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Post by Neo on Jun 24, 2016 23:28:21 GMT -6
Dragons eat a lot. Rena would be starving.
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Post by SummerCrow on Jun 24, 2016 23:29:57 GMT -6
The Tigrex was supposed to be super-intimidating, then a moderately tough fight... It accomplished one of those things.
Better ratchet up the next fight a few notches. I mean, how tough's a trio of light cruisers flying 1000ft up compared to a giant... thing, anyway?
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Post by HHDeception on Jun 25, 2016 0:15:23 GMT -6
Just give them extra defenses?
Also, request to have Careless Whisper on the background music roster.
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Post by Neo on Jun 25, 2016 0:26:35 GMT -6
Giving enemies extra defenses is tricky, because it could slow the battle down and make it drag on, which isn't something we want. Honestly, I think the ships will be much harder to beat than the Tigrex was already. Because they're airborne, and Rena can't transform without attracting the attention of all three armadas, she's either going to have to pilot the mech or swing through the trees and lure the ships into traps. Sophia's in a similar situation. So unless they land, the only ones who can really do any damage to the ships are Pancake and Bill. Kurt and Blade Kitty aren't gonna do much of anything against ships flying a thousand feet in the air.
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Post by SummerCrow on Jun 25, 2016 0:31:59 GMT -6
I did remember to post the mech's stats, right? Not just the weapons, but its movement and all that?
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Post by Neo on Jun 25, 2016 0:34:44 GMT -6
I did remember to post the mech's stats, right? Not just the weapons, but its movement and all that? I actually don't remember if you posted the movement. Just remember the weapons and HP.
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Post by SummerCrow on Jun 27, 2016 18:28:46 GMT -6
Cheese, did I remember to give you that stats for the Spider Armor?
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Post by The Big Cheese on Jun 27, 2016 19:10:24 GMT -6
Cheese, did I remember to give you that stats for the Spider Armor? Nope.
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Post by SummerCrow on Jun 27, 2016 19:28:42 GMT -6
armor 20 defect: partial (chest only) defect: uncomfortable defect: unstylish +1 against scaredy-dragons
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Post by SummerCrow on Jun 27, 2016 19:35:43 GMT -6
You all have character sheets now. Which include roll-y things for some stuff. But there aren't any templates for BESM. So I had to make it myself. So it looks like crap. Since I haven't used HTML since middle school. And a lot of stuff don't work yet. And I can't figure out for the life of me why DCV isn't filling but ACV is. And you have to manually enter 0's (or whatever your rank is) into several fields - Massive Damage, Attack Com Mastery, Def Com Mastery, Tough, and Energy Bonus, as well as the accuracy field of any weapon. And the damage doesn't calculate right. I'm just going to turn that into a text box where you can make a note of it.
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Post by Neo on Jun 27, 2016 19:40:24 GMT -6
armor 20 defect: partial (chest only) defect: uncomfortable defect: unstylish +1 against scaredy-dragonsMeanie.
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Post by Neo on Jun 27, 2016 19:42:37 GMT -6
You all have character sheets now. Which include roll-y things for some stuff. But there aren't any templates for BESM. So I had to make it myself. So it looks like crap. Since I haven't used HTML since middle school. And a lot of stuff don't work yet. And I can't figure out for the life of me why DCV isn't filling but ACV is. And you have to manually enter 0's (or whatever your rank is) into several fields - Massive Damage, Attack Com Mastery, Def Com Mastery, Tough, and Energy Bonus, as well as the accuracy field of any weapon. And the damage doesn't calculate right. I'm just going to turn that into a text box where you can make a note of it. I think I'll keep using my old character sheet. But thanks, Crow.
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Post by SummerCrow on Jun 28, 2016 8:04:00 GMT -6
Actually... No one waste time filling these in yet. I'm going to simplify the sheet significantly so it'll only have spots for base stats, boxes for other stuff like skills, HP/EN tracking... Screw trying to make it do the math it doesn't want to do, I'll just have it do simple rolls. I'll add macros for damage calculation if I can figure it out.
GX, I'm using you and Sabine as test dummies, in case you notice your stuff's filled in a bit. Because those two happen to appear at the top of my hero/nemesis lists. Hm. "Hero" and nemesis lists. Which reminds me I need to see if Regi's actually going to be here this week. Because if he is, he and Charlie can split telling you all the stuff they've been up to.
Anyway, I'll try to get it done during my lunch break. Because I'm not going to want to tonight.
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Post by SummerCrow on Jun 28, 2016 10:45:47 GMT -6
New sheets are done. They've got 10 slots. Base stats, HP, EN, ACV/DCV, Armor. Go ahead and fill those out, because I also made a batch of macros for attack, defense, and some other stuff. As well as a damage calculator.
Definitely, definitely fill in your armor (or barrier, whatever you usually hide behind). It's easier for me if it's filled in and I just give an attack 100 penetration or whatever if you aren't using your armor.
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Post by SummerCrow on Jun 28, 2016 10:49:15 GMT -6
Also I'd appreciate if someone checked to make sure your macro-options were popping up when you click your token and that they were all working.
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Post by Neo on Jun 28, 2016 11:13:10 GMT -6
What about characters who have two different ACVs? Rena's ACV is different when she's punching and kicking things versus shooting them or throwing pebbles.
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Post by SummerCrow on Jun 28, 2016 11:16:58 GMT -6
Put in the lower value and add the difference as a modifier.
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Post by Neo on Jun 28, 2016 11:53:25 GMT -6
Put in the lower value and add the difference as a modifier. K. I'm done a lot earlier than I thought I'd be, so I'll take a look at the new sheet when I get home. It's on Roll20 right?
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Post by SummerCrow on Jun 28, 2016 12:22:26 GMT -6
Yes
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Post by Neo on Jun 28, 2016 13:21:08 GMT -6
How do I add a modifier to my ACV on the new character sheet and specify it for unarmed attacks only? That doesn't seem to be possible.
Edit: Don't worry about this unless you need the sheet to be absolutely correct for your own calculations. I already have Macros for all of Rena's stuff.
Edit2: I just noticed all my new Macros. And how to use modifiers. NVM.
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