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Post by SummerCrow on Jun 14, 2016 19:53:15 GMT -6
3 characters have just found the main plot thread of STARS. If everyone went all-out efficient, there'd be 3 sessions left. Considering it took 80% of a session to make it 40m past 2 guards...
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Post by Golurkcanfly on Jun 14, 2016 19:55:03 GMT -6
Is it to get to the Old Earth Empire?
Because that's my plan.
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Post by Neo on Jun 14, 2016 20:00:38 GMT -6
I'm 90% sure Crow means tackling the issue of Probos' giant laser and finding out where Sophia was heading, since GX mentioned her character was plot relevant. Anyway, wrong topic. Question still stands. Wait until after STARS or no?
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Post by GX1997 on Jun 14, 2016 20:43:29 GMT -6
I'm 90% sure Crow means tackling the issue of Probos' giant laser and finding out where Sophia was heading, since GX mentioned her character was plot relevant. Anyway, wrong topic. Question still stands. Wait until after STARS or no? No. She just provides a type of link within the party to one of the organizations in the S.T.A.R.S. universe that the party was previously missing.
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Post by Neo on Jun 14, 2016 21:53:25 GMT -6
I'm 90% sure Crow means tackling the issue of Probos' giant laser and finding out where Sophia was heading, since GX mentioned her character was plot relevant. Anyway, wrong topic. Question still stands. Wait until after STARS or no? No. She just provides a type of link within the party to one of the organizations in the S.T.A.R.S. universe that the party was previously missing. Oh yeah, that's right. I still say it has something to do with Probos though.
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Post by GX1997 on Jun 14, 2016 22:24:37 GMT -6
No. She just provides a type of link within the party to one of the organizations in the S.T.A.R.S. universe that the party was previously missing. Oh yeah, that's right. I still say it has something to do with Probos though. In part, but, you know, anyone else could say the same thing since she was found on a ship that had picked her up from the Probos flagship or whatever.
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Post by Neo on Jun 14, 2016 22:29:19 GMT -6
Oh yeah, that's right. I still say it has something to do with Probos though. In part, but, you know, anyone else could say the same thing since she was found on a ship that had picked her up from the Probos flagship or whatever. I thought you were going to bed. Well, as long as you're still up, any ideas for your 13th Age character?
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Post by GX1997 on Jun 14, 2016 22:33:16 GMT -6
In part, but, you know, anyone else could say the same thing since she was found on a ship that had picked her up from the Probos flagship or whatever. I thought you were going to bed. Well, as long as you're still up, any ideas for your 13th Age character? I'm still around talking to Lurk. He woke up with terrible symptoms that I believe are caused by him now being off the oxy they gave him after the wisdom teeth extraction, so I'm here while he tries to get back to sleep. I have no idea about my character yet. When it comes, everything will come at once.
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Post by Neo on Jun 14, 2016 22:39:00 GMT -6
I thought you were going to bed. Well, as long as you're still up, any ideas for your 13th Age character? I'm still around talking to Lurk. He woke up with terrible symptoms that I believe are caused by him now being off the oxy they gave him after the wisdom teeth extraction, so I'm here while he tries to get back to sleep. I have no idea about my character yet. When it comes, everything will come at once. Poor Lurk. If there's anything I can do, lemme know. Also, that's fine. I'll stop pestering you about it now.
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Post by Neo on Jun 15, 2016 0:35:14 GMT -6
So... About Necromancers. Technically, you only have to be connected to the Lich King to be one. You don't have to actually serve him. Take that as you will.
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Post by Neo on Jun 15, 2016 4:13:18 GMT -6
YAY!!!!!!!!!!!! I FINALLY DID IT!!!!!!!! I finally figured out how to make custom tokens, and they're perfect! I'm so happy! And the best part? It's extremely easy to do now. So if anyone wants a custom token for their character, all you have to do is link me the picture you want to use and I'll have it ready in under a minute. ... Bad news? This means I've wasted like $15 on premium tokens. Gah.
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Post by Neo on Jun 15, 2016 15:44:13 GMT -6
So, what's left... Half-Orcs, Living Dungeons, Icons, and Koru Behemoths, and I think that's all the general knowledge you guys need before the campaign starts.
Living Dungeons: There are two types of "dungeons"- Permanent Dungeons, like normal ruins and deep caves, and Living Dungeons. Living Dungeons are wonders- and terrors- of the natural world. No one really knows where they come from, or even what they really are. All anyone knows is that Living Dungeons rise up from deep, deep underground, and they bring terrible monsters and things from the ancient world with them. Living Dungeons are usually much, much more dangerous than normal dungeons and are considered evil by most. The Church of Light regularly sends out Paladins and Inquisitors to investigate and deal with Living Dungeons both nearby and far away, but until recently, Living Dungeons were very rare. However, in recent weeks, more and more Living Dungeons have been rising to the surface in greater and greater numbers, and the Priestess is starting to feel overwhelmed trying to keep them all in check. Imperial Wyvern Riders have been dispatched to most towns and cities in the Empire in order to provide better defense for the citizens, and the new Archmage has been hard at work trying to uncover the reason behind the sudden surge of Living Dungeons and reinforce the magical wards protecting the Empire.
Once a Living Dungeon fully breaches the surface, it becomes a major problem for the surrounding area. Living Dungeons serve as direct connections to the Under, and generate hundreds of monsters, dangerous monsters that most normal people wouldn't even know exist, let alone be able to defend themselves against. And once they fully breach the surface, they become Permanent Dungeons, permanent fixtures of the landscape. Once that happens, nothing can be done about them then, and a lot of small towns and even cities have had to evacuate and relocate because of Living Dungeons. But if you can reach the depths of a Living Dungeon before it fully breaches the surface, you can "slay" the dungeon by destroying its crystalline heart, which will cause the dungeon to collapse and sink back underground. As such, there's always a sense of great urgency when hunting dungeons.
The oldest- and most dangerous- Living Dungeon by far lies on the island of Omen, in the center of the Midland Sea. The first Living Dungeon on the island broke the surface and became permanent centuries ago, and many, many more Living Dungeons rose up on the island since then, eventually turning the entire island into one giant Living Dungeon. When there are too many Living Dungeons on the island at once, chunks of the island will break off and drift towards the shore, carrying with it legions of powerful monsters. These small chunks of land and dungeon are called "Omens", named after the island they come from, and because they herald tragedy and disaster if one drifts close to a populated area. Whenever an Omen of Disaster is close to the shore, the Archmage's wards go off like an alarm, sending sirens blaring through nearby cities. Most people who've lived in coastal cities for any long period of time know what those sirens mean, and they know to run. And run fast.
No one has actually ever tried to conquer the island of Omen before- most likely because all sane people agree such a thing is impossible.
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Post by SummerCrow on Jun 15, 2016 15:50:58 GMT -6
So, uh... Would it be possible to make a living dungeon into a pet? Or, y'know, taming it. To do your bidding once it goes perm. Since it's kinda-living. I dunno if it's sentient...
Also, that question relevant to getting Lay On Hands(C) at rank 5.
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Post by Neo on Jun 15, 2016 16:20:23 GMT -6
So, uh... Would it be possible to make a living dungeon into a pet? Or, y'know, taming it. To do your bidding once it goes perm. Since it's kinda-living. I dunno if it's sentient... Also, that question relevant to getting Lay On Hands(C) at rank 5. Uh... Maybe? Don't think anyone's ever tried before. And I, as the GM, have absolutely no idea how one would do that or what you would roll for it. Absolutely-diddly-squat-no-idea. But I won't necessarily rule it out... Maybe? Living Dungeons aren't really sentient- then again, no one's ever even thought about that before so they could be? I mean... You could have the Bard in the party try to sing to the dungeon. Or something. I don't know.
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Post by Golurkcanfly on Jun 15, 2016 16:22:06 GMT -6
I just realized that Spydvinge is Android 17. They're both mechanical beings of incredible strength who end up being Rangers.
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Post by SummerCrow on Jun 15, 2016 16:38:25 GMT -6
Singing, of course! If the bard-song can attune to the living-dungeon-heart's natural resonant frequency, then something magi-science mumbo jumbo!
Fortunately for you, Pixie's one o' them-there Lawful-Good types (lack of a real alignment system be damned), so don't expect as much of that type of stuff as I'd normally pull.
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Post by Neo on Jun 15, 2016 16:53:47 GMT -6
I just realized that Spydvinge is Android 17. They're both mechanical beings of incredible strength who end up being Rangers. Well, Speed still seems to prefer to fight with melee weapons, unlike traditional Rangers. And hopefully Speed isn't a crazy, evil psychotic sociopath like 17 is.
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Post by Neo on Jun 15, 2016 16:56:31 GMT -6
Speaking of Speedwagon, I need you to send me your character's backstory, Lurk.
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Post by Golurkcanfly on Jun 15, 2016 17:08:47 GMT -6
K.
Now to get GX to name her character JoJo so I can say "JoJo" in Dub-Speedwagon's voice.
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Post by Neo on Jun 15, 2016 19:28:29 GMT -6
K. Now to get GX to name her character JoJo so I can say "JoJo" in Dub-Speedwagon's voice. No. Just no.
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