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Post by Golurkcanfly on Sept 14, 2014 12:38:26 GMT -6
Which you can't do if you're dead, which is what disassembling yourself does to you. Plus, you can't move unless those atoms are transmitted elsewhere, which is the manipulation of space since you have no propulsion (unless you were already moving then you still don't gain any speed so it accomplishes nothing that turning into mist can't), and disassembling yourself at the atomic level would also release lots of energy, scattering your particles too.
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Post by SwordMasterEX on Sept 14, 2014 12:55:49 GMT -6
But if you're already dead... plus the massive release of energy is what moves you, or rather I should say what moves. We already cycle through our atoms every five years, so having different atoms isn't that much of a change. The power of vanish is sending the bioelectric signals of the brain with the energy to reassemble elsewhere. It is in essence self destruction. Which cost a lot of blood.
*completely forgot where I heard the bit about cycling through atoms but 99% positive it's reliable*
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Post by Golurkcanfly on Sept 14, 2014 13:16:35 GMT -6
The release of energy would just scatter your atoms everywhere, causing nuclear reactions all over the place. You'd just end up fusing with stuff around you, except that it wouldn't be you, just your atoms. Plus, it wouldn't be any more effective than just moving or turning into mist, and using the signals of the brain wouldn't be powerful enough, as if you could do that, you could just move that fast normally.
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Post by HHDeception on Sept 14, 2014 13:17:31 GMT -6
...wouldn't a wormhole be easier and more consistent with Austur magic?
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Post by Golurkcanfly on Sept 14, 2014 13:23:22 GMT -6
Except that that's Type-3 magic, which he's not.
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Post by SwordMasterEX on Sept 14, 2014 13:41:42 GMT -6
Well humans don't have nearly as much control over their bodies, so that was my reasoning behind that. And we can prove wormholes exist mathematicly, but I haven't seen the math that proves they can be created to suit your needs, so aren't the laws of physics already screwed?
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Post by Golurkcanfly on Sept 14, 2014 13:48:55 GMT -6
Type-3 magic bends space.
My reasoning behind not being able to use your brain signals to propel your atoms (which you'd be dead and wouldn't even be able to use your brain signals because you're dead) is that the energy required to do so is the same as moving at that speed normally.
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Post by SwordMasterEX on Sept 14, 2014 13:58:20 GMT -6
I know exotic matter, but how is the wormhole controlled to such persicion? It seems like the kind of thing that could possibly flatten it's surroundings. And moving at the speed of thought is way faster than walking. And your not propelling too many of your own atoms, but you are sending your psyche with the energy as mass brain waves.
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Post by Golurkcanfly on Sept 14, 2014 14:05:23 GMT -6
All of your atoms weigh as much as you do, so using your brain signals to propel them uses as much energy as just propelling yourself normally at the same speed. Plus, disassembling yourself kills you, so you can't even use your brain signals in the first place.
Plus, Type-3 magic gets a pass, since it bends the laws of the universe by containing and compressing space, time, and gravity.
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Post by SwordMasterEX on Sept 14, 2014 19:16:42 GMT -6
When you walk that's movement by pushing off the surface you're standing on. There's a lot of other factors involved. This is more like becoming your own personal teleportation pod. And you don't send the brainwaves after you destroy yourself. That would be silly. You send your psyche to the desired destination and use the energy generated from the dissemble to restructure at said destination. Plus you generate a lot more push that way than with your legs so it would be faster.
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Post by Golurkcanfly on Sept 14, 2014 19:20:29 GMT -6
Except the energy exists at one point in space, which is the disassembly point, I'll give you a pass on directing your psyche (since vampires), but the process would kill them.
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Post by Golurkcanfly on Sept 14, 2014 19:21:41 GMT -6
So, SMEX, what class do you think you'll run for 5e?
HHD said he might run a cleric, and Cheese said he might want a Paladin. I'll probably run a Warlock.
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Post by SwordMasterEX on Sept 14, 2014 19:25:20 GMT -6
Well I was going for cleric, but new bards look much better.
*still has to do edits, goes back to farming for Light of Grace*
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Post by Golurkcanfly on Sept 14, 2014 19:27:56 GMT -6
So, a hybrid caster party?
Neato.
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Post by Deleted on Sept 14, 2014 20:02:31 GMT -6
So I guess Vanish can only be used once per battle. In all serouisness I am actually, flattered that Neo even mentions me even coming close to OP. I thought my characters had the opposite problem and were mere punching bags for everyone they encounter.
I honestly thought it worked like this. Baron cloaked himself and he was either invisible to the naked eye until he reachs his destination. Or it was like DBZ where it seems like the more powerful characters are teleporting but are just moving extremely quick.
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Post by Deleted on Sept 15, 2014 6:37:09 GMT -6
Don't worry, MF actually teleports while he walks. Unfortunately, possesed Gran can't...
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Post by Neo on Sept 15, 2014 18:45:18 GMT -6
Name: Vincent Oda/Nobunaga, the 'Demon King' RP/CYOA of origin: The Realm of Austur Card Character: No Weapon: Human Form: Masamune and Muramasa, the twin Katanas of lore that are said to choose their wielder.
Lich Form: Ereshkigal and Animus, twin orbs of darkness that cause everything they touch to decay. They can be charged with more power, turning them into a terrifying force of power, but doing so requires massive amounts of energy. They can still be charged at increments, however.
Powers, Traits, and Abilities: Shadow Clone, Darkness Incarnate, Total Eclipse, Black Out, True Invisibility, Immortality, Instantaneous Strike, Shadowflare, Devastation, Demonic Fury, Lichdom, Dark Ascension, Fatality, Blood Magic, Necromancy, Unholy Blessing
Shadow Clone: Splits his shadow into a dozen different shadows, and melts into the ground, turning into a shadow himself. The shadows confuse and confound his opponent, while he strikes from behind. Can only be used in the daytime, and outside.
Darkness Incarnate: He is darkness itself, and is immune to all dark damage and Death Magic(2nd circle). He is unaffected by Instant Death attacks, as well as Disease, Poison, and Crippling ailments. He is naturally resistant to most magic and physical attacks, but has a severe weakness to Holy/Light magic.
Total Eclipse: Completely blankets the Sun in darkness for five minutes. Can only be used in daytime. Due to the massive amount of energy required, once used, he cannot use it again for several days.
Black Out: Extinguishes all manmade light sources in the area. Can only be used once every 12 hours.
True Invisibility: For one minute, he can fade from existence entirely, unable to be seen, heard, or smelled. If he attacks during this state, the spell wears off.
Immortality: The power of a fallen deity. Once per battle, he can survive a lethal attack and recover some of his wounds.
Instantaneous Strike: A lightning fast sword strike. Weak in power, but cannot be dodged or blocked, and could leave him open against tougher opponents.
Shadowflare: Summons the darkness of the netherworld to inflict massive damage on any caught in the blast. It has a very slow charge rate, and can be dodged by fleeing the blast radius. If he's interrupted before he can cast, it leaves him vulnerable for a short period of time.
Devastation: A series of lightning quick sword strikes to every enemy in range, followed by a much weaker version of Shadowflare with a nearly instant charge time. Can only be used once per battle. The sword strikes have a range of 20 meters, and the mini Flare has a range of 50 meters.
Demonic Fury: For a short period of time(Around ten minutes), his weapon strikes are much faster, and his speed and strength greatly increase. He cannot cast magic during this time or use any other abilities. If he is hit with Holy/Light magic, Demonic Fury ends, and he is vulnerable to the next attack. Can only be used once per battle.
Lichdom: Allows him to transform into his Lich form. His magic resistance skyrockets, but he becomes more vulnerable to physical attacks. He cannot be killed in this form, but he cannot use his swords or any sword skills while transformed. His preferred weapon in Lich form is Ereshkigal and Animus, which are powerful orbs of darkness that hover around him. Can last for up to an hour before he loses too much energy and is forced to revert. Holy/Light magic causes him to revert immediately.
Dark Ascension: Only used as a last resort. He surrenders to his other half, becoming one with the Lord of the Abyss, and assumes a terrifying, godlike form known as a Fallen One. He becomes insanely hard to damage, and the destructive force of his attacks is unimaginable, but any and all attacks consume unbelievable amounts of Mana. Staying as a Fallen One for longer than twenty minutes will kill him. He loses his ability to think and plan rationally in this form. He can also accidentally become a Fallen One, if he uses too much Mana over a short period of time, or loses control of his emotions. Holy/Light magic will cause him to revert to human form, though it could kill him in the process. His family possesses the unique ability to return him to normal unharmed. After reverting, he doesn't have the strength to fight for several days.
Fatality: Upon successfully defeating/killing an enemy, he gains a small strength/magic boost to his next attack.
Blood Magic: By using his own blood, he heals the wounds of those close to him. The more blood sacrificed, the stronger the spell and the wider the range. However, using excess amounts can leave him weak and drained, or even kill him.
Necromancy: Long dead warriors heed his call, and rise from their graves. He can summon up to twenty Skeletal Warriors to fight for him. The Skeletal Warriors are fairly powerful, but are relatively easy to defeat. Only usable once per day.
Unholy Blessing: At the cost of his own health, he can grant a boost to the offensive and defensive capabilities of all his nearby allies. This leaves him slightly drained, and vulnerable to attack.
Allies: Raijin, a female Red Tailed Hawk. She is his constant companion, and he often sends her to scout ahead. Her cries can make even the strongest of warriors tremble in fear, as they herald the coming of Nobunaga, the Demon King.
Bio: The only son of the goddess Plague and a ruthless human conquerer, Shiryuans believe him to be the god who resides over death and the underworld. While he technically isn't a Deity himself, he is immortal, and his powers over darkness, disease, and death are unmatched. His entire human family was massacred in what is now known as the Night of Sacred Waters, though he himself managed to escape with the help of his nursemaid. Later, he accidentally stumbled upon the Forbidden Knowledge of the Old Gods, and was cursed for it. The knowledge killed him, but he was resurrected by a powerful Necromancer. Upon his birth into undeath, something went terribly wrong, and he was reborn as a powerful Lich. He retained his normal human appearance and memories, as well as a portion of the Forbidden Knowledge. The Necromancer who raised him became his mentor and teacher, though Vincent didn't find out until centuries later the old man was actually Morgoth, the King of Worms, and greatest Necromancer who ever lived. After Morgoth's death, Vincent succumbed to his darker side, and became a terror of the night, and a scourge across the land. He became known as the Black Death, and history records those dark days as 'the 500 days of night'. He was eventually defeated and cast into the Ocean, in the legendary battle of Red Wind. He was found drifting in the sea by his true mother, and he lived at her temple for a time. Eventually, he went on to slay the Immortal Yawata, the Shiryuan god of war, and cement his place in the pantheon. Afterwards, he lived in Gorgoth, the mythical City in the Mountain, for a couple centuries. He later married and had two children. Sarcastic and witty, he is an enigmatic man with a flair for the dramatic. Despite this, he is a cunning tactician and a ruthless warrior.
Tech Level: Medieval/Fantasy
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Post by Neo on Sept 15, 2014 19:04:11 GMT -6
So, do you guys think I need to put a cooldown on Vincent's Lich Form?
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Post by Deleted on Sept 15, 2014 19:07:50 GMT -6
You are not using Silver Neo or she going to be a card character.
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Post by Golurkcanfly on Sept 15, 2014 19:10:52 GMT -6
Maybe.
I already have a way I know I can have Anthor beat him (he's the Supremely Prepared Sorcerer of Skulls) which is sort of universal with a lot of enemies, but won't use it unless as a last resort since it feels cheap. Granted, I designed Anthor to be an extremely overpowered villain, but whatevs.
It depends on how you match him up with characters. In comparison to the Nova characters, he's ridiculously powerful, but Nova characters will probably get a buff to compensate (maybe some sort of protective shield that defends them while their Pokemon battle). His weakness will probably be technology, which is a weakness for quite a few characters (Fathyon is one of them) since they have no way to prepare for it.
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