jun 6, 2014 15:25:19 GMT -6
emperor, Avenicci and Lorelei haven't reached Whiterun just yet, but they are about halfway there. You would probably have enough time to have Siegemund go do something outside of the city's walls, like hunt for a while and bring back some pelts, and still be at the temple just in time for Avenicci and Lorelei to arrive.
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Post by Deleted on Jun 6, 2014 15:27:39 GMT -6
Good snaps, I misread your post right, I'll re edit my post. Frost trolls seem to be in demand.
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Post by GX1997 on Jun 6, 2014 15:31:42 GMT -6
Frost trolls are much easier to take down when you're a Nord. That would be a good start for Siegemund now that he's joining the Companions.
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Post by Deleted on Jun 6, 2014 15:37:53 GMT -6
Thanks, I've opened up a lot of uesp pages. I'm going to research a few more creatures beside frost trolls. Once again, I gotta say I'm enjoying this RP. Pretty fun actually.
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Post by GX1997 on Jun 7, 2014 17:26:43 GMT -6
emperor, in the future, let us have time to edit our posts after you ninja us so at least our posts will make sense, okay?
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