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Post by Malefio on Dec 22, 2016 18:31:42 GMT -6
Okay, what I'm missing is:
AR HF Initiative (Can't do anything with it actually) Perception Invoke Trust/Intimidate Charm/Impress Lift Carry Throw Carry Max Carry (Running) Hold Max Cruising Leaping Distance In/Out
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Post by Golurkcanfly on Dec 22, 2016 18:33:32 GMT -6
I'm not psychic.
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Post by Neo on Dec 22, 2016 18:40:47 GMT -6
Okay, what I'm missing is: AR HF Initiative (Can't do anything with it actually) Perception Invoke Trust/Intimidate Charm/Impress Lift Carry Throw Carry Max Carry (Running) Hold Max Cruising Leaping Distance In/Out AR, HF: If you have them, it will be listed in your OCC(for HF) or armor stats(For AR). I don't think Shifters get these. Don't remember what page Perception is on, but it's in the 300s somewhere. All the rest- except Cruising, don't worry about that- can be found in the beginning pages of character creation, in the attribute section, around page 285-290. Leaping is 5 feet distance, 4 feet out, unless you have Supernatural P.S, which I'm 99.9% sure you don't.
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Post by Malefio on Dec 22, 2016 18:56:41 GMT -6
Still missing these three:
Carry Max Carry (Running) Hold Max
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Post by Neo on Dec 22, 2016 19:01:55 GMT -6
Still missing these three: Carry Max Carry (Running) Hold Max I can't find those either, so I'd say don't worry about it.
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Post by Malefio on Dec 22, 2016 19:04:17 GMT -6
Alrighty then I should be done
-My items and stuff have no description, but there's none in the books -Just is the one who's supposed to build my Weasel scout
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Post by Malefio on Dec 22, 2016 19:07:30 GMT -6
Oh one last thing Just, you have to decide if I count as a supernatural creature or not, that changes my Lift and Carry stat significantly
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Post by Neo on Dec 22, 2016 19:14:28 GMT -6
It changes a whole heck of a lot more than just your Carry and Lift. But unless you're using a supernatural R.C.C, I don't believe you get any supernatural bonuses, regardless of your in-story race. Otherwise, anyone could just say "I wanna play a Supernatural Cyber Knight!" and suddenly all the R.C.Cs are obsolete, and everyone can have access to ridiculous bonuses.
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Post by SummerCrow on Dec 23, 2016 11:18:10 GMT -6
Something Neo (or was it Mal?) said - could we do one more practice session with a ley line/nexus/rift?
I'd also like to see how Celica handles outside of Riese. When she does primarily SDC damage.
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Post by SpringForest on Dec 23, 2016 13:36:58 GMT -6
Something Neo (or was it Mal?) said - could we do one more practice session with a ley line/nexus/rift? I'd also like to see how Celica handles outside of Riese. When she does primarily SDC damage. It was Neo. Yeah, I guess we could. What would change if you were on a ley line/nexus/rift? I can set up an SDC battle. On a somewhat related note, would you like to tie the last practice session into the actual story? Being hired as mercenaries to protect the town from Atlanteans could be a good reason that Celica, Shira, and Slimex were in that town at the same time. It doesn't have to be, but I figured I'd present the option since it was possible.
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Post by SummerCrow on Dec 23, 2016 14:09:11 GMT -6
Ley line combat's complicated enough that I skimmed the rules and said I'd learn it if it ever mattered.
Do you mean start just after the fight, or just before?
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Post by SpringForest on Dec 23, 2016 14:20:26 GMT -6
Ley line combat's complicated enough that I skimmed the rules and said I'd learn it if it ever mattered. Do you mean start just after the fight, or just before? Probably a day or two after so the town has a reason not to be in shambles.
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Post by SummerCrow on Dec 23, 2016 14:29:21 GMT -6
I imagine a day or two after with Shira around's a reason for it to be more in shambles...
But Celica could've stuck around to help salvage. Also heh heh whoops sorry about the Windows, but better than letting him smash another building... right?
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Post by Malefio on Dec 23, 2016 14:51:35 GMT -6
I usually need to make a battle of will when I summon demons, but Just could simply decide "Slimex managed to summon a bunch to help."
Slimex himself probably didn't help directly though.
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Post by SpringForest on Dec 23, 2016 15:28:16 GMT -6
I usually need to make a battle of will when I summon demons, but Just could simply decide "Slimex managed to summon a bunch to help." Slimex himself probably didn't help directly though. Well, the battle itself was the practice fight we had last night. I figured it could be a good way to bring you three together.
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Post by SpringForest on Dec 23, 2016 15:29:01 GMT -6
Also heh heh whoops sorry about the Windows, but better than letting him smash another building... right? That's the second time this week. We should really be more careful in picking our mercenaries...
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Post by Malefio on Dec 23, 2016 15:39:45 GMT -6
I usually need to make a battle of will when I summon demons, but Just could simply decide "Slimex managed to summon a bunch to help." Slimex himself probably didn't help directly though. Well, the battle itself was the practice fight we had last night. I figured it could be a good way to bring you three together. What I meant to say is that you could decise I summoned demons to have them rebuild the town.
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Post by SpringForest on Dec 23, 2016 15:49:47 GMT -6
Well, the battle itself was the practice fight we had last night. I figured it could be a good way to bring you three together. What I meant to say is that you could decise I summoned demons to have them rebuild the town. Oh, alright. Makes enough sense to me.
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Post by Neo on Dec 23, 2016 16:49:33 GMT -6
But I really wanted to RP the party meeting for the first time. Because Shira and Celica's first meeting will be hysterical. Also, according to the book, Splurrgoth Raiders(Atlanteans) only raid along the coast, and they rarely go further inland. Cause, you know, they come from the ocean.
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Post by Neo on Dec 23, 2016 16:51:26 GMT -6
Oh, and a lot of combat stuff changes when on a Ley Line/Nexus, especially for magic and psychic characters. Which is why I brought it up.
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