Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:06:03 GMT -6
Don't tell me what to do! Fine.
|
|
|
Post by empireoffire on Jul 14, 2015 17:06:18 GMT -6
Starting to feel like Emppy when he's asking people to post in Nova..... Pika Pika ;_; Heyman, I've acknowledged you, so you're leagues ahead of me. Come back when it becomes a joke no one takes seriously even when you mean it.
|
|
|
Post by GX1997 on Jul 14, 2015 17:06:29 GMT -6
Oh, a question of scale. Small vs. large guild. Are we talking, like, 10 vs 50, or, like, 100 vs 1000? Silver Chimera is currently 30-ish people, and considered small. I don't know what a "large" guild would really number.
|
|
|
Post by GX1997 on Jul 14, 2015 17:07:44 GMT -6
Don't forget Hypnos.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:09:11 GMT -6
So, Wyrm Scale seems to be fun, but if I get a physical class like Champion again will I have to move to a physical guild?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:14:44 GMT -6
ew Dark Guild*
Hypnos(Nebilim Organization)- Mage, Dark, Very Small, Very Strong, Largely Unknown
Total Members: 9
Guild Master: Deimos
Name: Deimos Gleiss, the Incarnation of Dread Magic Type: Crash, High Speed, Telepathy Artifacts/Weapons: The Four Arms of God, extremely powerful staves that each use different Holder Magic. Rank: Master Appearance: Appears to be around 30, very tall and slender, with dark red hair, and eery, almost unnatural eyes. One eye is a dark golden, and the other a pure white, with no iris, pupil, or anything. He wears a tattered, worn hooded black cloak that seems to absorb all light around it, and carries four legendary staves strapped across his back by a dark red leather strap. He is rarely seen without his hood, and he has a brutal scar on his throat, where his vocal cords were forcibly removed.
Name: Athena, the Goddess of Lightning Magic Type: Lighting God Slayer Magic, Air Magic Artifacts/Weapons: None Appearance: 25, tall and slender, with long golden hair that flows down to her back, beautiful green eyes and snowy white skin. Wears a long silver coat with a white wolf fur collar, tight black leather pants and black boots, and a crimson halter top that leaves her stomach bare. She almost always keeps her arms out of her coat's sleeves, letting them trail behind her. An image of a bright blue Sun is painted on the back of her coat, almost haphazardly, like a child painted it. Her right arm is covered from elbow to wrist in odd purple markings. She wears a tarnished silver necklace with a seemingly ordinary stone as a pendant. The stone is cracked down the middle, and she would sooner die than take her necklace off.
Name: Acheron, the Chains of Woe Magic Type: Fire God Slayer Magic, Chain Magic Artifacts/Weapons: None Appearance: TBD
Name: Dionysus, the Lord of Madness Magic Type: TBD Artifacts/Weapons: TBD Appearance: TBD
Dark Guilds FTW!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:20:07 GMT -6
The Star Glider 32% Strength, 23% Bloodlust, 37% Intelligence, 27% Spirit, 35% Vitality and 35% Agility!
The Star Glider
Using a powerful and ancient form of combat, Star Gliders appear to effortlessly slide across the ground as they move and attack. In fact, Star Gliders are actually hovering slightly above the surface of the ground using their powerful mastery over electromagnetism. Since their feet never touch the ground, the movements of Star Gliders are nearly impossible to predict, making Star Gliders extremely formidable adversaries. By using powerful rune magic to control electromagnetic fields, Star Gliders can manipulate terrestrial and cosmic plasmas! In addition, they have limited control over metals, and will often use magnetism to create shields and weapons out of any metals in the surrounding areas. Occasionally, Star Gliders may be skilled at controlling the energy within their own bodies, and they'll use that skill to undergo various minor transformations. For example, some Star Gliders possess the ability to transform and harden their own skin, making them more resistant to damage. Other Star Gliders who aren't skilled with transformation can simply condense metallic particles around their body to form a strong protective layer and enhance their defenses. Star Gliders are also quite skilled with powerful elemental magic and light magic, making them even more dangerous opponents in battle! By combining this incredibly powerful magic with their superlative combat skills, Star Gliders can release powerful blasts of electromagnetic energy, making them almost impossible to best in battle. Congratulations on achieving this powerful class! This is a powerful mixed class that requires at least three variables to be extremely high. You have not mastered any Hidden Power granted by the Genie.
|
|
|
Post by GX1997 on Jul 14, 2015 17:21:12 GMT -6
So, Wyrm Scale seems to be fun, but if I get a physical class like Champion again will I have to move to a physical guild? Keep going until you find what you like. I stopped counting the number of times I took the quiz before I got Grand Diviner.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:21:32 GMT -6
Twice, so...
EDIT: What now? Is that my characters power?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:22:03 GMT -6
Starting to feel like Emppy when he's asking people to post in Nova..... Pika Pika ;_; Heyman, I've acknowledged you, so you're leagues ahead of me. Come back when it becomes a joke no one takes seriously even when you mean it. True but I mean anyone who could help me with this whole FT ....... stuff
|
|
|
Post by GX1997 on Jul 14, 2015 17:28:07 GMT -6
So, Wyrm Scale seems to be fun, but if I get a physical class like Champion again will I have to move to a physical guild? Keep going until you find what you like. I stopped counting the number of times I took the quiz before I got Grand Diviner. Just to make sure you can see this.
X, I'll have to dig up the post with your result and read it again, and then we can talk about what you want for your character. I'm sure what you're planning will be fine. You can also take the quiz for other possible results if you want another option, but I remember you like you previous result quite well. Just let me know something and we'll get to work.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:30:03 GMT -6
Yes, GX, I saw that, in which I said I got it twice, which is what I want, as I like the description(honest). I was aiming for a hybrid class actually, and the fact it can glide is pretty cool. A powerful spell caster.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:38:23 GMT -6
GX,you gonna play tonight?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:38:42 GMT -6
Well I retook the quiz and got
The Arch Druid
As masters of light and wood magic, Arch Druids draw their power and energy from the forest. Most often, these master swordsmen are kind warriors and use their light and wood magic to heal and protect, and it is unusual for them to stray to the side of darkness; however, Arch Druids on the side of evil may actually use their life giving wood magic to create monstrous poisonous and carnivorous plants to attack their foes! Arch Druids are masters with a sword, but most often they simply desire for peace. As weapon masters, Arch Druids can effortlessly combine their wood magic with their weapon skills allowing them to craft deadly and powerful weapons. These magic weapons imbued with the wood element take on many unique and unusual properties, giving Arch Druids an upperhand in battles! Besides being master swordsmen and specializing in wood magic, Arch Druids are extremely proficient with light and many other elements. However, Arch Druids are unique because they are the only class that can manipulate the wood element. As a powerful form of life and healing magic, wood magic combined with light magic can be used to easily create an entire forest out of a single leaf. Even bending and manipulating something as solid and sturdy as a tree is no trouble for Arch Druids. Using light magic alone, Arch Druids can create powerful barriers and heal themselves or their allies. Although it's rare for Arch Druids to be skilled with moon magic, some have mastered this rare element, allowing them to undergo many different transformations! These transformations can be used to augment their power, speed, and vitality, allowing Arch Druids to more easily enagage in combat and defeat their foes.
Congratulations on reaching this formidable class!
You have not mastered any Hidden Power granted by the Genie.
|
|
|
Post by GX1997 on Jul 14, 2015 17:39:53 GMT -6
Yes, GX, I saw that, in which I said I got it twice, which is what I want, as I like the description(honest). I was aiming for a hybrid class actually, and the fact it can glide is pretty cool. A powerful spell caster. The closest equivalent is Iron Dragon Slayer magic plus flight. But Neo should probably clear it realy quickly, just in case he had plans to use it, but I haven't heard anything about that if it's the case.
fairytail.wikia.com/wiki/Iron_Dragon_Slayer_Magic
There's the wiki page on the magic, though as a wiki the accuracy may not be 100%. Links coming for battles.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:41:07 GMT -6
I see. I'll check it out. I hope Neo isn't using it!
|
|
|
Post by GX1997 on Jul 14, 2015 17:42:42 GMT -6
So, what class do you prefer, X? Let me know, because I have some ideas in mind.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:44:45 GMT -6
So basically my character has to eat iron and then transform a part of their body into any weapon made of iron? I'm going to see what caster magic and such is by using the search function for this tooic?
Is that all before I create my character, or more?
|
|
|
Post by Golurkcanfly on Jul 14, 2015 17:47:17 GMT -6
He could just create a new type of magic like "Electromagnetism".
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2015 17:48:31 GMT -6
The Gear Enchanter
You are the Gear Enchanter, a cunning warrior skilled with weapons, offensive elemental magic, and mechanics. By fusing magic and engineering together Gear Enchanters are able to construct powerful enchanted machines capable of wreaking havoc on all their opponents. Magical weapons, cannons, and vehicals are absolutely no trouble for them to build, and they give Gear Enchanters a decided advantage in every battle they fight. By constructing magical airships and tanks, they can quickly move thousands of people across vast stretches of land and also augment both their defensive and offensive capabilities. Indeed, Gear Enchanters can use their magic to swiftly move armies across continents and even drop magical bombs on any unsuspecting foes. In addition, they can create robotic, lifelike creatures that can aid them in battle against their enemies. These machine golems are incredibly powerful, and like any of their other creations, they truly make Gear Enchanters even more formidable and deadly adversaries. Gear Enchanters are especially skilled at constructing magic blades, which often have incredible and powerful properties. For example, some swords have the ability to create explosions on impact, while others can split into multiple swords mid-battle. To further augment the power of their blades, they can even imbue them with powerful elemental properties. Furthermore, Gear Enchanters may be quite skilled with using these swords and magic weapons that they construct, so even without their skill with mechanics, Gear Enchanters can use their offensive weapon skills, powerful elemental magic, and sly nature to defeat their foes. Congratulations on achieving this powerful class! This is a special class that requires a very high amount of Enchanted Engineering. You scored 92% on this variable! The Genie, impressed by your choices, has granted you the Hidden Power of Enchanted Engineering.
|
|