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Post by grayjack on May 5, 2014 22:36:47 GMT -6
Name: Erhard Stoddart Nickname(If applicable): Edel (The name he used as a mercenary, a reference to Edelweiss, his mothers favorite flower) Gender: Male Age: 20 (Chronologically 100) Class: Judge Level: 25 Special Abilities: Emerald Blade(Allows this character to assume the form of the Emerald Weapon. +120 HP, +50 Str, +50 Def, +10 to all other stats. Grants immunity to all status effects), Memories (Grants +10 to all stats when fighting outdoors, along with a 20% critical rate increase and a 10% skill activation increase), Unyielding Spirit (When below 50% health, raises Strength, Magic, Defense, and Resistance by 10, and adds a 50% chance of surviving one fatal attack)
Weapon proficeiency: Sword S, Spear A, Tome A
Personality: A bit on the quiet side with people he is unfamiliar with, but very outgoing with his friends. Hates when people disrespect anyone he cares for. Self conscious about the burn scar on his face. That is why he likes to make a good impression on people, hoping that they won't remember him as the man with burn scars on his face. Likes: Dogs, reading, singing, sour food Dislikes: Spicy food, spiders, rude people Family: Mother and father, deceased. Appearance: 5'10", short, neat black hair. Brown eyes with a tinge of red, due to Emerald Blade. Wears black leggings, shin length leather boots and a chainmail shirt under leather armor, with an old, tattered open grey greatcoat (what a toungetwister) over. Scar on his left shoulder where an arrow hit its mark, and missing his right pinky finger where a slip almost cost him his hand. Burn scars cover his back, neck, and on the left side of his face, up to his nose.
Bio: Born 100 years before the story in Stonehaven, his father was an ex-soldier turned miner and his mother a florist. His father taught him the ways of the sword and spear, skills that Erhard would later put to good use. Although times were tough, he lived the first 12 years of his life pretty well off. However, on his 13th birthday, a mysterious fire left both his parents dead and left him with burns on his back. With no one to care for him, he left Stonehaven and did odd jobs for money. 7 years later, he was approached by a strange man and told to deliver a letter to a village near the Sea of Fog. Arriving there, he discovers that no one has lived in the village for hundreds of years. As he is about to leave, he sees a group of men dressed in strange robes, emitting a blinding light. That is the last thing he remembers for a long time.
Supports: Trail, all weapons, Kara, Kanis, Leah, Gallagher, his child (if he marries someone who has a kid)
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Post by Neo on May 6, 2014 6:05:41 GMT -6
Grayjack, here is the class list of classes proficient in swords, spears, and magic.
(Sword and Lance) Great Lord Vanguard Cavalier Paladin Great Knight Gold Knight Mountain Knight Knight General Marshal
(Swords and Magic) Tactician Grandmaster Battle Mage Dread Fighter
(Spears and Magic) Dragoon Holy Knight
(Swords, Spears, and Magic) Slayer Judge Death Knight
Also, I know I forgot to mention this before, but don't give too lengthy a bio. Remember, the Emerald Weapon already has a backstory. Some bio is allowed, about as much as Grayjack posted, but no more.
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Post by yellowclover on May 6, 2014 9:03:53 GMT -6
Any problems with my nominee? I'm open to modification.
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Post by Osranger on May 6, 2014 12:13:56 GMT -6
Joke entry Joke entry Joke entry Actual entry shortly
Max Powers Gender: manly man Age: ? Class: badass Level:9001 Abilities: glare (instantly kills enemy=level). Plot armor (automatically restore full health after taking damage) Personality: badass Likes: bubblegum Dislikes: wimps Family: mother and father (deceased after mugging gone wrong) Wife (killed in revenge by arch enemy) Long lost uncle (killed in revenge by archenemy) Appearance: arnold swarzeneggar+rambo
Did I win? XD
Serious question So does the emerald weapon need to have the emerald weapon ability? Because it heavily favors physical fighters. Or does it just need to be the name of one of the abilities we create.
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Post by grayjack on May 6, 2014 12:30:37 GMT -6
Grayjack, here is the class list of classes proficient in swords, spears, and magic. (Sword and Lance) Great Lord Vanguard Cavalier Paladin Great Knight Gold Knight Mountain Knight Knight General Marshal (Swords and Magic) Tactician Grandmaster Battle Mage Dread Fighter (Spears and Magic) Dragoon Holy Knight (Swords, Spears, and Magic) Slayer Judge Death Knight Also, I know I forgot to mention this before, but don't give too lengthy a bio. Remember, the Emerald Weapon already has a backstory. Some bio is allowed, about as much as Grayjack posted, but no more. Could I get a bit more info on Slayer and Judge please? And yeah, I gave him a bio up until the point he became the Emerald Weapon to help flesh him out. Edit: Man I can never respond correctly to quotes. Box is almost invisible.
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Post by Neo on May 6, 2014 13:08:52 GMT -6
Os, yes the Emerald Weapon ability is required. If a magic based character wins the poll, then the skill will be switched around, and will instead give +120 to HP, +50 to Mag, +50 Res, and +10 to all other stats. grayjack: here is the class info you wanted. Judge: heavily Str and Def based, with some emphasis on Speed, Mag, and Skill. A speedy tank, kinda like a cross between a Swordmaster and General. It's main focus is striking from afar. Skills- Lv 5 Iron Fist(All physical attacks have a 15% better crit rate) Lv 15 Smite(Command skill. Can smite one enemy from afar. Deals bonus damage on Dark Attribute enemies. This counts as a magic attack, and is effected by enemy Res. Has the Holy Attribute and has a 10% chance to stun. Can only be used once per turn. Rng 3-10) Lv 30 Meteor Storm(Command skill. Summons countless meteors on all enemies. Deals damage based on Mag. This skill can only be used once per turn and cannot be negated. Rng Map) Slayer: More HP, Str, and Def than Judge, but less Spd, Skill, Mag, and Res. The Slayer is mainly a damage dealer, with some tanking abilities. It's Skill and Res are below average, however. A Slayer's main focus is crowd control. Skills- Lv 5 Renegade(Passive Skill. All physical attacks now have 1-2 Rng, and have a 50% chance to paralyze any enemy within 3 spaces of the Slayer) Lv 15 Gigabreak(Passive Skill. When selected as a target by an enemy, 50% chance to negate one attack. All enemies now target the Slayer as their priority.) Lv 30 Time Stop(Command Skill. Temporary stop the enemy's clock. Enemies cannot move for 5 turns. Can only be used once per battle.) And Yellowclover, your entry is just fine. Quite good, really.
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Post by grayjack on May 6, 2014 14:55:41 GMT -6
Thanks for the info, I edited my post.
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Post by Osranger on May 6, 2014 16:02:11 GMT -6
Os, yes the Emerald Weapon ability is required. If a magic based character wins the poll, then the skill will be switched around, and will instead give +120 to HP, +50 to Mag, +50 Res, and +10 to all other stats. grayjack: here is the class info you wanted. Judge: heavily Str and Def based, with some emphasis on Speed, Mag, and Skill. A speedy tank, kinda like a cross between a Swordmaster and General. It's main focus is striking from afar. Skills- Lv 5 Iron Fist(All physical attacks have a 15% better crit rate) Lv 15 Smite(Command skill. Can smite one enemy from afar. Deals bonus damage on Dark Attribute enemies. This counts as a magic attack, and is effected by enemy Res. Has the Holy Attribute and has a 10% chance to stun. Can only be used once per turn. Rng 3-10) Lv 30 Meteor Storm(Command skill. Summons countless meteors on all enemies. Deals damage based on Mag. This skill can only be used once per turn and cannot be negated. Rng Map) Slayer: More HP, Str, and Def than Judge, but less Spd, Skill, Mag, and Res. The Slayer is mainly a damage dealer, with some tanking abilities. It's Skill and Res are below average, however. A Slayer's main focus is crowd control. Skills- Lv 5 Renegade(Passive Skill. All physical attacks now have 1-2 Rng, and have a 50% chance to paralyze any enemy within 3 spaces of the Slayer) Lv 15 Gigabreak(Passive Skill. When selected as a target by an enemy, 50% chance to negate one attack. All enemies now target the Slayer as their priority.) Lv 30 Time Stop(Command Skill. Temporary stop the enemy's clock. Enemies cannot move for 5 turns. Can only be used once per battle.) And Yellowclover, your entry is just fine. Quite good, really. Back to the drawing board then. Maybe I'll post my other entry just for fun afterwards.
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Post by Osranger on May 6, 2014 16:28:33 GMT -6
Sorry. Can't do it. I back Yellowflower. I'll put what I would have find here. If it is allowed after all, fine. If not, I've spent a lot of time on this over multiple days, and I don't feel like letting it rot. I'm not designing another entry. If you shoot it down, fine, but Emerald Blade is pretty much a giant wrench in anything that I can do that I would be slightly satisfied with.
What I would have made:
Name: Gregory Quinn Gender: Male Age: ?? Class: Shapeshifter Level: 20 Weapon Proficiency: lance: C, staff A
Unique Equipment:
Emerald Rod (technically a staff. Requires E rank in Lance. Usable only by Quinn.) when not in battle, it can appear to be a rod of any length six feet or less. Weapon ability: randomly use one of the enemy's activated abilities (=skill). Polymorph link When equipped: evasion +25, all stats +10 Deals magic damage
Abilities:
Polymorph: transform into an identical copy of an ally, copying all current stats (except health) as base stats. Emerald Rod becomes an exact copy of the weapon ally has currently equipped. If unarmed, Rod becomes a random item in their inventory. If nothing is in their inventory, it becomes the most basic weapon usable by class Emerald Weapon becomes. Lasts three turns in battle, though outside of battle, it can be held for as long as Emerald Weapon is conscious in a 24 hour period. The rod will not copy transformative items such as dragon stones.
Crystal Mirror: create an identical copy of oneself. Usable even when transformed. Copy has only 1 health. Recharge 2 turns.
Banishing mirror: exiles target to pocket dimension for 3 turns. Only one enemy can be banished at a time. banished enemies can be seen, but cannot attack, be attacked, or move. Chance to occur =magic-enemy resistance
Personality: excellent actor. He is also ruthless, saying and doing whatever he needs to in order to stay ahead of everyone else, and almost everyone will believe him. He has never failed at being the person others want him to until he no longer needs them. He has very little knowledge of his past, but lives with the knowledge that something made him the way he is, and it troubles him that one day he may be called to do what he is made for. He is intelligent, but he doesn't pursue knowledge, instead accepting things for the way they are and determining how he can use it to his advantage. He knows very little about how his abilities work, but he knows that nobody else has them either, so he uses that to his advantage. No one knows the extent of his capabilities, except for the mysterious presence who created him. While the primary drive for his actions is self centered, the underlying cause is in attempt to find whoever it was who created him.
He is selfish, manipulative, and charismatic, but insecure about his role in the world, and lonely from being the only one of his kind. This also makes him distrusting, because a long time ago when he first realized who he was, he knew that society would never accept him. While Leah had Dhaos(? Can't spell fantasy names), Quinn had nobody. He empathizes with those society labels freaks, misfits, cripples, and others that most of the world shuns. He will actively go out of his way to help these people, because he
A) wants to B) can easily move on afterwards, because who will take seriously the word of a beggar about a shapeshifting man he met in the middle of the night?
Likes: mythology and history, the occasional meat pie, long walks on the beach Dislikes: politics, gambling, drinking Family: unknown Appearance: 5'9". Auburn hair, wavy. Bright green eyes, change hue with the light. Villain-worthy goatee. Slightly enlarged canines and an acute scent of smell due to a brief accidental stint as a dog when he was first learning how to transform. Around this time he developed his taste for meat pies
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Post by Golurkcanfly on May 6, 2014 16:31:15 GMT -6
I back Grayjack.
I think that Erhart and Kolskeggr could make interesting foils.
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Post by Neo on May 6, 2014 17:01:21 GMT -6
So Grayjack's character is now winning by one. Also, Os, I see nothing wrong with your character. I don't see how Emerald Blade would throw your character off. So Quinn is in the poll, if you want him to be.
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Post by Osranger on May 6, 2014 17:13:16 GMT -6
So Grayjack's character is now winning by one. Also, Os, I see nothing wrong with your character. I don't see how Emerald Blade would throw your character off. So Quinn is in the poll, if you want him to be. Okay then. Quinn is in the poll. I am now confused, but that's alright. I just don't really know how a large stat boost fits into all of this. It clearly has some transformative aspect, but since Quinn is based around transforming, I'm not sure how it would work thematically. And I don't know what the transformation looks like, or if I have any say in what the transformation looks like, (since it is a required ability, I assume you want to do something specific with it) So I can only safely design the base form of the character, and everything I could think of with the limitation of not knowing the specifics behind Emerald Blade paled in comparison with the ambiguous shapeshifter who is capable of using the abundance of overpowered baddies and allies lying around by making their strength his own.
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Post by Neo on May 6, 2014 17:57:20 GMT -6
Without going into too much detail, the Emerald Weapon looks like a giant titan in Weapon form. All extra abilities and stat boosts are only active in weapon form . In essence, this means the Emerald Weapon can have any abilities in normal form, and there would be no conflict. Since Emerald Blade is a command skill, using it is entirely optional, and you could just rely on Quinn's other Shapeshifting powers, assuming he wins. Does that clarify things a bit, Os? Also, I'm torn. So many good characters. I can't decide who I want to win more.
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Post by Osranger on May 6, 2014 18:02:02 GMT -6
Yes. That is very helpful.
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Post by Osranger on May 6, 2014 18:03:39 GMT -6
Without going into too much detail, the Emerald Weapon looks like a giant titan in Weapon form. All extra abilities and stat boosts are only active in weapon form . In essence, this means the Emerald Weapon can have any abilities in normal form, and there would be no conflict. Since Emerald Blade is a command skill, using it is entirely optional, and you could just rely on Quinn's other Shapeshifting powers, assuming he wins. Does that clarify things a bit, Os? Also, I'm torn. So many good characters. I can't decide who I want to win more. When in doubt, root for Max Powers
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Post by Neo on May 6, 2014 18:05:19 GMT -6
Oh, and Grayjack, I noticed something about your character. You listed Iron Fist and Ignis under 'Special Skills'. These skills are normal skills.
The normal skill set of the Emerald Weapon is automatically generated by me, depending on the class. The special skills are, well, Special Skills. You remember the difference, I trust? Like between Trail's Unchained Rage and Shadow Roar? As a Judge, Iron Fist, Smite, and Ignis will automatically be in his normal skill set.
If you want to create two more Special Skills for Edel, that is up to you. Otherwise, he will just have Emerald Blade as his SPS.
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Post by Golurkcanfly on May 6, 2014 18:17:27 GMT -6
Grayjack, I suggest Lucky Seven for a special skill.
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Post by Neo on May 6, 2014 18:54:07 GMT -6
Grayjack, I suggest Lucky Seven for a special skill. Lucky Seven is a normal skill. As mentioned previously, normal skills cannot be Special Skills. So... Yeah.
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Post by grayjack on May 6, 2014 18:55:04 GMT -6
Sorry, I wasn't thinking straight. I'll create 2 more special skills for him.
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Post by Golurkcanfly on May 6, 2014 18:57:36 GMT -6
Grayjack, I suggest Lucky Seven for a special skill. Lucky Seven is a normal skill. As mentioned previously, normal skills cannot be Special Skills. So... Yeah. I thought that was referring to skills that a class can normally have. Okay.
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