|
Post by Osranger on Jul 24, 2014 19:08:55 GMT -6
I don't know why people give Sorcerer's crap. Sure, Wizards are more versatile, but they have less spell slots and need to prepare their spells in advance, which means that they can screw things up horribly and it's harder to learn spells and you can be prone to spellbook loss (knowing Neo, this will probably be very common). Sure they cast from Charisma, which is less useful for combat, but it's an amazing stat if you use it correctly. The reason why sorcerers tend to be second to wizards is because they can learn less spells overall. Wizards have a larger tool bag to work with.
|
|
|
Post by Golurkcanfly on Jul 24, 2014 19:09:07 GMT -6
Scouts can use Shortbows and are more durable than rogues (rogues have d6, right?).
|
|
|
Post by Golurkcanfly on Jul 24, 2014 19:10:34 GMT -6
I don't know why people give Sorcerer's crap. Sure, Wizards are more versatile, but they have less spell slots and need to prepare their spells in advance, which means that they can screw things up horribly and it's harder to learn spells and you can be prone to spellbook loss (knowing Neo, this will probably be very common). Sure they cast from Charisma, which is less useful for combat, but it's an amazing stat if you use it correctly. The reason why sorcerers tend to be second to wizards is because they can learn less spells overall. Wizards have a larger tool bag to work with. True. Wizards are also hard to manage though. Plus Wizards are extremely vulnerable to ambushes whilst sleeping (Again: Neo).
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 19:15:52 GMT -6
I'll change to Scout then. I just need to know what they are capable of, and I should be ready to go.
|
|
|
Post by Osranger on Jul 24, 2014 19:20:34 GMT -6
Alright then. Can scout still use a bow? If so, what exactly can they do? Scouts can find traps just as well as rogues, specialize in scouting, and fighting on the run. When they move in combat, they get bonus damage, accuracy, and I think AC. They specialize in bows and ranged combat, particularly the short bow, but can use all simple weapons.
|
|
|
Post by Osranger on Jul 24, 2014 19:22:43 GMT -6
Alright then. Can scout still use a bow? If so, what exactly can they do? Scouts can find traps just as well as rogues, specialize in scouting, and fighting on the run. When they move in combat, they get bonus damage, accuracy, and I think AC. They specialize in bows and ranged combat, particularly the short bow, but can use all simple weapons. They also synergies well with rogue for multiclassing purposes. They have a feat that makes progression in one count towards progression in the other.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 19:26:08 GMT -6
Sounds fun, I'm running it over now. I've decided Scout as my final decision.
|
|
|
Post by Osranger on Jul 24, 2014 19:30:15 GMT -6
The reason why sorcerers tend to be second to wizards is because they can learn less spells overall. Wizards have a larger tool bag to work with. True. Wizards are also hard to manage though. Plus Wizards are extremely vulnerable to ambushes whilst sleeping (Again: Neo). All spell casters are vulnerable... And I think I'm the more likely one to ambush people while they are sleeping. So we have a Druid (healer) A scout (expert) A sorcerer (arcane spell caster) A crusader... Paladin, really? (Warrior) So I'll be a warblade. Can't go wrong with two warriors and there is no need for two trap finders. Unless I'm DM which I guess will happen if Neo can't DM or if we can't get a DM period.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 19:34:49 GMT -6
Sounds good. I assume Neo has fallen asleep and won't be on until later, or tomorrow evening.
|
|
|
Post by Golurkcanfly on Jul 24, 2014 19:37:00 GMT -6
Is there any rule against DM running a character? If not, I'm sure Neo or you (depending on who's DM) could run a safety net character if needed (since everyone else is a noob).
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 19:40:53 GMT -6
Is it possible to do both classes at once or are they down different paths
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 19:45:12 GMT -6
So I guess I will take the role as a tank. And trying to have both paladin and crusader is that redundant b/c I can always pick a second class that complienments the crusader class? If you have any suggestions then I will defently look into it.
|
|
|
Post by yellowclover on Jul 24, 2014 19:48:52 GMT -6
Does any one know if theirs a race that has druid as it's preferred class? I can't seem to find one.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 19:49:27 GMT -6
everyone take a look at my status under my Avatar and think deeply about what you should be doing
|
|
|
Post by Golurkcanfly on Jul 24, 2014 19:53:14 GMT -6
Paladin and Crusader are very different classes. Crusaders are really tough and focus on universal combat and use melee and personal "Spells". They rely on advanced techniques and such. Paladins are much simpler and are extremely effective a fighting evil creatures, especially the undead.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 19:54:34 GMT -6
Hence their name.
|
|
|
Post by Golurkcanfly on Jul 24, 2014 19:56:22 GMT -6
They also heal. You can never go wrong with that.
|
|
|
Post by Golurkcanfly on Jul 24, 2014 20:44:24 GMT -6
*whistles Jeopardy theme while waiting for Neo*
*hopes for reserve spell feats which aren't considered very good but are useful for really long battles*
*also hopes for some good low-level Divination and Abjuration spells*
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 24, 2014 20:45:50 GMT -6
You better stop. Remember what happened last time? XD
|
|
|
Post by Osranger on Jul 24, 2014 21:10:03 GMT -6
I guess a paladin and crusader. Is there anything like sword master or something which has good attack and speed but so-so defense. Okay. I personally dislike paladins. They are restricted to lawful-good alignment, and can't knowingly travel with evil characters. Smite evil is incredibly limited. Max is five times per day, and if you miss, it is wasted. If you want to be lawful good, by all means, take it. The catch is, if you take more than 3 levels, you will not have access to the Crusader's master techniques, which are seriously good. And if you take a level in any other class, you cannot level up as a paladin ever again. They synergies well, since crusader is meant to be a more combat proficient paladin with less alignment restrictions. Crusader even gets smite abilities after a few levels (not restricted to evil) and several of its combat techniques are alignment dependent, and are strong opponents of differing alignment by at least one shift, including neutral, chaotic, lawful, etc. the crusader gets immunity to fear and disease out of it. My only suggestion is that you fully read the paladin class and the crusader class descriptions, as well as the crusader's maneuver list before you make that decision.
|
|