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Post by SpringForest on Jun 12, 2016 23:05:15 GMT -6
I'll give you some backstory tomorrow
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Post by SummerCrow on Jun 13, 2016 0:17:42 GMT -6
I guess I should do a thing for Pixies. Save Neo some work. He can correct anything I'm wrong about.
Pixies: Pixies are extremely isolationist, by necessity more than nature. They tend to live on mountaintops and in highlands, with major settlements running more-accessible trading posts nearby. A few particularly adventurous and powerful pixies live in the floating islands, but most aren't strong enough fliers for that to really be safe for them. They're fairly rare to find in other cities. A few live with humans, they're comparatively common hanging with the elves, almost none live with dwarves, and they avoid gnomes like the plague. Like gnomes, they have some ability to work with illusion magic and are generally skilled manipulators, able to discreetly slip in to most societies. Visually, they're very similar to gnomes in terms of size and stature, though sporting two pairs of thin wings. If you ever compare a pixie and a filthy, disgusting, ground-hugger gnome to their face, the pixie will ****ing kill you. Well, probably not, 'cause it's like half your size... But it will be upset. Gnomes don't have the same feelings and are generally neutral towards pixies.
They're almost certainly either a subspecies of gnomes, or descended from a common ancestor.
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Post by GX1997 on Jun 13, 2016 5:49:39 GMT -6
I want to be able to see all my options, yes. I'll decide thinfs from there.
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Post by Neo on Jun 13, 2016 5:55:35 GMT -6
I want to be able to see all my options, yes. I'll decide thinfs from there. Okay. I'll post the Holy One and Orc stats when I'm a bit more... Awake. I kinda haven't slept tonight. At all.
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Post by SummerCrow on Jun 13, 2016 9:06:58 GMT -6
I want to at least finish the day in Oz before this campaign starts, by the way...
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Post by Golurkcanfly on Jun 13, 2016 9:56:04 GMT -6
Here are some races you might want to look at if you want to go Wizard, Occultist, or Necromancer:
Human High Elf Wood Elf Gnome Half-Elf Against/Holy One Tiefling
The three classes all primarily use Intelligence, but Necromancer benefits from High Charisma and Low Constitution (mainly for Talents and Feats, so something like Holy One or Human would be great, since Holy One gets bonus defence and a CHA bonus while Humans get an extra feat), which could be used with more "Good" options like Redeemer or fun options like Cackling Soliloquist (You use all your actions for a single spell, but you get to make a monologue which strengthens it according to what's in the monologue). Occultists benefit from high Wisdom as well, and Wizards don't need much besides Intelligence
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Post by Golurkcanfly on Jun 13, 2016 13:56:28 GMT -6
I made a starting sheet for GX since she's a bit busy and I wanted to help her out, but since I can't message it to her, I'm posting it here. It doesn't have backgrounds, but it has everything else.
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Post by Neo on Jun 13, 2016 14:11:24 GMT -6
I made a starting sheet for GX since she's a bit busy and I wanted to help her out, but since I can't message it to her, I'm posting it here. It doesn't have backgrounds, but it has everything else. But she hasn't even settled on a race yet. So, you know, that "placeholder sheet" is kinda worthless. Because it's going to be changed a lot. Also, I can't open those files, remember.
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Post by Golurkcanfly on Jun 13, 2016 14:14:50 GMT -6
Well, I wanted to get things started for her benefit, so that way I can help her pick stuff out later. I only posted it here since you can't attach files to PMs.
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Post by Neo on Jun 13, 2016 19:46:30 GMT -6
I still think GX should be a Dragonspawn Sorceress. But anyway, moar races! Holy One/Aasimar: The Aasimar, more commonly known as "Holy Ones", are humans who have been touched by the Gods of Light(or perhaps the Gods of Darkness). While not technically an entirely new race, Holy Ones are... Quite unique. They still appear like normal humans, except each Holy One bears a Sacred Rune somewhere on their body that is totally unique to each individual. Each individual Holy One also has one more thing that is totally unique to them, and that is their "Gift". Aasimar Gifts are all tied to two things: the Gods and human senses. For example, the Priestess herself is a Holy One and her gift involves hearing the gods speak. A different Holy One may see the Gods' handiwork on all things- whether they actually see giant transparent hands reaching down from the sky or just instinctively know when the Gods are directly involved with events is up to the player. A Holy One may smell a unique, peculiar smell when entering an area the Gods wish for them to go. A Holy One may feel a chill in their bones whenever the Gods of Light are warning them about something. Aasimar are very rare(naturally), but the Church of Light recognizes all of them as Saints. Some live in old monasteries far away from civilization, others live relatively normal lives in small villages without knowing or understanding their Gift. There are rumors that the Crusader knows of "Dark Aasimar", or Dark Ones, and may even be one himself. Whether that is true remains to be seen. But Aasimar, regardless of which Gods they serve, generally have a potent natural talent for magic and affinity for Magic Items.
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Post by Golurkcanfly on Jun 13, 2016 20:02:57 GMT -6
We have enough CHA characters though We need someone with INT, and I think a Holy One Necromancer with exploding Summoned minions and hammy monologues would be fun
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Post by Neo on Jun 13, 2016 20:08:58 GMT -6
I think you mean a "Dark One" Necromancer. Necromancy isn't typically... Well, taught. Ever. That's the Domain of the Lich King(And I do mean a literal Domain). And I don't think the Lich King would welcome a Holy One into his midst. Or vice versa.
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Post by Golurkcanfly on Jun 13, 2016 20:13:01 GMT -6
Did you read the class entry? There's even a Talent specifically for Necromancers who are iffy with the LoC King called Redeemer, which makes summoned undead explode upon death Dark is not Evil, remember.
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Post by Neo on Jun 13, 2016 20:34:04 GMT -6
Did you read the class entry? There's even a Talent specifically for Necromancers who are iffy with the LoC King called Redeemer, which makes summoned undead explode upon death Dark is not Evil, remember. I know that. However, since the Lich King created Necromancy, it is entirely his domain. There's nothing wrong with being a redeemed Necromancer. And I guess, technically, you could be a redeemed Necromancer who was touched by the Gods of Light later- but then you would have to convince me why you can still do Necromancy in the first place. Which would take some doing. Holy Ones are humans who are touched by the divine. Such a blessing is extraordinarily powerful, and would most likely erase any connection to the Lich King- including the ability to call upon his power. Necromancers are able to be Necromancers because they draw on the Lich King's power. If a Necromancer can't draw on his power, then they are no longer a Necromancer, just a Wizard. I would allow a Dark Aasimar to be a Necromancer, because there is a connection between the Dark God of Death and the Lich King. So being cursed by the Dark Gods wouldn't necessarily do away with the Lich King's influence. In fact, it might even strengthen it. But for a Holy One to be a Necromancer... You're going to have to be really good at convincing me. And I'm just going to say, even GX would have a hard time convincing me to allow that. And I'm normally quite happy to agree to anything she wants.
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Post by Golurkcanfly on Jun 13, 2016 20:38:42 GMT -6
Just read the 13 True Ways PDF. The Lich King invented Necromancy, but he doesn't really control it. Anyone can access it.
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Post by Neo on Jun 13, 2016 20:41:13 GMT -6
Just read the 13 True Ways PDF. The Lich King invented Necromancy, but he doesn't really control it. Anyone can access it. Obviously, I've changed that, haven't I?
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Post by Golurkcanfly on Jun 13, 2016 20:42:47 GMT -6
But you could un-change it for interesting opportunities
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Post by Neo on Jun 13, 2016 20:54:45 GMT -6
But you could un-change it for interesting opportunities No, because it would mean having to redo a significant portion of the Lich King's character and backstory, as well as the culture associated with him, AND I would have to change a lot of things about the Priestess, the world, Holy Ones, and religion in general. Which I'm not going to do solely because of "interesting opportunities". If that's what GX really, really wants to do, then she can PM me and we can discuss it. Otherwise, the GM has ruled. The Lich King both invented and controls Necromancy. It is his domain. All Necromancers draw power from him. A Necromancer who stops drawing power from the Lich King either becomes a normal Wizard or normal mundane person who can't control magic at all(Lore purposes only, I'm not going to force anyone to class change in the middle of the campaign). Holy Ones(Light Aasimar) cannot be Necromancers.
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Post by Golurkcanfly on Jun 13, 2016 20:56:50 GMT -6
And why can't Aasimar choose to neglect their heritage and make a pact with the Lich King? That's a thing evil likes to do a lot, corrupting people from good to evil, right?
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Post by Neo on Jun 13, 2016 21:12:50 GMT -6
And why can't Aasimar choose to neglect their heritage and make a pact with the Lich King? That's a thing evil likes to do a lot, corrupting people from good to evil, right? Because for all the Lich King's power, he's not nearly strong enough to go head to head with the Gods of Light and win. At least, not often and not without careful preparation. A Holy One's Gift isn't their "heritage". It is essentially an Epic Tier blessing given to them by the Gods that cannot be removed. It is a substantial, almost physical thing that all Holy Ones carry around with them for as long as they bear their Sacred Mark. The Lich King might be able to break past a Sacred Mark's divine protection with enough time, and corrupt a weaker Holy One. However, that would be more like a "One Unique Thing" and not something that's generally possible. But if the Lich King tried that against the Priestess, or another powerful Holy One... He would be incinerated. Even though the Priestess on her own is no match for the Lich King's magic, the power of her Sacred Mark is such that if the two were ever to meet in battle, the Lich King would be obliterated. Why do you think he hasn't invaded Santa Cora yet? Unless he were to receive significant aid from either the Dark Gods or some extremely powerful demons, the Priestess would crush him. I am open to the idea of making it a One Unique Thing. However, like I said, it will take some convincing.
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