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Post by The Big Cheese on Jan 11, 2018 9:56:03 GMT -6
Neo, that's just fanservice for you. It's GM service. Also yaaaaaayyyy frog bug friend and eggy friend! Which is why Nyl will have to donate some of her slippery oil to Karth and Warin for some MANservice.
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Post by SummerCrow on Jan 11, 2018 13:22:32 GMT -6
Neo, that's just fanservice for you. It's GM service. Also yaaaaaayyyy frog bug friend and eggy friend! Which is why Nyl will have to donate some of her slippery oil to Karth and Warin for some MANservice. She needs it. All of it. TWO HUND- I'm going to be a good bird and do like GM said to do. Kitty! You wanted that shield because you wanted that shield, not just to shut me up with my wanting someone to have it, right?
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Post by SpringForest on Jan 11, 2018 13:48:32 GMT -6
Sure.
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Deleted Member
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Post by Deleted on Jan 11, 2018 14:04:03 GMT -6
Crow I will take the shield if you want me to
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Post by Neo on Jan 11, 2018 15:54:57 GMT -6
Oh hey, I came online to bring up the shield only to find Crow was good bird. And I guess that means Misty does actually want the shield. So that's done.
Also, Crow, remember you guys do still have that Ancient Dwarven Shield, the one you got from Olga at the Rover Camp.
Edit: Also also, yes, I realize I mis-remembered the location.
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Post by SummerCrow on Jan 11, 2018 16:08:06 GMT -6
The what?
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Post by Neo on Jan 11, 2018 16:09:56 GMT -6
So, something I brought up during last session, I'm going to put it into writing here.
From now on, I'm going to be stricter with making you guys use actions to swap weapons. If you have two melee weapons, a weapon and a shield, a melee weapon and a ranged weapon, or any combination of weapons, and you want to swap your current active weapon in battle, you need to use a Quick Action to do so.
I've already been doing this for Idoun and Selene for a while now, but I'm making it an official rule now.
Examples:
If Idoun cast a spell with her staff and tome on her last turn, she needs to use a Quick Action to bring out the Moonlight Greatsword this turn.
If Selene has been using Gungnir for the whole battle, but wants to attack an enemy with her Greatsword, she has to use a Quick Action to swap.
If Warin wants to attack something with his two-handed axe, he needs to use a Quick Action to put his sword and shield away.
If Karth wants to take out his sword and shiny new shield, but was just using his bow, he needs to use a Quick Action to put his bow away.
If you decide not to use a Quick Action to swap weapons, and instead simply drop your current weapon, it is a Free Action to swap in that case. However, the dropped piece of equipment is then vulnerable to be stolen, and requires a Standard Action to retrieve it. Retrieving a dropped weapon also provokes an attack of opportunity from engaged enemies.
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Post by Neo on Jan 11, 2018 16:10:45 GMT -6
I figured you had forgotten about that. Gimme a minute to see if I can find it for you.
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Post by Neo on Jan 11, 2018 16:12:58 GMT -6
Loot from Karstaag's hoard: 1000 Ancient Gold coins 200 silver Mythril Shield: Non-magical, +2 AC/PD, absorbs 15 points of spell damage and heals you for 1d12 HP whenever you're hit with a spell. Ancient Dwarven Aegis: Epic Tier Magic Item, +3 AC. 1/day, as a quick action, you can speak the shield's command word and increase the bonus to AC to +10 instead of +3. This effect lasts until the start of your next turn. Quirk: Likes to speak in riddles. Sometimes even in Ancient Dwarven. 5 Ruby Gemstones 5 Ancient Ice Sapphire Dragonblood Gems 4 Sapphire Gemstones 3 Emerald Gemstones 1 Gold Blizzard Lord totem 1 Ancient Ceremonial Dagger(Non-magical, quest item) 1 Ancient Map(Requires skill check, quest item) 1 barrel of Void Salts(Requires magical based check) Karstaag's Horn: Once per level, summon the spirit of the mighty Frost Giant King Karstaag to aid you in battle. Karstaag will remain for the full battle and will fight as a PC would, under PC rules, as a level 10 Frost Giant with unique abilities. Here you go Birb.
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Post by SummerCrow on Jan 11, 2018 17:07:36 GMT -6
...None of that's on the loot list... Note to self: fix it.
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Post by SummerCrow on Jan 11, 2018 17:14:30 GMT -6
+10 AC...
Hey, Kitty. Doesn't Marty have an ability to damage enemies that miss him in melee for a turn or something? Or maybe that was a witch thing.,, At any rate, Aeva doesn't particularly benefit from that big a bonus. Would you rather switch that around? If not, I'm gonna recommend Karth grab a belt, too, so he has the recoveries to actually use Dagon's.
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Post by SpringForest on Jan 11, 2018 18:56:21 GMT -6
It was a spell that Karth knew, but I replaced it with Arrow of Verse.
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Post by SummerCrow on Jan 11, 2018 19:09:11 GMT -6
Unreplace it and dunk on people with +10 AC. Laugh at them as they kill themselves.
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Post by SpringForest on Jan 11, 2018 19:17:06 GMT -6
It's only half damage.
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Post by SummerCrow on Jan 11, 2018 19:19:50 GMT -6
Oh. Meh.
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Post by SummerCrow on Jan 12, 2018 13:36:48 GMT -6
What does the Frost Orb do?
I'm not taking the Dwarves Aegis, btw. It just doesn't really add much for Aeva, and what with the no re-attuning I'm going to leave it for an NPC or something and hold out for one that does. I am going to use the Mythril Shield, though, since that's not a permanent thing. Though Neo's gonna need to tell me how its spell absorption thing interacts with Aeva's hat.
Speaking of. Did Just remember to add his Mythril undershirt?
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Post by Neo on Jan 12, 2018 15:18:34 GMT -6
Don't remember Frost Orb atm, tell me where you found it and I'll think it over.
What does Aeva's hat do again?
I'm out right now, don't have any of my stuff, and am having a really bad day, so I'm not in the best frame of mind right now.
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Post by SummerCrow on Jan 12, 2018 15:24:10 GMT -6
Kaarstag's horde. Aeva's hat's a 50% to halve magic damage. The mythril shield reduces magic damage by 15 and heals you.
You've got a whole week so don't feel any rush.
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Post by Neo on Jan 12, 2018 15:50:21 GMT -6
Just looked it up, it was from the Glacial Caverns dungeon. You found the Frost Orb, Mythril Shirt, Mythril Cloak, and some Mythril Ore in the caverns.
The Frost Orb is a Champion Tier exploding projectile. Standard Action to throw, dex mod + level + E-Die attack roll VS PD, targets 1d3+1 nearby or faraway enemies in a group, deals 8d6 cold damage on a hit, half damage on a miss.
The effects of the shield and hat stack, with the hat having priority.
Example:
Spell attack hits Aeva, hat activates and halves damage Shield then reduces the damage even further, by 15 points After damage is done, the shield heals you for 1d12 points.
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Post by SummerCrow on Jan 12, 2018 15:56:49 GMT -6
The Frost Orb is a Champion Tier exploding projectile. Single-use?
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