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Post by Golurkcanfly on Jul 4, 2015 20:50:33 GMT -6
Nuuuu...
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Post by Neo on Jul 4, 2015 20:57:09 GMT -6
I've had like... 6 hours of combined sleep in the past two days. I'm sorry.
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Post by empireoffire on Jul 8, 2015 1:17:10 GMT -6
Not an official character sheet, so I'll stick it in the official sheet topic after some edits. BEHOLD! *Name: Jeffery Magnum (A.K.A. Thomas Yorkshire) *Gender: Anything you desire, baby. *Age(??? Or Unknown is acceptable): 21 (just old enough for the r-rated scenes) **Magic Type(Caster Only): Green magic *Artifacts(Holder Magic): He bashes everything with his trusty acoustic guitar (never breaks, it is secretly coated with DIAMOND-HARD COATING.) it also remains playable for whenever the mood strikes. Also, he has a special marijuana joint that when smoked allows him to harness the powers of the Greener deity. *Starting Guild(If none, put "Free Agent"): Viriditas. It's pretty underground, you've probably never heard of it. Personality: He acts constantly stoned; keyword "acts" since drugs are too mainstream for him. He has reached enlightenment as far back as when he was still in his dad's sack, as such his actions are 2deep4 the unenlightened masses, i.e. everyone else. He is thus shunned by the unenlightened for his enlightened behavior and aura. Appearance:some regular looking dude who may or may not look kinda somewhat stoned all the time (but he really isn't because drugs are too mainstream, you see), just think of the most boring appearance you can conceive and chances are he looks like that. He wears a casual white shirt and casual blue jeans and also bright red sneakers with white laces and sole. he also wears fake, lens-less glasses that are quite sizable and also often dons his sicknasty jade-green and olive-green striped scarf no matter what the temperature. *Background: He is secretly from the future shoosh don't tell anyone. *Class(Your Fantasy RPG Test result): Greenest Mage Theme: His theme is 2deep4you, so I'll spare you the headache. Seriously though, if you need a role that needs filling in, let me know and I'll consider it as long as I can still be a Combustion Maven.
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Post by Golurkcanfly on Jul 9, 2015 21:46:55 GMT -6
Neo, could you make a post?
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Post by Neo on Jul 9, 2015 21:55:35 GMT -6
Can't. Hunting with GX and Fen-Fen. Will post after.
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Post by GX1997 on Jul 9, 2015 21:57:14 GMT -6
Could post between hunts.
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Post by empireoffire on Jul 9, 2015 21:59:29 GMT -6
Seriously though, if you need a role that needs filling in, let me know and I'll consider it as long as I can still be a Combustion Maven.
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Post by Golurkcanfly on Jul 9, 2015 22:01:39 GMT -6
Neo pls.
For emppy.
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Post by Neo on Jul 9, 2015 22:05:26 GMT -6
Could post between hunts. I have to concentrate when I write. Also, sorry Emppy. I was exhausted when you posted that, and I missed it. Lemme finish this last hunt and then I'll get back to you.
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Post by empireoffire on Jul 9, 2015 22:06:47 GMT -6
Also, sorry Emppy. I was exhausted when you posted that, and I missed it. I'm used to it.
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Post by Neo on Jul 9, 2015 22:31:52 GMT -6
Also, sorry Emppy. I was exhausted when you posted that, and I missed it. I'm used to it. Maybe you shouldn't post important stuff at 2 in the morning then, eh? Common sense, Emppy. Also, sorry it took so long. Kushala was cheating again. Just lemme shut my 3DS off and go to the bathroom real quick.
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Deleted Member
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Post by Deleted on Jul 9, 2015 22:35:25 GMT -6
So True. Didn't know wind could be that powerful. I got lucky. He blasted me twice in quick succession.
.... Wrong topic.
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Post by Neo on Jul 9, 2015 22:51:17 GMT -6
Alright! Onto FT stuff.
Yes Emppy, you can use the Combustion Maven class. Based off said class, you have several types of magic available to you: Fire Magic, Bomb Magic, Blast Magic, Burst Magic, Disassembly Magic, Fire Dragon Slayer Magic*, Fire God Slayer Magic*, Bullet Magic**, and Explosion Macro***.
*This will require a specific plot reason. For Fire God Slayer Magic, it is possible to be taught by a tome, but those tomes are exceedingly rare. **Bullet Magic is usually a secondary magic, not a primary one. I.E, you can use both Fire Magic and Bullet Magic, for example. ***This is spoiler. If you're interested, PM me.
Explaining what all of these magic types can do will take a while, so let me go post in FT first.
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Post by Neo on Jul 10, 2015 1:26:44 GMT -6
Alright. Now then. Magic explanation for Emppy kun.
Fire Magic: Commanding fire at will. Obviously. Fairly basic magic.
Bomb Magic: Allows a Wizard to create bombs out of their Magic Power, but the explosions can hurt the caster just as much as their opponent. With this magic, the caster can speed up or slow down the timer of their bombs, and create multiple bombs at a time. They can also increase or decrease the size of the explosion, but increasing it consumes more Magic Power.
Blast Magic: The Caster can cause explosions and shockwaves at any point in their line of sight. This magic is dependant on using the correct hand signs, and can potentially backfire and harm the caster if done incorrectly. However, extremely advanced and powerful Wizards can greatly minimize this risk, and can cause large scale explosions with a wave of their hand. This magic is also entirely dependant on the Caster's eyesight. As such, the greater the distance when the Wizard tries to cast, the weaker the explosion.
Burst Magic: The Caster can cause magical objects to implode, creating an explosion dependant on the type and power of the object. However, not all magical objects are affected, and magical barriers can repel Burst Magic.
Disassembly Magic: The Caster can disassemble both objects and opponents into smaller pieces. This can be used both offensively and defensively. Examples are reducing a giant boulder into tiny pebbles, or turning a normal sized human into an army of tiny chibi people. The Caster can also reassemble any dissembled objects or people back into normal form. Disassembly Magic is nonlethal, and cannot be used to kill people. Disassembling body parts is not possible; you can only disassemble a whole object or person.
Bullet Magic: The Caster can channel his/her magic into small purple spheres of concentrated Magic Energy, which can then be launched from the Caster's fingertips in rapid succession. While the magic bullets are not that powerful, stronger Wizards can strengthen the bullets, making them very deadly.
Fire Dragon Slayer Magic: PM me for specifics. Fire God Slayer Magic: PM me for specifics. Explosion Macro: PM me for specifics.
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Post by Neo on Jul 10, 2015 1:36:12 GMT -6
See anything that sounds interesting, Emppy?
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Post by empireoffire on Jul 10, 2015 1:51:43 GMT -6
I'm eyeing Burst magic, but would that mean I can't make anything into a magic bomb like the description in the test said and it's only limited to magical objects?
Also, since Bullet magic is the only secondary I can use?
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Post by Neo on Jul 10, 2015 2:04:20 GMT -6
I'm eyeing Burst magic, but would that mean I can't make anything into a magic bomb like the description in the test said and it's only limited to magical objects? Also, since Bullet magic is the only secondary I can use? Well, you could always have your character be an Enchanter as well; someone who enchants weapons, armor, and other items with either their own magic or the magic from other items. There are two types of magic: Caster Magic, and Holder Magic. Caster Magic is natural Magic that is born from a Wizard. Holder Magic is magic that comes from a magical artifact. If you had access to a certain kind of artifact, than any Enchanter could create their own Magic Bombs, both Incendiary bombs and pulse bombs. But Explosive Artifacts are usually kept under strict watch by the military and police. But there are always ways to work around that. And now that I think about it, you could use Bust Magic as a secondary magic, though it would have to be weaker.
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Post by Neo on Jul 10, 2015 2:07:32 GMT -6
Also, yes, Burst Magic only works on magical objects. It uses the magic within the object to force it to implode. Because a Wizard's magic is "alive", Burst Magic doesn't affect them.
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Post by empireoffire on Jul 10, 2015 11:51:30 GMT -6
I'll settle for Burst and Bullet magic, then.
Now I just gotta think about what kind of character I want and a basic idea of their story.
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Post by Neo on Jul 10, 2015 14:19:05 GMT -6
Well, first of all, do you want your character to be a member of a Guild? If so, what kind? Magic, Warrior, Thief, Mercenary, or Assassin?
Also, I'll post in FT in a bit.
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