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Post by SpringForest on Aug 31, 2016 10:42:18 GMT -6
Nogeko, Daniel, Seiberg, and Flurrie step out of the elevator, leaving behind Hope, La Rena, and Waite. "Good luck you guys." Hope waves goodbye while La Rena heads off to bed so she can sleep more. Waite just stands there and watches. The elevator door closes and the party is left standing in the torch lit corridor.
What will you do?
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Post by SummerCrow on Aug 31, 2016 10:44:38 GMT -6
>Get ye flask >Examine writing
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Post by Deleted on Aug 31, 2016 10:54:08 GMT -6
>Get ye flask>Examine writing This and then slowly proceed. Caution is best.
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Post by SpringForest on Aug 31, 2016 11:03:53 GMT -6
Seiberg examines the ancient writings and deciphers them. "Dragon's rage will make you die, so watch your step or arrows will fly. It is repeated on the walls multiple times. It is likely a hint to surviving these ruins. They're likely littered with traps." The party advances carefully into the next room, finding that it's wide open. Dragon statues stand at the sides of the room. The floor has tiles containing different pictures on them. They depict other dragons with different expressions on their faces.
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Post by Deleted on Aug 31, 2016 14:00:53 GMT -6
Examine the pictures of Ne.... the dragons
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Post by SpringForest on Aug 31, 2016 14:06:08 GMT -6
Inspecting the tiles closer, there's happy dragon tiles, sad dragon tiles, and angry dragon tiles. There doesn't seem to be much of a pattern in them, but most of the tiles are angry dragons.
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Post by SummerCrow on Aug 31, 2016 14:08:11 GMT -6
>Get ye flask >Have Seiberg hop across the happy dragons to examine one of the statues.
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Post by SpringForest on Aug 31, 2016 14:11:47 GMT -6
Seiberg makes his way across the happy dragons carefully. He stops in front of one of the dragon statues and inspects it carefully. "These are ancient machines created to fight off intruders. It looks like they fire flaming arrows if triggered. It's best we try to avoid the angry dragon. I'm unsure what the sad dragons do though..."
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Post by Deleted on Aug 31, 2016 14:17:50 GMT -6
Can't flurry just float across the tiles. Umm let's see what happens when she floats over a happy dragon
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Post by SpringForest on Aug 31, 2016 14:21:28 GMT -6
Flurrie floats over a happy dragon tile, but it seems that she doesn't effect the floor tiles. Since she doesn't stand on them, she's unaffected. Flurrie notices a side path made up entirely of angry dragon tiles leading to a treasure chest.
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Post by SummerCrow on Aug 31, 2016 14:30:09 GMT -6
>Get ye treasure chest While everyone else stands out of the room. Safely.
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Post by SpringForest on Aug 31, 2016 14:47:21 GMT -6
Flurrie floats over to the treasure chest and opens it up as the floor beneath her falls out to reveal a pit of spikes. She floats above the pit and takes out a mysterious staff from the chest. Flurrie received the Rain Staff! She places it away before floating back and reporting to the others. The floor restores to normal with the same tiles as before.
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Post by Deleted on Aug 31, 2016 17:43:04 GMT -6
Are we supposed to vote now? Or is there showing to be more?
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Post by SpringForest on Aug 31, 2016 17:47:45 GMT -6
You guys can choose what to do now. You can stay in the current room and try to further investigate it or move on to the next room.
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Post by Deleted on Aug 31, 2016 17:50:12 GMT -6
Let's move on. We shouldn't get greedy. Proceed with Caution. Have flurries lead since she'll float over any floor tiles or trap doors.
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Post by SpringForest on Aug 31, 2016 19:03:34 GMT -6
www.youtube.com/watch?v=b7-fppCcwHk&list=PLzuV1o4SvMyY2ekrUDVB-lJS36fAGQ8eh&index=16Flurrie leads the way forward and the party reaches an open room that is very dark. There are no lit torches in here and the party cannot see. Except for Nogeko. He can see in the dark due to his cat eyes. He notes that there are three torches that are not lit standing around an odd platform. A large door is shut tightly at the end of the hall and a diamond with an eye sits above it. What will you do?
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Post by SummerCrow on Aug 31, 2016 19:10:36 GMT -6
>Seiberg: Cast ye fire on torches
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Post by SpringForest on Aug 31, 2016 19:13:44 GMT -6
Nogeko leads Seiberg to each of the torches and has him light them. With all three torches lit, the room is visible by everyone. A small key also drops down from above onto the stone platform. Nogeko hops up and grabs it before storing it away. The door forward is still shut and the eye above it stares at the party.
What will you do?
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Post by SummerCrow on Aug 31, 2016 19:15:29 GMT -6
Huh. Eye switch. We need a bow. Where can we find a bow...? There has to be one somewhere around here.
>Ask ye Nogeko if he knows where we could find a bow to shoot the eye with
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Post by SpringForest on Aug 31, 2016 19:19:27 GMT -6
Daniel looks at Nogeko. "Do you have something we can shoot the eye with?"
Nogeko takes out his Triple Bow and launches an arrow into the eye. "It's easier when the target doesn't move I guess." The door opens up as the eye closes itself. The party moves onward to the next room. Swinging axes that are on fire move back and forth throughout the hall.
"What is with these guys and fire?"
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