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Post by SpringForest on Feb 2, 2017 16:59:25 GMT -6
Do you need help with anymore Dracomundi maps, Mystic? I could probably get some work done on Dravania in case you guys go over there. I also have a lot of tokens I need made...
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Post by SummerCrow on Feb 2, 2017 21:59:10 GMT -6
I should teach you how to tokens.
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Post by Neo on Feb 2, 2017 22:15:10 GMT -6
I tried to teach him how to tokentool, but tokentool doesn't like him. I can help with tokens before session.
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Post by SpringForest on Feb 3, 2017 7:42:55 GMT -6
I tried to teach him how to tokentool, but tokentool doesn't like him. I can help with tokens before session. Tokentool reeeeaaaallllly doesn't like me.
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Post by Malefio on Feb 3, 2017 10:42:07 GMT -6
Just a few random things.
1.I'm actually glad that I didn't use repel animals as I've seen the frog. This goes with Slimex having no imagination, so he didn't think for a second that the frog could be a trap.
2.Just... There's a huge chance I summon a demon tonight, so you might want to decide how that works. There's no PPE cost defined, didn't see anything about how long the summoning takes. The demon I summon is random, unless you consider I have full names of certain demons, in which case I'd need a list of eventually. Now, for the battle of will: if I understand correctly, the demon rolls a d20 and if it's under my MA (currently 9), he will not betray us. (They say that MA of 20+ automatically wins the battle of wills.) If it's over my MA, he can do whatever he wants.
3.I'm sorry in advance everyone, but I'm gonna play in-character no matter what. It's important to me.
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Post by SummerCrow on Feb 3, 2017 10:43:44 GMT -6
If he beats your MA, we just have to beat him into submission, right?
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Post by Malefio on Feb 3, 2017 11:07:27 GMT -6
If he beats your MA, we just have to beat him into submission, right? Not necessarily. It's in the GM hands. If he doesn't beat my MA, he's gonna do whatever Slimex says to the letter. If he beats it, the demon can do whatever it wants. If he's fine with what Slimex orders are, he might still do it. He might also attack us. Or he just might ignore us completely and do his own thing. In other words, Mystic decides what happens if the demon beats my MA (Which will probably end with us beating him up tbh)
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Post by Neo on Feb 3, 2017 11:15:49 GMT -6
Just so long as the demon doesn't try to hurt the Dracopixies. Mystic, if you suddenly decide to start being a heartless monster GM, I'm going to be really, really, really sad.
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Post by Neo on Feb 3, 2017 11:22:18 GMT -6
Also, also. I understand playing in-character is important. But sometimes it's not always the best- or the right- idea. Just ask Crow about what happened at the last STARS session.
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Post by SummerCrow on Feb 3, 2017 11:26:24 GMT -6
Bad things happen to people who hurt dracopixies. Especially demons that hurt dracopixies. Very bad things. Bad things involving scythes. You see a guy with a gun or a sword coming at you? Ah, that's a problem. They probably want to kill you. You see a guy coming at you with a scythe? Oh, this is a double-big-time-serious problem. They don't just want to kill you. They're going to enjoy killing you. And VV does not let her prey escape.
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Post by SummerCrow on Feb 3, 2017 11:28:18 GMT -6
Also, also. I understand playing in-character is important. But sometimes it's not always the best- or the right- idea. Just ask Crow about what happened at the last STARS session. They killed Santa. Well, they killed basically-space-Hitler disguised as Santa. But it was still pretty traumatic. Poor elves. The jetdeer survived, at least.
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Post by SpringForest on Feb 3, 2017 11:31:18 GMT -6
I'm not going to be shattering your hearts with a big feels hammer just yet. That's for later. You gotta build that stuff.
As far as demon summoning, this is what I have planned. Once you summon the demon, it will listen to you if you succeed the roll. If you fail the roll, you will need to negotiate with it. It will often ask for something in return or it might just need convincing. Depends on the demon. I'm also going to have you roll a d100 when summoning to determine what it is that you summon. PPE cost is apparently none, so I'm going to make the cost be the risk that if you fail, you'll have to fight the demon you summon. Basically, no PPE cost, but its a gamble. Also, after summoning a demon, you can either automatically learn its name to summon again later if you controlled it successfully or you can try to get it to tell you its name with more negotiation.
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Post by Neo on Feb 3, 2017 11:57:07 GMT -6
Also, also. I understand playing in-character is important. But sometimes it's not always the best- or the right- idea. Just ask Crow about what happened at the last STARS session. They killed Santa. Well, they killed basically-space-Hitler disguised as Santa. But it was still pretty traumatic. Poor elves. The jetdeer survived, at least. One of the players decided to gun down and murder all the "elves"- who were actually underpaid human workers- because it was "in-character". The result was two characters permanently traumatized, and two players very nearly dropping out of what's left of the campaign. And a couple month break. As it is, we're still deciding if that particular PC should be allowed back. For Malefio: I'm not saying RPing in-character is bad, just that there are boundaries and limits. Being a good RPer doesn't do you much good if you upset the other players so much they drop out of the campaign and the campaign is canceled. For example: Slimex gets put under a love/charm spell by an annoying villain and falls head over heels for Shira. Slimex trying to chase her through the streets all anime style would be pretty funny and result in a lot of hilarity. However, him trying to forcibly have his way with her, even if you thought it was "in-character", would result in me dropping out of the campaign and us generally having major, major problems. There's a huge difference between the two.
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Post by Malefio on Feb 3, 2017 12:09:48 GMT -6
They killed Santa. Well, they killed basically-space-Hitler disguised as Santa. But it was still pretty traumatic. Poor elves. The jetdeer survived, at least. One of the players decided to gun down and murder all the "elves"- who were actually underpaid human workers- because it was "in-character". The result was two characters permanently traumatized, and two players very nearly dropping out of what's left of the campaign. And a couple month break. As it is, we're still deciding if that particular PC should be allowed back. For Malefio: I'm not saying RPing in-character is bad, just that there are boundaries and limits. Being a good RPer doesn't do you much good if you upset the other players so much they drop out of the campaign and the campaign is canceled. For example: Slimex gets put under a love/charm spell by an annoying villain and falls head over heels for Shira. Slimex trying to chase her through the streets all anime style would be pretty funny and result in a lot of hilarity. However, him trying to forcibly have his way with her, even if you thought it was "in-character", would result in me dropping out of the campaign and us generally having major, major problems. There's a huge difference between the two. Ha yes. I get what you're saying... My friends go overboard a lot... Like "cutting a clone's arm to be sure it's a clone" overboard. I don't think I'll ever go there. There's also the fact that whatever the demon does is in the GM's hands. Also, Slimex shouldn't go into irrational anger often. I just judged that being paralyzed by a puny frog would. Like he'd probably wouldn't have cared if it was a big monster or an actual dangerous beast.
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Post by SpringForest on Feb 3, 2017 19:28:59 GMT -6
Session in about half an hour from now
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Post by Neo on Feb 3, 2017 19:48:57 GMT -6
Roll20 voice chat is actually working and with good quality sound. OMG. What is this madness. Let's try out Roll20's new voice chat instead of Discord for tonight. We can always switch back to Discord if we need to. But it seems to be working perfectly fine.
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Post by SpringForest on Feb 4, 2017 1:27:02 GMT -6
So for those of you that missed it, your team was given a Quest Log and a Team Journal. These are both pretty important and you'll want to keep them up to date.
The Quest Log is where you guys can note down important things that you've seen or goals that you have in mind so that you won't forget them later. You can also keep notes on what you know about the situations. Please make sure you speak with each other before deleting anything in your Quest Log.
The Team Journal is more of an RP thing, but can still be important and useful for not only documenting, but remembering certain events. It's a good way to have a form of character RP without having to be all together during a session as well. Basically, your characters will be expected to wright entries in the journal on what they did or what they found. Characters can respond to each other since they all share a journal. It's also important to know that the commander will read your journal entries when you return in order to keep up with details of what you did. So it's mostly RP, but can also have some important gameplay pieces to it too. There will also be entries from NPCs that are with your team from time to time that show up. Sometimes they will leave important things relevant to the world or their backstory.
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Post by SummerCrow on Feb 4, 2017 1:54:35 GMT -6
Session summary, Celica's Perspective Stayed to guard the mages in the tavern, like she was told. Amelie disappeared. A demon came out of the underground to kill the mages, so she killed it. Then the alarm went off, so she killed the mages. Then everyone came out with a weird girl and some dracopixie things. ...Oh, they don't like her... Considering her pseudonym means Pixie Dragon, that kinda hurts... And no one explained what happened underground. But we succeeded, apparently. And got enough reward money for some new gear, that's nice. But Don was mean to the nun. She wanted to speak with that new girl, she seems nice, and quiet. But that loud dragon was doing that annoying thing she does... At least Kyla let her watch some fun technology stuff. That was fun. Now we have a new job. Something about magic marks and stopping a world's nature from being out of balance... Celica doesn't really get it, but apparently we just need to duel the guys with the marks while preventing a big war? The fighting should be easy, enough. Oh... The loud dragon's going on boasting about getting all the marks to be really strong or something, and the slime seems cross with her and Amelie's trying to keep the peace... Sechs gets to come this time... Yay...! Is New Girl coming?
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Post by Neo on Feb 4, 2017 2:10:04 GMT -6
I vote no to bringing Alice along. I think she would be good to have along when we go to Terran, but it seems a little too risky to bring her along in a world with lots of giant ranged thingies.
Also, poor Celica... She and Shira really need some bonding time.
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Post by SummerCrow on Feb 4, 2017 12:01:58 GMT -6
It still feels like I'm cutting people off whenever I do stuff, but, hey, look. I didn't have to be a dick about it. Isn't that right, me?
I don't have that feeling in Schism, usually. I wonder if it's actually because of playing a shy character vs. playing an energetic character...?
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