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Post by Piomega on Dec 14, 2016 12:25:07 GMT -6
>Well I guess we shall do the honorable thing abd challenge the paperclip to a (Yugioh type) duel.
You challenge the paperclip to a Yugioh-style duel!
The paperclip doesn't respond.
You win by forfeit.
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Post by Deleted on Dec 14, 2016 12:48:31 GMT -6
Good now we shall claim its Soul Arcane powers for ourselves self. Lets go ahead and grab the paperclip and claim it's power
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Post by Piomega on Dec 14, 2016 12:52:50 GMT -6
You grab the paperclip in your hand, but it refuses to yield the arcane power that it undoubtedly contains. Or maybe you just read too much fantasy. But probably, it's just refusing to wield the vast amount of power with its every curve.
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Post by SummerCrow on Dec 14, 2016 12:56:22 GMT -6
...Right.
Well, then, key that door.
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Post by Deleted on Dec 14, 2016 13:35:19 GMT -6
Tell the paper clip we claimed your power fare and square. We challenged you to a card game and you lost. Meaning your powers and soul belong to us.
If it didn't want to give us its power it should have won the duel. Now no use trying to fight it. Your power belongs to us. Try draining its power with authority.
Evil laugh is optional....
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Post by Piomega on Dec 14, 2016 13:37:37 GMT -6
You carefully insert the key in the door. It clicks. You jump at the sound, but nothing happens.
Carefully opening the door, you see the incredibly long, winding hallway.
It's dark, and you're not at an angle where you can see the end. For all you know, it's riddled with traps. There is a gentle but terrifying dripping noise.
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Post by SummerCrow on Dec 15, 2016 0:57:29 GMT -6
Place the mattress on its side and slowly shove it longways along the hallway, following slowly.
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Post by Piomega on Dec 15, 2016 13:22:29 GMT -6
You slide the mattress down the long, dark, twisting hallway.
It takes about five minutes to get to the end, but there doesn't seem to be much in the way of traps. Your mattress is quite damaged by the end, however, having being forced into positions that snapped the springs.
You finally get to the end, and carefully place the mattress on the floor.
As soon as you enter, the words ''Recreation Room' ' flash in your vision. Experimentally, you go back out of the room, and re-enter it. The words appear again.
The walls are split horizontally across the middle, with the top half of the wall in green, and white patterned beneath. It is decorated with exotic mounted animal heads. There's a jukebox, a pool table, assorted couches and chairs, mahogany flooring, and a glass chandelier that the movies, games, and shows that you have viewed tell you would eventually shatter and/or fall on someone. The surreality of the events you have experienced tell you that this instinct may or may not be useful in this situation.
There's also a TV, and a full-length mirror that you briefly take the opportunity to examine yourself in.
You're wearing a black and grey jumpsuit with green patterns and '7' symbols. The helmet, shoes and gloves you are wearing are a part of the suit, and there is no discernible way to remove any of them, or take the suit off. The helmet is also black and grey, with glowing green eyes shining out of black eyeholes, a strange symbol above them, and a teardrop above that. It is a somewhat ethereal design.
The colours on your arm, where the liquid dissolved the sleeve, are slightly brighter than the rest of the suit.
You are interrupted from your musings about your reflection when the TV turns on, and a strange, high-pitched voice blares out at you. "Hello, Number 7."
A figure, probably a man, is visible in a darkened room, from the waist up. His suit is similar to yours, although the patterns are different, white features rather than green, with a phantasmal helmet design.
"So glad that you could join us here. I bet you'll have quite a few questions for me, won't you?"
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Post by SummerCrow on Dec 15, 2016 13:32:54 GMT -6
A: Why am I number 7? B: Who's the jackass who thought up that NaOH/acidtouch trick? C: What are the restrictions on that green ribbon thing? D: What now?
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Post by Deleted on Dec 15, 2016 14:25:13 GMT -6
Make a motion like your holding a duel disk.
Okay Mr. Shadows I challenge you to a duel.
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Post by Piomega on Dec 15, 2016 14:49:17 GMT -6
"Why am I number 7?" You inquire of the man.
"Simple," he says. "There were fifteen contestants, and each of the core twelve are essentially given a number at random. Yours happened to be seven."
Suddenly flaring up, you grab your healed arm and manage to coldly ask the man in a civil tone, who the person that thought up the NaOH/acidtouch trick was. However, your every expletive turns into inane words, such as 'kitten' and 'son of a donut'. "That was me" he says, in a flat, airy monotone. "Every trap you will see in this facility was designed by me, after rigorous screening to make sure there is a large enough chance you will survive, a low enough chance of death, a sufficiently moderate difficulty, and a large enough amount of ways that you can solve the puzzle. The puzzles in the room you were just in were designed specifically so that you personally would be able to solve them, and introduce you to the way things work here. I am afraid there is far more of that to come. You will not necessarily be able to solve them on your own, and may need the help of the other contestants. I would be very careful about trusting them, however we will go into that later."
"What about that green ribbon?" You ask him. "Are there any limits on that thing?"
"If you break the 'ribbon', it will never work again." He says, tilting his head sideways, speaking as though addressing a toddler. "Your 'ribbon' will only work for you, and likewise with everyone else in this facility, aside from one person, whom we'll cover later. It is called the 'Vittalis', and you may only use it once per in-game day, although today that restriction is lifted. It activates the healing powers of your suit, destroying diseases and toxins. You will not be able to move it, although no penalty will be incurred if you try. Unless you break it. It will not regrow limbs that have been healed over, unless you recreate the original wound."
After a pause, you ask "So, what now?"
"This puzzle will be unsolvable until tomorrow. Your phase is about to end. Each day, except today, starts with an 18-hour phase where everyone is active. Today that has been skipped. Then a four hour phase, not currently designated to anyone. Then each of the core twelve contestants have an individual 2-hour phase, which happen in a random order. And repeat. At the end of phases where you are active, you must get back to your room before the time runs out. When the time runs out, you will be simultaneously injected with a sleeping drug into your wrists, legs, and neck. If you do not manage to actually get in bed, but still get into your room in time, you will not have a pleasant night, and might wake up feeling rather stiff, however there will be no permanent consequences. If however, you fail to get back to your room on time, the consequences will be dire.
You have just over fifteen minutes before your phase ends. If you have no more questions, I suggest you take your mattress back, and reassemble your bed."
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Post by Piomega on Dec 15, 2016 14:52:52 GMT -6
You make a motion like you're holding a duel disk. In fact, you take out your coin, which is sort of like a duel disk.
"I CHALLENGE YOU TO A DUEL!"
You suspect he is raising his eyebrows.
"A duel? You have far more important things to be worrying about. Your life is on the line. You are unable to reach me, and surprisingly enough, likewise. So, the answer is no."
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Post by Deleted on Dec 15, 2016 15:23:33 GMT -6
So you forfeit. I am on a roll your soul belongs to me. Just like I claimed the soul of the mythological paper clip filled with arcane powers.
Go back to your room and fall asleep in celebration of our victory
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Post by Deleted on Dec 15, 2016 15:26:18 GMT -6
Go back to our bed room with Floofy (the name of our mattress) and try our best to reassemble our bed before we fall asleep
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Post by SummerCrow on Dec 15, 2016 15:31:30 GMT -6
Except assemble the bed on the floor instead of the frame in an act of mild defiance.
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Post by Piomega on Dec 16, 2016 10:23:47 GMT -6
"AHA! SO YOU FORFEIT!" You triumphantly shout. "YOUR SOUL IS MINE!"
"No. I accept. The site of our battle shall be right here. Feel free to have it at any time." He says, without even sounding like he's joking.
"By the way, why did you grab the key with your arm? Personally, I would have tried the sword, or made a hook from the paperclips, and put them on the end of the rope. Oh, before you go, never tell anyone your name. Your life may depend on it. That is all."
The TV winks out. Dragging your mattress behind you, you make your way back to the room. Seemingly, you take different twists and turns going back than you did coming to the Recreation room.
The duvet is completely unusable, and the pillow is in several pieces. You make your bed as best you can on the floor, deciding to take the sheet off the mattress, and use it as a duvet.
The words 'Ten minute warning!' force themselves into your mind. What do you decide to do now?
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Post by SummerCrow on Dec 16, 2016 10:31:13 GMT -6
We should've asked where the bathroom was... Well, take care of that as best as possible. And "BECAUSE I KNEW I COULD FIX MY ARM AND DIDN'T WANT TO RISK DAMAGING USEFUL TOOLS, YOU PICKLE."
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Post by Piomega on Dec 16, 2016 11:01:32 GMT -6
Quite a few people have left this already. How do I attract them back, or attract new people?
___________________________________________________________________________________________________________________________
Strangely enough, you're not hungry, or thirsty, and you don't need the bathroom. This is strange, you usually have to go after you wake up...
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Post by SummerCrow on Dec 16, 2016 11:06:22 GMT -6
Quite a few people have left this already. How do I attract them back, or attract new people? If you figure that out, let me know... I usually try pestering them on the social board.
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Post by Piomega on Dec 16, 2016 11:41:39 GMT -6
So, what now?
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